Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Masters
AcTLiKe-
Erlang Shen
Masters
Level 160
God Stats
2W - 1L
1,909 SR
Queue Stats
108W - 87L
2,609 MMR
Solo
Hercules
Hercules
Diamond II
MataSie7e_
Hercules
Diamond II
Level 121
God Stats
19W - 21L
1,582 SR
Queue Stats
187W - 170L
2,340 MMR
Solo
Anhur
Anhur
Masters
OnlyFansCmore
Anhur
Masters
Level 144
God Stats
20W - 10L
1,726 SR
Queue Stats
263W - 241L
2,626 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,643 SR
2,115 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,615 SR
2,609 MMR
Xing Tian
Xing Tian
Masters
AsianKidd98
Xing Tian
Masters
Level 146
God Stats
2W - 1L
1,509 SR
Queue Stats
252W - 224L
2,248 MMR
Solo
Ullr
Ullr
Diamond III
Chonders
Ullr
Diamond III
Level 160
God Stats
1W - 3L
1,521 SR
Queue Stats
192W - 173L
2,231 MMR
Solo
Sol
Sol
Masters
NChooch
Sol
Masters
Level 160
God Stats
14W - 17L
1,722 SR
Queue Stats
483W - 437L
2,817 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Roogz
Tsukuyomi
Masters
Level 102
God Stats
9W - 9L
1,725 SR
Queue Stats
391W - 330L
2,843 MMR
Solo
King Arthur
King Arthur
Masters
Wet-Pool-Noodle
King Arthur
Masters
Level 153
God Stats
29W - 32L
1,596 SR
Queue Stats
719W - 686L
2,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 0
4,594
459
1,826
3,786
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
 
Thor
6
0 / 2 / 0
4,520
452
1,101
4,271
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
AcTLiKe-
Erlang Shen
8
0 / 3 / 2
5,394
539
3,741
8,057
2,511
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MataSie7e_
Hercules
9
1 / 2 / 0
5,572
557
3,939
8,281
4,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
3 / 2 / 0
5,925
593
3,530
4,585
1,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneGilgameshSetTiamatNemesis

VS

Bans
AthenaFenrirGebYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AsianKidd98
Xing Tian
8
2 / 1 / 6
5,544
554
2,102
5,609
1,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
10
1 / 2 / 5
6,148
615
3,674
3,558
741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sol
11
4 / 0 / 2
6,458
646
2,765
3,363
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Roogz
Tsukuyomi
10
4 / 0 / 4
6,250
625
4,705
5,746
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Wet-Pool-Noodle
King Arthur
11
1 / 1 / 1
6,198
620
5,405
7,099
2,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
12
12
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Thor
 
Thor
0
2
0
0
L
Erlang Shen
AcTLiKe-
Erlang Shen
0
3
2
0.33
W
Xing Tian
AsianKidd98
Xing Tian
2
1
6
5
W
Ullr
1
2
5
1.75
L
Hercules
MataSie7e_
Hercules
1
2
0
0.5
W
Sol
4
0
2
5
L
3
2
0
1.5
W
Tsukuyomi
Roogz
Tsukuyomi
4
0
4
6
W
King Arthur
Wet-Pool-Noodle
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
18,651
28,980
Taken
25,375
10,164
Mitigated
7,800
7,881
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,826
110
0
729
3,786
1,014
0
2,073
1,713
23,051
0
L
Thor
 
Thor
1,101
316
0
441
4,271
1,110
0
304
3,967
0
15,045
L
Erlang Shen
AcTLiKe-
Erlang Shen
3,741
2,013
0
2,285
8,057
2,511
0
1,826
6,231
0
19,268
W
Xing Tian
AsianKidd98
Xing Tian
2,102
449
0
1,820
5,609
1,635
0
459
5,132
8,874
0
W
Ullr
3,674
1,223
0
383
3,558
741
1,164
0
3,558
0
32,383
L
Hercules
MataSie7e_
Hercules
3,939
1,433
0
3,270
8,281
4,251
188
0
8,281
0
29,620
W
Sol
2,765
1,193
0
1,703
3,363
1,020
944
461
2,816
36,630
3,271
L
3,530
1,329
0
1,156
4,585
1,278
0
537
4,048
0
28,282
W
Tsukuyomi
Roogz
Tsukuyomi
4,705
1,369
0
992
5,746
1,447
0
704
4,944
0
33,617
W
King Arthur
Wet-Pool-Noodle
King Arthur
5,405
542
0
2,683
7,099
2,957
0
0
7,099
0
38,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
30,598
258
Minions Killed
312
0
Camps Cleared
0
860,518
Distance Traveled
994,241
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,594
459
48
5
0
172,005
2
L
Thor
4,520
452
40
4
0
144,307
2
L
Erlang Shen
5,394
539
31
3
0
192,159
1
W
Xing Tian
5,544
554
9
1
0
219,772
0
W
Ullr
6,148
615
77
8
0
179,612
3
L
Hercules
5,572
557
74
7
0
182,633
2
W
Sol
6,458
646
87
9
0
190,760
3
L
Anhur
5,925
593
65
7
0
169,414
3
W
Tsukuyomi
6,250
625
59
6
0
208,634
2
W
King Arthur
6,198
620
80
8
0
195,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role