Player Matchup

Ymir
Ymir
Cap A of 2k
Ymir
Level 69
God Stats
28W - 17L
1,587 SR
Queue Stats
58W - 54L
1,416 Elo+
Solo
Ravana
Ravana
GhostPuffin
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 251L
1,425 Elo+
Solo
Medusa
Medusa
Hard4Medusa
Medusa
Level 81
God Stats
30W - 33L
1,592 SR
Queue Stats
301W - 298L
1,535 Elo+
Solo
Horus
Horus
Steel46
Horus
Level 65
God Stats
4W - 6L
1,149 SR
Queue Stats
430W - 407L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vanclyf86
Morgan Le Fay
Level 109
God Stats
32W - 19L
1,500 SR
Queue Stats
290W - 300L
1,399 Elo+
Solo
Team Averages
Level 89
1,466 SR
1,432 Elo+

VS

Team Averages
Level 89
1,393 SR
1,461 Elo+
Arachne
Arachne
A-M-E-T-H16
Arachne
Level 104
God Stats
1W - 5L
1,234 SR
Queue Stats
143W - 158L
1,410 Elo+
Solo
Anubis
Anubis
EarnestThrone3
Anubis
Level 88
God Stats
3W - 5L
1,607 SR
Queue Stats
245W - 225L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Juggernaut22205
Danzaburou
Level 84
God Stats
0W - 4L
1,180 SR
Queue Stats
162W - 126L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LuC Kacchan
Cu Chulainn
Level 107
God Stats
61W - 49L
1,483 SR
Queue Stats
880W - 901L
1,462 Elo+
Solo
Athena
Athena
Sistrum23
Athena
Level 61
God Stats
19W - 30L
1,461 SR
Queue Stats
448W - 468L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 1
10,398
612
15,129
16,805
11,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
14
3 / 5 / 5
8,834
520
8,375
11,249
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
5 / 4 / 4
8,249
485
13,817
12,623
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Steel46
Horus
11
0 / 1 / 8
7,237
426
5,724
14,946
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Vanclyf86
Morgan Le Fay
14
5 / 5 / 2
8,640
508
9,911
10,304
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A-M-E-T-H16
Arachne
13
2 / 5 / 3
8,177
481
5,113
12,689
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 4
10,714
630
14,963
13,866
7,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Juggernaut22205
Danzaburou
12
1 / 5 / 1
7,964
468
6,373
13,082
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
LuC Kacchan
Cu Chulainn
12
0 / 8 / 0
7,916
466
11,805
17,894
13,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Sistrum23
Athena
11
2 / 3 / 1
8,393
494
7,151
16,188
7,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
22
Kills
14
15
Deaths
22
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
A-M-E-T-H16
Arachne
2
5
3
0.7
W
9
0
1
9.5
L
9
1
4
11
W
Ravana
3
5
5
1.1
W
Medusa
5
4
4
1.75
L
Danzaburou
Juggernaut22205
Danzaburou
1
5
1
0.3
L
Cu Chulainn
LuC Kacchan
Cu Chulainn
0
8
0
0
L
Athena
Sistrum23
Athena
2
3
1
0.83
W
Horus
Steel46
Horus
0
1
8
4
W
Morgan Le Fay
Vanclyf86
Morgan Le Fay
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
45,405
65,927
Taken
73,719
35,194
Mitigated
37,216
19,698
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
A-M-E-T-H16
Arachne
5,113
2,827
540
4,599
12,689
5,103
171
4,136
8,525
0
57,967
W
15,129
4,292
0
6,060
16,805
11,112
1,469
747
16,058
74,442
0
L
14,963
1,170
522
9,597
13,866
7,296
1,320
5,354
8,039
68,160
0
W
Ravana
8,375
2,052
0
2,484
11,249
3,874
402
4,280
6,969
0
46,296
W
Medusa
13,817
6,122
0
2,045
12,623
4,397
563
3,958
8,665
0
61,059
L
Danzaburou
Juggernaut22205
Danzaburou
6,373
1,380
0
4,891
13,082
3,991
367
1,050
11,938
0
48,622
L
Cu Chulainn
LuC Kacchan
Cu Chulainn
11,805
3,466
0
1,657
17,894
13,473
0
11,569
6,325
0
50,408
L
Athena
Sistrum23
Athena
7,151
1,094
0
2,090
16,188
7,353
0
2,226
13,852
23,649
0
W
Horus
Steel46
Horus
5,724
2,969
2,683
4,736
14,946
12,372
16
6,918
8,028
0
14,844
W
Morgan Le Fay
Vanclyf86
Morgan Le Fay
9,911
1,068
0
1,690
10,304
3,439
203
6,211
4,093
52,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
43,164
453
Minions Killed
425
0
Camps Cleared
0
1,498,792
Distance Traveled
1,541,804
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,177
481
84
5
0
335,104
2
W
Ymir
10,398
612
150
9
0
284,616
1
L
Anubis
10,714
630
133
8
0
302,229
3
W
Ravana
8,834
520
86
5
0
300,906
4
W
Medusa
8,249
485
91
5
0
287,592
5
L
Danzaburou
7,964
468
83
5
0
297,092
4
L
Cu Chulainn
7,916
466
92
5
0
280,169
0
L
Athena
8,393
494
33
2
0
327,210
0
W
Horus
7,237
426
16
1
0
335,741
0
W
Morgan Le Fay
8,640
508
110
6
0
289,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role