Player Matchup

Sol
Sol
Aluprix
Sol
Level 25
God Stats
32W - 22L
1,650 SR
Queue Stats
111W - 93L
1,495 Elo+
Solo
Neith
Neith
Enes29SBK34
Neith
Level 26
God Stats
23W - 16L
1,683 SR
Queue Stats
42W - 31L
1,566 Elo+
Solo
Anubis
Anubis
Harabis
Anubis
Level 6
God Stats
5W - 5L
1,661 SR
Queue Stats
10W - 9L
1,538 Elo+
Solo
Cthulhu
Cthulhu
LársOlof
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,486 Elo+
Solo
Kukulkan
Kukulkan
MishaYackunin
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,394 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,496 Elo+

VS

Team Averages
Level 40
1,551 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aroyoal
Scylla
Level 25
God Stats
10W - 9L
1,674 SR
Queue Stats
149W - 79L
1,690 Elo+
Solo
Ares
Ares
GrubEner
Ares
Level 13
God Stats
6W - 2L
1,500 SR
Queue Stats
41W - 45L
1,437 Elo+
Solo
Agni
Agni
MonsterPatato
Agni
Level 28
God Stats
4W - 9L
1,277 SR
Queue Stats
227W - 247L
1,429 Elo+
Solo
Hercules
Hercules
NoFuturexD
Hercules
Level 7
God Stats
33W - 23L
1,806 SR
Queue Stats
497W - 356L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 6 / 7
12,107
1,009
22,463
20,270
8,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 7 / 9
11,536
961
19,103
20,412
8,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Harabis
Anubis
17
4 / 5 / 8
11,851
988
10,697
13,853
6,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
LársOlof
Cthulhu
18
2 / 11 / 11
11,542
962
10,965
31,704
25,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
MishaYackunin
Kukulkan
16
1 / 15 / 4
10,414
868
7,532
21,598
10,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
14 / 4 / 17
14,473
1,206
25,417
17,776
7,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Aroyoal
Scylla
20
14 / 1 / 20
14,662
1,222
34,468
9,596
4,163
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
19
4 / 6 / 20
11,675
973
4,698
16,913
13,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 2 / 28
12,971
1,081
19,970
10,135
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
NoFuturexD
Hercules
20
6 / 1 / 25
13,305
1,109
16,777
25,437
24,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
154
14
Kills
44
44
Deaths
14
39
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
4
17
5.63
L
Sol
4
6
7
1.25
W
Scylla
Aroyoal
Scylla
14
1
20
24
L
3
7
9
1.07
W
Ares
4
6
20
2.33
L
Anubis
Harabis
Anubis
4
5
8
1.6
L
Cthulhu
LársOlof
Cthulhu
2
11
11
0.68
L
Kukulkan
MishaYackunin
Kukulkan
1
15
4
0.2
W
6
2
28
10
W
Hercules
NoFuturexD
Hercules
6
1
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,760
Damage
101,330
107,837
Taken
79,857
59,715
Mitigated
54,572
8,216
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,417
14,298
0
5,101
17,776
7,870
0
10,572
7,204
0
57,918
L
Sol
22,463
7,186
0
2,268
20,270
8,042
0
9,299
10,857
51,724
0
W
Scylla
Aroyoal
Scylla
34,468
4,928
0
0
9,596
4,163
0
5,303
4,293
63,656
0
L
19,103
9,441
0
3,015
20,412
8,815
0
9,787
10,439
0
33,864
W
Ares
4,698
404
0
0
16,913
13,979
0
11,909
5,004
13,413
0
L
Anubis
Harabis
Anubis
10,697
55
0
923
13,853
6,976
0
8,447
5,234
29,438
0
L
Cthulhu
LársOlof
Cthulhu
10,965
693
236
1,774
31,704
25,848
0
20,838
8,462
24,271
0
L
Kukulkan
MishaYackunin
Kukulkan
7,532
2,320
0
0
21,598
10,034
0
9,707
11,599
24,553
0
W
19,970
505
0
1,356
10,135
4,368
0
6,643
3,492
38,333
0
W
Hercules
NoFuturexD
Hercules
16,777
2,213
777
8,020
25,437
24,192
0
17,230
6,929
0
20,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
67,086
202
Minions Killed
208
6
Camps Cleared
8
1,046,404
Distance Traveled
1,236,452
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,473
1,206
66
6
3
197,534
0
L
Sol
12,107
1,009
63
5
1
198,286
0
W
Scylla
14,662
1,222
90
8
3
249,386
0
L
Neith
11,536
961
22
2
1
210,885
0
W
Ares
11,675
973
14
1
1
224,372
0
L
Anubis
11,851
988
41
3
3
227,206
1
L
Cthulhu
11,542
962
45
4
0
231,233
2
L
Kukulkan
10,414
868
31
3
1
178,794
2
W
Agni
12,971
1,081
34
3
1
265,330
1
W
Hercules
13,305
1,109
4
0
0
299,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role