Player Matchup

Chiron
Chiron
Ballzy0006
Chiron
Level 21
God Stats
17W - 21L
1,523 SR
Queue Stats
133W - 139L
1,518 Elo+
Solo
Amaterasu
Amaterasu
Cryptationn
Amaterasu
Level 23
God Stats
31W - 19L
1,648 SR
Queue Stats
214W - 202L
1,569 Elo+
Party 1
Merlin
Merlin
GetJammedLol
Merlin
Level 5
God Stats
4W - 4L
1,494 SR
Queue Stats
23W - 17L
1,658 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZeusQC74
Kumbhakarna
Level 29
God Stats
3W - 2L
1,688 SR
Queue Stats
43W - 36L
1,613 Elo+
Solo
Arachne
Arachne
shakentuna
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 120L
1,548 Elo+
Party 1
Team Averages
Level 21
1,571 SR
1,581 Elo+

VS

Team Averages
Level 17
1,703 SR
1,667 Elo+
Sol
Sol
Armadalilo
Sol
Level 27
God Stats
3W - 0L
1,903 SR
Queue Stats
51W - 28L
1,654 Elo+
Solo
Nemesis
Nemesis
Enmaro
Nemesis
Level 5
God Stats
11W - 6L
1,689 SR
Queue Stats
18W - 11L
1,685 Elo+
Solo
Guan Yu
Guan Yu
Marshlowzinho
Guan Yu
Level 4
God Stats
2W - 0L
1,675 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Danzaburou
Danzaburou
OmniChsGW
Danzaburou
Level 27
God Stats
6W - 5L
1,749 SR
Queue Stats
28W - 25L
1,840 Elo+
Solo
Ymir
Ymir
nitebike
Ymir
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 49L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ballzy0006
Chiron
5
1 / 3 / 0
3,155
631
1,344
3,218
825
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Cryptationn
Amaterasu
6
1 / 0 / 1
3,771
754
1,252
2,033
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
3
0 / 1 / 0
2,687
537
580
1,107
281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Kumbhakarna
ZeusQC74
Kumbhakarna
5
1 / 1 / 1
3,448
690
252
2,424
738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
shakentuna
Arachne
6
1 / 1 / 0
3,781
756
701
2,598
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 2
3,901
780
1,630
2,204
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Enmaro
Nemesis
6
3 / 1 / 1
3,779
756
1,933
3,589
743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Guan Yu
5
0 / 2 / 0
2,980
596
527
2,241
517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
OmniChsGW
Danzaburou
4
1 / 1 / 1
3,107
621
920
2,089
357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
5
0 / 0 / 2
3,327
665
1,220
1,820
643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Chiron
Ballzy0006
Chiron
1
3
0
0.33
L
Amaterasu
Cryptationn
Amaterasu
1
0
1
1.5
W
Nemesis
Enmaro
Nemesis
3
1
1
3.5
L
Merlin
0
1
0
0
W
Guan Yu
0
2
0
0
W
Danzaburou
OmniChsGW
Danzaburou
1
1
1
1.5
L
Kumbhakarna
ZeusQC74
Kumbhakarna
1
1
1
1.5
W
Ymir
0
0
2
1
L
Arachne
shakentuna
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,129
Damage
6,230
11,380
Taken
11,943
3,159
Mitigated
2,748
4,649
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,630
842
0
1,930
2,204
488
0
394
1,780
17,191
0
L
Chiron
Ballzy0006
Chiron
1,344
564
143
526
3,218
825
0
1,312
1,863
0
11,450
L
Amaterasu
Cryptationn
Amaterasu
1,252
626
0
1,731
2,033
531
0
0
2,033
0
12,604
W
Nemesis
Enmaro
Nemesis
1,933
1,039
0
813
3,589
743
0
172
3,401
0
12,762
L
Merlin
580
119
0
480
1,107
281
0
613
494
3,794
0
W
Guan Yu
527
82
0
0
2,241
517
0
0
2,241
0
4,445
W
Danzaburou
OmniChsGW
Danzaburou
920
559
0
90
2,089
357
24
68
2,021
0
8,565
L
Kumbhakarna
ZeusQC74
Kumbhakarna
252
32
0
500
2,424
738
0
737
1,687
4,220
0
W
Ymir
1,220
600
0
872
1,820
643
0
152
1,668
7,165
0
L
Arachne
shakentuna
Arachne
701
441
0
1,269
2,598
784
0
188
2,410
0
13,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,842
Gold Earned
17,094
95
Minions Killed
107
0
Camps Cleared
0
415,167
Distance Traveled
506,105
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,901
780
34
7
0
94,523
1
L
Chiron
3,155
631
22
4
0
88,561
0
L
Amaterasu
3,771
754
31
6
0
102,056
4
W
Nemesis
3,779
756
34
7
0
104,222
2
L
Merlin
2,687
537
4
1
0
38,471
1
W
Guan Yu
2,980
596
8
2
0
97,833
0
W
Danzaburou
3,107
621
23
5
0
109,387
2
L
Kumbhakarna
3,448
690
5
1
0
83,809
2
W
Ymir
3,327
665
8
2
0
100,140
2
L
Arachne
3,781
756
33
7
0
102,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role