Player Matchup

Bastet
Bastet
D Banditcoot
Bastet
Level 106
God Stats
14W - 12L
1,497 SR
Queue Stats
429W - 469L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lobain64
Morgan Le Fay
Level 102
God Stats
2W - 4L
1,333 SR
Queue Stats
293W - 312L
1,413 Elo+
Solo
Ymir
Ymir
LoicMoUnited
Ymir
Level 57
God Stats
12W - 15L
1,295 SR
Queue Stats
213W - 249L
1,361 Elo+
Solo
Anhur
Anhur
SpreadCashew953
Anhur
Level 69
God Stats
1W - 5L
1,283 SR
Queue Stats
244W - 284L
1,404 Elo+
Party 1
Terra
Terra
three4tx
Terra
Level 84
God Stats
36W - 43L
1,476 SR
Queue Stats
310W - 349L
1,434 Elo+
Party 1
Team Averages
Level 84
1,377 SR
1,391 Elo+

VS

Team Averages
Level 75
1,547 SR
1,345 Elo+
Hel
Hel
LASummersYT
Hel
Level 86
God Stats
10W - 10L
1,453 SR
Queue Stats
86W - 91L
1,403 Elo+
Solo
Loki
Loki
Seeker kk
Loki
Level 61
God Stats
5W - 5L
1,296 SR
Queue Stats
134W - 161L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skate_surf4life
Morgan Le Fay
Level 80
God Stats
4W - 0L
1,590 SR
Queue Stats
42W - 54L
1,356 Elo+
Solo
Bellona
Bellona
TOM_WRA
Bellona
Level 73
God Stats
2W - 1L
1,847 SR
Queue Stats
350W - 379L
1,380 Elo+
Solo
Neith
Neith
xMadara-123
Neith
Level 76
God Stats
1W - 2L
1,547 SR
Queue Stats
98W - 108L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
10 / 5 / 9
12,697
508
17,981
20,629
9,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Lobain64
Morgan Le Fay
19
11 / 10 / 6
13,039
522
21,374
17,722
8,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
3 / 5 / 12
11,474
459
7,029
23,806
28,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

16
2 / 10 / 11
10,746
430
10,048
23,496
9,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Terra
three4tx
Terra
16
2 / 9 / 12
11,714
469
10,990
26,970
27,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 12
13,198
528
23,189
28,928
21,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
18
9 / 1 / 10
12,418
497
9,594
12,148
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Skate_surf4life
Morgan Le Fay
20
14 / 12 / 8
13,701
548
27,949
22,122
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
TOM_WRA
Bellona
19
2 / 6 / 6
12,220
489
15,031
18,869
14,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
5 / 7 / 14
11,402
456
11,592
20,333
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
89
28
Kills
39
39
Deaths
29
50
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bastet
10
5
9
2.9
W
9
3
12
5
L
Morgan Le Fay
Lobain64
Morgan Le Fay
11
10
6
1.4
L
3
5
12
1.8
W
Loki
9
1
10
14
W
Morgan Le Fay
Skate_surf4life
Morgan Le Fay
14
12
8
1.5
L
2
10
11
0.75
W
Bellona
TOM_WRA
Bellona
2
6
6
0.83
L
Terra
three4tx
Terra
2
9
12
0.89
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,422
Damage
87,355
112,623
Taken
102,400
82,858
Mitigated
57,616
17,348
Healing
43,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
17,981
7,867
0
1,610
20,629
9,982
230
8,996
11,633
0
89,025
W
23,189
946
6,618
18,862
28,928
21,301
558
14,421
14,066
73,564
0
L
Morgan Le Fay
Lobain64
Morgan Le Fay
21,374
1,277
0
1,312
17,722
8,059
534
9,606
8,116
71,040
0
L
7,029
2,538
0
2,159
23,806
28,530
78
7,724
16,082
39,989
0
W
Loki
9,594
1,586
0
4,895
12,148
6,053
821
3,976
8,112
0
48,463
W
Morgan Le Fay
Skate_surf4life
Morgan Le Fay
27,949
3,482
0
2,008
22,122
8,336
3,609
9,846
12,215
84,408
0
L
10,048
6,238
0
6,207
23,496
9,273
42
9,883
13,613
0
59,191
W
Bellona
TOM_WRA
Bellona
15,031
5,740
0
4,994
18,869
14,863
977
4,367
14,062
0
100,328
L
Terra
three4tx
Terra
10,990
1,422
3,058
3,002
26,970
27,014
0
14,929
12,041
37,170
0
W
11,592
4,256
307
6,129
20,333
7,063
828
5,721
14,552
0
42,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,670
Gold Earned
62,939
445
Minions Killed
477
0
Camps Cleared
0
2,186,488
Distance Traveled
2,094,780
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,697
508
120
5
0
497,142
3
W
Hel
13,198
528
88
4
0
454,192
2
L
Morgan Le Fay
13,039
522
118
5
0
386,726
2
L
Ymir
11,474
459
77
3
0
450,711
5
W
Loki
12,418
497
71
3
0
518,989
2
W
Morgan Le Fay
13,701
548
97
4
0
374,122
0
L
Anhur
10,746
430
85
3
0
405,127
1
W
Bellona
12,220
489
155
6
0
343,311
3
L
Terra
11,714
469
45
2
0
446,782
2
W
Neith
11,402
456
66
3
0
404,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role