Player Matchup

Raijin
Raijin
Churrosity
Raijin
Level 138
God Stats
2W - 3L
1,166 SR
Queue Stats
337W - 346L
1,504 Elo+
Party 2
Bacchus
Bacchus
Codeezey
Bacchus
Level 153
God Stats
3W - 4L
1,327 SR
Queue Stats
179W - 187L
1,563 Elo+
Party 2
Bellona
Bellona
Freaky Deed
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,517 Elo+
Party 2
Chronos
Chronos
Jeewl
Chronos
Level 105
God Stats
16W - 14L
1,053 SR
Queue Stats
379W - 372L
1,493 Elo+
Party 2
Fenrir
Fenrir
Wid3Putin
Fenrir
Level 158
God Stats
12W - 5L
1,716 SR
Queue Stats
398W - 383L
1,534 Elo+
Party 2
Team Averages
Level 114
1,352 SR
1,522 Elo+

VS

Team Averages
Level 55
1,422 SR
1,350 Elo+
Hel
Hel
Xx_Merc_Yu_KiDxX
Hel
Level 46
God Stats
8W - 10L
1,457 SR
Queue Stats
42W - 58L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
fricklick
Cernunnos
Level 18
God Stats
4W - 9L
1,493 SR
Queue Stats
24W - 38L
1,296 Elo+
Party 1
Sun Wukong
Sun Wukong
hugessfan
Sun Wukong
Level 46
God Stats
7W - 11L
1,288 SR
Queue Stats
403W - 396L
1,332 Elo+
Party 3
Thanatos
Thanatos
legoman822sgt
Thanatos
Level 40
God Stats
5W - 13L
1,206 SR
Queue Stats
278W - 306L
1,332 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lokithejoki
Morgan Le Fay
Level 127
God Stats
14W - 12L
1,664 SR
Queue Stats
123W - 152L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Churrosity
Raijin
19
13 / 5 / 17
14,545
606
18,678
13,634
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Codeezey
Bacchus
20
13 / 0 / 17
14,847
619
19,017
13,583
9,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Freaky Deed
Bellona
20
12 / 3 / 7
14,429
601
14,328
17,203
15,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Jeewl
Chronos
20
7 / 1 / 13
14,873
620
8,895
19,440
9,221
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Wid3Putin
Fenrir
19
14 / 4 / 11
15,051
627
15,558
20,732
18,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 2
10,298
429
9,787
24,222
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
fricklick
Cernunnos
15
2 / 12 / 3
9,639
402
8,621
21,872
6,265
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
hugessfan
Sun Wukong
9
1 / 9 / 1
7,894
329
6,333
14,522
5,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
legoman822sgt
Thanatos
16
4 / 13 / 1
10,446
435
6,836
20,796
6,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
lokithejoki
Morgan Le Fay
10
4 / 13 / 0
8,539
356
4,726
18,079
4,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
20
59
Kills
13
13
Deaths
62
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
Churrosity
Raijin
13
5
17
4.3
W
Bacchus
Codeezey
Bacchus
13
0
17
21.5
W
Bellona
Freaky Deed
Bellona
12
3
7
5.17
W
Chronos
Jeewl
Chronos
7
1
13
13.5
W
Fenrir
Wid3Putin
Fenrir
14
4
11
4.88
L
2
15
2
0.2
L
Cernunnos
fricklick
Cernunnos
2
12
3
0.29
L
Sun Wukong
hugessfan
Sun Wukong
1
9
1
0.17
L
Thanatos
legoman822sgt
Thanatos
4
13
1
0.35
L
Morgan Le Fay
lokithejoki
Morgan Le Fay
4
13
0
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,476
Damage
36,303
84,592
Taken
99,491
57,663
Mitigated
34,842
26,687
Healing
20,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Churrosity
Raijin
18,678
1,082
156
4,267
13,634
5,699
1,383
3,768
9,866
89,015
0
W
Bacchus
Codeezey
Bacchus
19,017
2,614
0
5,641
13,583
9,674
0
2,632
10,951
99,518
0
W
Bellona
Freaky Deed
Bellona
14,328
5,856
0
5,472
17,203
15,053
5,533
1,610
15,593
0
87,290
W
Chronos
Jeewl
Chronos
8,895
2,101
0
6,131
19,440
9,221
5,038
5,133
14,307
130,728
0
W
Fenrir
Wid3Putin
Fenrir
15,558
2,864
0
5,020
20,732
18,016
1,224
5,593
14,920
1,396
45,632
L
9,787
1,039
1,577
6,264
24,222
11,409
760
11,850
11,958
62,308
0
L
Cernunnos
fricklick
Cernunnos
8,621
2,617
210
1,684
21,872
6,265
0
10,698
10,608
0
37,838
L
Sun Wukong
hugessfan
Sun Wukong
6,333
1,829
0
966
14,522
5,807
23
6,241
7,990
0
28,850
L
Thanatos
legoman822sgt
Thanatos
6,836
1,155
0
8,429
20,796
6,596
0
8,894
11,681
0
55,516
L
Morgan Le Fay
lokithejoki
Morgan Le Fay
4,726
302
262
1,373
18,079
4,765
0
9,013
8,848
26,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,745
Gold Earned
46,816
640
Minions Killed
367
0
Camps Cleared
0
2,328,024
Distance Traveled
1,701,599
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,545
606
121
5
0
417,601
9
W
Bacchus
14,847
619
122
5
0
521,441
4
W
Bellona
14,429
601
158
7
0
433,097
1
W
Chronos
14,873
620
180
8
0
474,654
1
W
Fenrir
15,051
627
59
2
0
481,231
2
L
Hel
10,298
429
100
4
0
321,099
4
L
Cernunnos
9,639
402
70
3
0
375,317
5
L
Sun Wukong
7,894
329
62
3
0
268,220
1
L
Thanatos
10,446
435
96
4
0
391,805
0
L
Morgan Le Fay
8,539
356
39
2
0
345,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role