Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CarismaRepGaming
Sol
Level 146
God Stats
14W - 5L
1,748 SR
Queue Stats
515W - 494L
1,558 Elo+
Solo
Chiron
Chiron
Melleven
Chiron
Level 106
God Stats
2W - 0L
1,784 SR
Queue Stats
407W - 387L
1,591 Elo+
Solo
Ravana
Ravana
Screwthat1
Ravana
Level 112
God Stats
7W - 7L
1,506 SR
Queue Stats
144W - 140L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
Tenby1010
Sun Wukong
Level 156
God Stats
5W - 6L
1,413 SR
Queue Stats
395W - 398L
1,568 Elo+
Solo
Team Averages
Level 134
1,590 SR
1,565 Elo+

VS

Team Averages
Level 122
1,551 SR
1,570 Elo+
Janus
Janus
Adiveve
Janus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,539 Elo+
Solo
Medusa
Medusa
Dkatty
Medusa
Level 146
God Stats
7W - 12L
1,522 SR
Queue Stats
417W - 384L
1,586 Elo+
Solo
Kali
Kali
JoMamaBF
Kali
Level 110
God Stats
26W - 13L
1,776 SR
Queue Stats
549W - 510L
1,590 Elo+
Party 1
Fafnir
Fafnir
SponsoredByDurex
Fafnir
Level 109
God Stats
1W - 4L
1,463 SR
Queue Stats
438W - 402L
1,560 Elo+
Party 1
Achilles
Achilles
Surrend3rAt10
Achilles
Level 121
God Stats
5W - 13L
1,492 SR
Queue Stats
867W - 803L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 4
7,082
545
3,573
7,580
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 0 / 0
8,071
621
4,176
6,174
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Melleven
Chiron
13
2 / 0 / 4
7,564
582
6,533
6,896
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Screwthat1
Ravana
14
5 / 0 / 3
8,273
636
5,838
6,908
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Tenby1010
Sun Wukong
15
5 / 1 / 2
8,594
661
9,171
10,570
4,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adiveve
Janus
11
1 / 3 / 0
6,711
516
5,371
6,889
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Dkatty
Medusa
12
0 / 1 / 0
6,791
522
2,192
5,288
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
11
0 / 2 / 1
6,430
495
5,767
9,994
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,896
454
3,122
8,773
5,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Surrend3rAt10
Achilles
12
0 / 4 / 0
6,389
491
4,959
12,125
7,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Janus
Adiveve
Janus
1
3
0
0.33
W
1
0
0
1
L
Medusa
Dkatty
Medusa
0
1
0
0
L
Kali
0
2
1
0.25
W
Chiron
Melleven
Chiron
2
0
4
4
W
Ravana
Screwthat1
Ravana
5
0
3
6.5
L
0
3
0
0
L
Achilles
Surrend3rAt10
Achilles
0
4
0
0
W
Sun Wukong
Tenby1010
Sun Wukong
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
21,411
38,128
Taken
43,069
16,731
Mitigated
19,934
20,612
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,573
891
0
2,944
7,580
4,896
243
2,639
4,941
19,217
0
L
Janus
Adiveve
Janus
5,371
567
0
1,277
6,889
1,749
0
1,757
5,132
48,055
0
W
4,176
1,622
0
4,648
6,174
1,892
948
678
5,496
73,238
0
L
Medusa
Dkatty
Medusa
2,192
1,383
0
2,246
5,288
1,457
0
3,529
1,759
0
50,802
L
Kali
5,767
2,393
0
2,522
9,994
4,008
0
595
9,399
0
42,866
W
Chiron
Melleven
Chiron
6,533
2,591
865
2,401
6,896
2,199
313
2,739
4,157
0
51,327
W
Ravana
Screwthat1
Ravana
5,838
2,000
0
5,049
6,908
2,789
0
1,432
5,476
0
56,578
L
3,122
281
0
1,698
8,773
5,367
0
1,868
6,905
10,096
0
L
Achilles
Surrend3rAt10
Achilles
4,959
854
0
4,267
12,125
7,353
0
0
12,125
0
41,705
W
Sun Wukong
Tenby1010
Sun Wukong
9,171
2,445
0
4,705
10,570
4,955
169
1,005
9,565
0
55,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
32,217
504
Minions Killed
383
0
Camps Cleared
0
1,321,863
Distance Traveled
1,289,911
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,082
545
16
1
0
251,161
1
L
Janus
6,711
516
106
8
0
261,524
3
W
Sol
8,071
621
138
11
0
258,130
3
L
Medusa
6,791
522
100
8
0
247,492
5
L
Kali
6,430
495
82
6
0
275,055
2
W
Chiron
7,564
582
113
9
0
274,297
4
W
Ravana
8,273
636
115
9
0
272,077
1
L
Fafnir
5,896
454
15
1
0
271,128
3
L
Achilles
6,389
491
80
6
0
234,712
7
W
Sun Wukong
8,594
661
122
9
0
266,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role