Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CorianderLover
Anhur
Level 126
God Stats
3W - 5L
1,402 SR
Queue Stats
195W - 185L
1,502 Elo+
Solo
Nemesis
Nemesis
EmeraldWave478
Nemesis
Level 106
God Stats
6W - 7L
1,485 SR
Queue Stats
214W - 210L
1,530 Elo+
Party 2
Tyr
Tyr
Lahnomediel
Tyr
Level 101
God Stats
16W - 10L
1,678 SR
Queue Stats
189W - 186L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PleasenoIfriend
Morgan Le Fay
Level 109
God Stats
5W - 4L
1,520 SR
Queue Stats
297W - 267L
1,564 Elo+
Solo
Team Averages
Level 114
1,517 SR
1,531 Elo+

VS

Team Averages
Level 121
1,554 SR
1,576 Elo+
Gilgamesh
Gilgamesh
Crimson_Code0
Gilgamesh
Level 140
God Stats
9W - 8L
1,667 SR
Queue Stats
302W - 254L
1,606 Elo+
Party 1
Pele
Pele
RoyalDeMiZe9789
Pele
Level 125
God Stats
4W - 5L
1,488 SR
Queue Stats
200W - 193L
1,544 Elo+
Solo
Cthulhu
Cthulhu
SuperMegaUltraD
Cthulhu
Level 141
God Stats
113W - 77L
1,614 SR
Queue Stats
287W - 295L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TyingAverage290
Morgan Le Fay
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 123L
1,545 Elo+
Solo
Medusa
Medusa
alexmason67890
Medusa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 0
5,957
596
4,435
5,454
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 1
4,274
427
1,291
2,526
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 1
5,658
566
1,918
4,896
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 4 / 0
4,954
495
3,854
7,020
1,963
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
PleasenoIfriend
Morgan Le Fay
10
1 / 3 / 0
5,751
575
4,345
7,322
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crimson_Code0
Gilgamesh
9
0 / 1 / 1
5,127
513
3,087
7,151
2,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 0 / 0
6,201
620
2,147
5,665
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 4
5,125
513
3,693
5,800
2,392
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
TyingAverage290
Morgan Le Fay
10
4 / 3 / 1
5,705
571
3,764
5,080
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
5,976
598
4,812
4,686
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
9
9
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
0
1
1
0.5
W
Gilgamesh
Crimson_Code0
Gilgamesh
0
1
1
0.5
L
1
0
1
1.5
L
2
4
0
0.5
L
Morgan Le Fay
PleasenoIfriend
Morgan Le Fay
1
3
0
0.33
W
3
0
0
3
W
1
0
4
3
W
Morgan Le Fay
TyingAverage290
Morgan Le Fay
4
3
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,843
Damage
17,503
27,218
Taken
28,382
10,732
Mitigated
9,578
6,186
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,435
432
0
1,577
5,454
4,321
162
276
5,178
30,722
0
L
1,291
445
0
577
2,526
618
0
1,470
1,056
0
12,484
W
Gilgamesh
Crimson_Code0
Gilgamesh
3,087
1,104
0
2,458
7,151
2,509
0
3,753
2,798
0
24,511
L
1,918
693
0
304
4,896
1,368
0
470
4,426
0
30,825
L
3,854
71
0
882
7,020
1,963
0
4,718
2,302
0
15,619
L
Morgan Le Fay
PleasenoIfriend
Morgan Le Fay
4,345
172
0
2,846
7,322
2,462
0
523
6,799
36,315
0
W
2,147
327
0
629
5,665
1,662
0
1,760
3,905
0
35,683
W
3,693
135
309
2,017
5,800
2,392
140
0
5,800
21,693
0
W
Morgan Le Fay
TyingAverage290
Morgan Le Fay
3,764
467
0
842
5,080
1,480
390
0
5,080
22,039
0
W
4,812
1,692
0
961
4,686
1,535
0
2,667
2,019
0
40,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
28,134
276
Minions Killed
286
0
Camps Cleared
0
904,552
Distance Traveled
1,084,208
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,957
596
79
8
0
189,984
1
L
Anhur
4,274
427
21
2
0
88,721
0
W
Gilgamesh
5,127
513
43
4
0
233,999
2
L
Nemesis
5,658
566
74
7
0
239,620
4
L
Tyr
4,954
495
23
2
0
206,747
0
L
Morgan Le Fay
5,751
575
79
8
0
179,480
3
W
Pele
6,201
620
77
8
0
233,892
1
W
Cthulhu
5,125
513
34
3
0
218,221
2
W
Morgan Le Fay
5,705
571
46
5
0
184,217
4
W
Medusa
5,976
598
86
9
0
213,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role