Player Matchup

Merlin
Merlin
Joao2020lucas15
Merlin
Level 13
God Stats
43W - 40L
1,505 SR
Queue Stats
85W - 104L
1,320 Elo+
Solo
Guan Yu
Guan Yu
batuquee
Guan Yu
Level 17
God Stats
4W - 7L
1,395 SR
Queue Stats
18W - 20L
1,417 Elo+
Solo
Ares
Ares
gabrielgglx
Ares
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 7L
1,190 Elo+
Solo
Neith
Neith
genji_Uchiha666
Neith
Level 14
God Stats
3W - 4L
1,340 SR
Queue Stats
20W - 27L
1,381 Elo+
Solo
Bakasura
Bakasura
xXxAru28xXx
Bakasura
Level 27
God Stats
0W - 5L
1,162 SR
Queue Stats
165W - 85L
1,571 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,376 Elo+

VS

Team Averages
Level 23
1,393 SR
1,325 Elo+
Hades
Hades
DiviineDroid
Hades
Level 29
God Stats
55W - 41L
1,639 SR
Queue Stats
219W - 174L
1,491 Elo+
Solo
Eset
Eset
MikaellaCosmic
Eset
Level 29
God Stats
8W - 7L
1,579 SR
Queue Stats
109W - 107L
1,492 Elo+
Solo
Guan Yu
Guan Yu
bhop chino
Guan Yu
Level 6
God Stats
1W - 2L
1,131 SR
Queue Stats
4W - 8L
1,179 Elo+
Party 1
Ao Kuang
Ao Kuang
duuhglas
Ao Kuang
Level 28
God Stats
6W - 6L
1,340 SR
Queue Stats
53W - 67L
1,254 Elo+
Party 1
Hou Yi
Hou Yi
isabelissima
Hou Yi
Level 22
God Stats
14W - 31L
1,274 SR
Queue Stats
207W - 341L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 4
11,117
428
7,519
14,544
7,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
batuquee
Guan Yu
18
9 / 7 / 6
12,735
490
10,789
18,339
23,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 8 / 2
9,674
372
4,244
15,109
10,586
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 2 / 5
8,506
327
3,324
7,040
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
xXxAru28xXx
Bakasura
20
14 / 6 / 3
14,156
544
21,173
25,184
12,483
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
14,227
547
23,503
15,551
7,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 9 / 5
12,105
466
13,235
14,205
3,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
bhop chino
Guan Yu
16
0 / 8 / 4
10,197
392
3,036
16,853
12,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Ao Kuang
duuhglas
Ao Kuang
20
9 / 4 / 6
14,008
539
13,135
19,129
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
20
3 / 3 / 12
12,656
487
7,835
10,674
3,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
27
Kills
31
31
Deaths
27
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
3
8
4
0.63
W
7
9
5
1.06
L
Guan Yu
batuquee
Guan Yu
9
7
6
1.71
W
Guan Yu
bhop chino
Guan Yu
0
8
4
0.25
W
Ao Kuang
duuhglas
Ao Kuang
9
4
6
3
L
1
8
2
0.25
L
0
2
5
1.25
W
Hou Yi
3
3
12
3
L
Bakasura
xXxAru28xXx
Bakasura
14
6
3
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,049
Damage
60,744
80,216
Taken
76,412
56,087
Mitigated
34,601
14,316
Healing
19,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,503
3,152
387
8,098
15,551
7,825
680
3,428
11,063
77,482
0
L
7,519
408
159
1,322
14,544
7,354
694
11,841
2,703
43,401
0
W
13,235
1,080
701
2,319
14,205
3,586
1,242
1,285
12,137
62,025
0
L
Guan Yu
batuquee
Guan Yu
10,789
675
1,153
4,388
18,339
23,280
0
11,068
7,271
0
27,966
W
Guan Yu
bhop chino
Guan Yu
3,036
613
0
1,122
16,853
12,767
648
3,009
11,820
0
29,119
W
Ao Kuang
duuhglas
Ao Kuang
13,135
3,998
0
6,473
19,129
6,648
3,276
2,714
15,855
113,713
0
L
4,244
1,023
0
564
15,109
10,586
491
8,325
6,784
29,786
0
L
3,324
729
0
2,313
7,040
2,384
0
5,122
1,918
0
27,165
W
Hou Yi
7,835
3,094
0
250
10,674
3,775
750
1,327
9,123
0
70,263
L
Bakasura
xXxAru28xXx
Bakasura
21,173
14,800
0
4,417
25,184
12,483
0
13,982
11,202
0
119,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,188
Gold Earned
63,193
436
Minions Killed
561
0
Camps Cleared
0
1,990,671
Distance Traveled
2,241,631
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,227
547
116
4
0
384,891
6
L
Merlin
11,117
428
79
3
0
429,631
1
W
Eset
12,105
466
92
4
0
461,150
7
L
Guan Yu
12,735
490
31
1
0
464,021
5
W
Guan Yu
10,197
392
56
2
0
416,905
0
W
Ao Kuang
14,008
539
166
6
0
495,515
5
L
Ares
9,674
372
54
2
0
297,939
2
L
Neith
8,506
327
62
2
0
265,776
5
W
Hou Yi
12,656
487
131
5
0
483,170
4
L
Bakasura
14,156
544
210
8
0
533,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role