Player Matchup

Chang'e
Chang'e
AuroraMighty
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EldianDevil
Cu Chulainn
Level 4
God Stats
26W - 24L
1,509 SR
Queue Stats
626W - 693L
1,170 Elo+
Solo
Neith
Neith
JunTheSakura
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Party 1
Tiamat
Tiamat
VireioCorote
Tiamat
Level 14
God Stats
28W - 37L
1,400 SR
Queue Stats
30W - 41L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
dfnwudnuw
Gilgamesh
Level 21
God Stats
9W - 7L
1,284 SR
Queue Stats
29W - 33L
1,370 Elo+
Solo
Team Averages
Level 10
1,439 SR
1,350 Elo+

VS

Team Averages
Level 21
1,477 SR
1,483 Elo+
Skadi
Skadi
InfernalJesus
Skadi
Level 17
God Stats
52W - 42L
1,581 SR
Queue Stats
152W - 127L
1,485 Elo+
Solo
Ra
Ra
KirowIzBack
Ra
Level 15
God Stats
4W - 4L
1,289 SR
Queue Stats
6W - 7L
1,636 Elo+
Solo
Geb
Geb
WeirderMirror43
Geb
Level 28
God Stats
13W - 17L
1,352 SR
Queue Stats
122W - 164L
1,367 Elo+
Solo
Osiris
Osiris
amimirunu
Osiris
Level 22
God Stats
5W - 4L
1,756 SR
Queue Stats
62W - 54L
1,617 Elo+
Solo
Pele
Pele
xFqxx
Pele
Level 24
God Stats
4W - 1L
1,409 SR
Queue Stats
26W - 23L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AuroraMighty
Chang'e
14
0 / 10 / 7
8,889
370
5,517
14,423
4,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
EldianDevil
Cu Chulainn
16
2 / 9 / 0
10,097
421
8,100
22,304
15,905
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 9 / 3
10,679
445
8,473
17,417
6,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
8 / 4 / 5
13,027
543
20,394
17,051
11,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
dfnwudnuw
Gilgamesh
17
4 / 6 / 3
10,644
444
11,107
21,191
12,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 4
14,631
610
27,214
14,797
6,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 11 / 6
10,414
434
7,299
18,559
7,358
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 11
11,806
492
4,638
12,198
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
amimirunu
Osiris
20
9 / 2 / 10
14,657
611
19,264
23,407
24,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
xFqxx
Pele
19
8 / 2 / 8
12,606
525
14,420
16,307
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
38
38
Deaths
18
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AuroraMighty
Chang'e
0
10
7
0.35
L
Cu Chulainn
EldianDevil
Cu Chulainn
2
9
0
0.22
W
20
1
4
22
L
3
9
3
0.5
W
0
11
6
0.27
L
Tiamat
8
4
5
2.63
W
1
2
11
3.25
W
Osiris
amimirunu
Osiris
9
2
10
7
L
Gilgamesh
dfnwudnuw
Gilgamesh
4
6
3
0.92
W
Pele
xFqxx
Pele
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,591
Damage
72,835
92,386
Taken
85,268
50,586
Mitigated
59,475
19,785
Healing
29,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AuroraMighty
Chang'e
5,517
1,081
2,777
1,307
14,423
4,595
0
2,687
11,736
20,381
0
L
Cu Chulainn
EldianDevil
Cu Chulainn
8,100
1,054
0
3,692
22,304
15,905
336
1,922
20,382
0
51,171
W
27,214
14,364
0
6,624
14,797
6,286
4,801
6,962
7,624
0
118,604
L
8,473
4,070
0
3,002
17,417
6,356
112
1,522
15,895
0
69,759
W
7,299
1,275
568
3,944
18,559
7,358
1,389
8,594
9,635
69,907
0
L
Tiamat
20,394
958
169
6,474
17,051
11,712
2,228
3,449
13,602
78,688
0
W
4,638
463
0
1,063
12,198
14,044
57
5,067
7,023
39,186
0
W
Osiris
amimirunu
Osiris
19,264
8,798
0
9,822
23,407
24,706
1,229
1,770
21,577
0
114,628
L
Gilgamesh
dfnwudnuw
Gilgamesh
11,107
2,608
0
2,364
21,191
12,018
0
2,357
18,834
0
84,592
W
Pele
xFqxx
Pele
14,420
2,632
0
7,528
16,307
7,081
324
2,755
13,498
0
76,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,336
Gold Earned
64,114
515
Minions Killed
636
0
Camps Cleared
0
2,123,240
Distance Traveled
2,366,005
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,889
370
27
1
0
443,364
4
L
Cu Chulainn
10,097
421
101
4
0
420,376
11
W
Skadi
14,631
610
175
7
0
490,600
4
L
Neith
10,679
445
107
4
0
412,178
0
W
Ra
10,414
434
92
4
0
378,231
8
L
Tiamat
13,027
543
144
6
0
411,203
3
W
Geb
11,806
492
51
2
0
541,731
0
W
Osiris
14,657
611
205
9
0
465,232
1
L
Gilgamesh
10,644
444
136
6
0
436,119
1
W
Pele
12,606
525
113
5
0
490,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role