Player Matchup

Cabrakan
Cabrakan
GeilordShammy
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 1
Chernobog
Chernobog
Jokle
Chernobog
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
23W - 22L
1,502 Elo+
Party 1
Tyr
Tyr
Mastahi
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,442 Elo+
Party 1
Nemesis
Nemesis
SupermanSocks
Nemesis
Level 23
God Stats
6W - 3L
1,571 SR
Queue Stats
86W - 51L
1,615 Elo+
Solo
Anubis
Anubis
сосиxуй
Anubis
Level 20
God Stats
56W - 42L
1,602 SR
Queue Stats
82W - 76L
1,511 Elo+
Solo
Team Averages
Level 18
1,580 SR
1,517 Elo+

VS

Team Averages
Level 17
1,517 SR
1,539 Elo+
Mulan
Mulan
BloodshotEBF
Mulan
Level 28
God Stats
11W - 23L
1,430 SR
Queue Stats
127W - 148L
1,455 Elo+
Party 3
Ne Zha
Ne Zha
BlueMistx
Ne Zha
Level 23
God Stats
4W - 6L
1,310 SR
Queue Stats
52W - 65L
1,466 Elo+
Party 3
Fafnir
Fafnir
E1SENBART
Fafnir
Level 5
God Stats
1W - 1L
1,635 SR
Queue Stats
4W - 3L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
MULGOG1
Danzaburou
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 2L
1,680 Elo+
Party 2
Scylla
Scylla
lazy4iam
Scylla
Level 25
God Stats
1W - 2L
1,468 SR
Queue Stats
39W - 32L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GeilordShammy
Cabrakan
18
6 / 3 / 15
12,756
510
13,845
23,619
27,457
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Jokle
Chernobog
20
14 / 3 / 7
14,637
585
31,906
18,138
9,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
20
1 / 3 / 2
12,460
498
4,783
15,175
11,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
20
10 / 0 / 3
14,461
578
15,545
15,942
12,153
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 2 / 4
10,704
428
11,319
10,447
5,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,143
446
15,815
20,855
22,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
BlueMistx
Ne Zha
17
1 / 6 / 2
10,421
417
7,098
21,865
9,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
E1SENBART
Fafnir
14
1 / 5 / 7
10,380
415
8,636
22,043
24,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
MULGOG1
Danzaburou
16
3 / 8 / 4
11,683
467
9,404
19,239
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
lazy4iam
Scylla
15
2 / 11 / 3
10,170
407
12,897
17,245
4,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
35
Kills
11
11
Deaths
35
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Ne Zha
BlueMistx
Ne Zha
1
6
2
0.33
L
Fafnir
E1SENBART
Fafnir
1
5
7
0.9
W
Cabrakan
GeilordShammy
Cabrakan
6
3
15
4.5
W
Chernobog
Jokle
Chernobog
14
3
7
5.83
L
Danzaburou
MULGOG1
Danzaburou
3
8
4
0.63
W
Tyr
1
3
2
0.67
W
Nemesis
10
0
3
11.5
L
Scylla
lazy4iam
Scylla
2
11
3
0.32
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,398
Damage
53,850
83,321
Taken
101,247
66,328
Mitigated
68,364
27,197
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,815
2,240
0
5,262
20,855
22,834
104
2,857
17,998
0
69,231
L
Ne Zha
BlueMistx
Ne Zha
7,098
2,479
0
7,396
21,865
9,396
0
5,195
16,670
0
71,980
L
Fafnir
E1SENBART
Fafnir
8,636
2,743
0
5,753
22,043
24,745
0
6,784
15,259
33,231
0
W
Cabrakan
GeilordShammy
Cabrakan
13,845
2,336
538
6,482
23,619
27,457
456
8,807
14,672
32,884
0
W
Chernobog
Jokle
Chernobog
31,906
25,380
0
9,339
18,138
9,462
6,541
4,571
13,481
0
120,593
L
Danzaburou
MULGOG1
Danzaburou
9,404
5,727
0
4,214
19,239
6,507
405
5,870
13,369
0
61,554
W
Tyr
4,783
948
0
5,034
15,175
11,776
1,000
788
13,847
0
78,717
W
Nemesis
15,545
7,847
0
840
15,942
12,153
2,922
2,470
13,382
0
114,310
L
Scylla
lazy4iam
Scylla
12,897
2,445
0
1,108
17,245
4,882
252
4,458
12,787
54,181
0
W
11,319
224
0
4,964
10,447
5,480
447
4,897
5,520
57,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,018
Gold Earned
53,797
629
Minions Killed
532
0
Camps Cleared
0
2,180,720
Distance Traveled
2,003,954
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,143
446
139
6
0
410,914
5
L
Ne Zha
10,421
417
136
5
0
366,915
3
L
Fafnir
10,380
415
40
2
0
450,148
5
W
Cabrakan
12,756
510
31
1
0
402,320
4
W
Chernobog
14,637
585
160
6
0
405,389
3
L
Danzaburou
11,683
467
110
4
0
373,137
4
W
Tyr
12,460
498
154
6
0
523,505
0
W
Nemesis
14,461
578
184
7
0
591,600
2
L
Scylla
10,170
407
107
4
0
402,840
0
W
Anubis
10,704
428
100
4
0
257,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role