Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
Schiffler
Terra
Level 129
God Stats
4W - 1L
1,749 SR
Queue Stats
145W - 125L
1,605 Elo+
Solo
Hercules
Hercules
baazig_DaZz
Hercules
Level 148
God Stats
1W - 3L
1,317 SR
Queue Stats
167W - 144L
1,528 Elo+
Party 2
Nemesis
Nemesis
mini__crash
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,507 Elo+
Party 2
Team Averages
Level 136
1,513 SR
1,528 Elo+

VS

Team Averages
Level 113
1,418 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Pitipeto
Terra
Level 119
God Stats
0W - 3L
1,195 SR
Queue Stats
77W - 52L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
Racusha
Kukulkan
Level 108
God Stats
3W - 5L
1,396 SR
Queue Stats
212W - 190L
1,529 Elo+
Party 1
He Bo
He Bo
Wennira
He Bo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,483 Elo+
Party 1
Ullr
Ullr
tax199
Ullr
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 269L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
14 / 4 / 16
14,130
883
27,972
16,878
8,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
 
Thoth
20
9 / 6 / 15
12,560
785
15,629
16,061
7,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Schiffler
Terra
19
4 / 2 / 22
11,450
716
8,505
20,211
23,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
baazig_DaZz
Hercules
20
5 / 2 / 25
12,160
760
15,131
24,972
32,485
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
mini__crash
Nemesis
19
6 / 7 / 16
12,306
769
12,372
17,911
11,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 6 / 6
11,951
747
13,513
12,613
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Pitipeto
Terra
18
2 / 8 / 9
11,148
697
10,366
24,554
20,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Racusha
Kukulkan
20
4 / 7 / 10
13,107
819
21,190
16,421
6,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Wennira
He Bo
17
5 / 11 / 6
11,070
692
12,349
16,904
5,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
tax199
Ullr
19
4 / 6 / 10
11,778
736
17,547
16,415
6,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
61
38
Kills
20
21
Deaths
38
94
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
14
4
16
5.5
W
Thoth
 
Thoth
9
6
15
2.75
L
Janus
 
Janus
5
6
6
1.33
L
Terra
Pitipeto
Terra
2
8
9
0.81
L
Kukulkan
Racusha
Kukulkan
4
7
10
1.29
W
Terra
Schiffler
Terra
4
2
22
7.5
L
He Bo
Wennira
He Bo
5
11
6
0.73
W
Hercules
baazig_DaZz
Hercules
5
2
25
8.75
W
Nemesis
mini__crash
Nemesis
6
7
16
2
L
Ullr
tax199
Ullr
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,609
Damage
74,965
96,033
Taken
86,907
82,895
Mitigated
42,739
51,806
Healing
24,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
27,972
1,963
1,794
3,235
16,878
8,782
1,599
8,757
8,121
57,095
0
W
Thoth
 
Thoth
15,629
462
2,794
3,846
16,061
7,466
880
9,492
6,569
35,413
0
L
Janus
 
Janus
13,513
476
1,873
1,865
12,613
4,014
0
8,547
3,913
28,595
0
L
Terra
Pitipeto
Terra
10,366
523
4,499
5,122
24,554
20,036
88
14,274
9,879
20,575
0
L
Kukulkan
Racusha
Kukulkan
21,190
1,687
1,830
2,323
16,421
6,718
558
8,500
7,716
47,264
0
W
Terra
Schiffler
Terra
8,505
769
15,281
8,347
20,211
23,130
881
11,665
8,546
18,074
0
L
He Bo
Wennira
He Bo
12,349
187
1,827
1,935
16,904
5,702
598
8,892
7,644
20,225
0
W
Hercules
baazig_DaZz
Hercules
15,131
4,984
3,035
11,302
24,972
32,485
1,392
14,596
10,376
0
27,550
W
Nemesis
mini__crash
Nemesis
12,372
4,118
0
2,172
17,911
11,032
399
12,908
5,003
0
22,994
L
Ullr
tax199
Ullr
17,547
6,090
1,875
1,782
16,415
6,269
1,613
10,492
5,649
0
29,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,606
Gold Earned
59,054
171
Minions Killed
180
0
Camps Cleared
0
1,459,219
Distance Traveled
1,268,060
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,130
883
68
4
0
256,589
0
W
Thoth
12,560
785
35
2
0
287,344
3
L
Janus
11,951
747
38
2
0
255,203
0
L
Terra
11,148
697
20
1
0
268,763
0
L
Kukulkan
13,107
819
68
4
0
253,788
0
W
Terra
11,450
716
11
1
0
315,362
0
L
He Bo
11,070
692
16
1
0
250,420
0
W
Hercules
12,160
760
27
2
0
298,790
2
W
Nemesis
12,306
769
30
2
0
301,134
0
L
Ullr
11,778
736
38
2
0
239,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role