Player Matchup

Neith
Neith
GatorUnderscore3
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,425 Elo+
Solo
Thor
Thor
Juicewrld9997
Thor
Level 15
God Stats
4W - 1L
1,834 SR
Queue Stats
44W - 41L
1,220 Elo+
Solo
Baron Samedi
Baron Samedi
NxtGenShtShow
Baron Samedi
Level 25
God Stats
6W - 11L
1,286 SR
Queue Stats
33W - 52L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
ViscidUncle8
Erlang Shen
Level 29
God Stats
18W - 18L
1,566 SR
Queue Stats
237W - 226L
1,389 Elo+
Solo
Bakasura
Bakasura
W3AK_Velocity
Bakasura
Level 29
God Stats
32W - 38L
1,400 SR
Queue Stats
180W - 226L
1,336 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,326 Elo+

VS

Team Averages
Level 22
1,567 SR
1,343 Elo+
Fenrir
Fenrir
ARS_Guzman
Fenrir
Level 16
God Stats
3W - 6L
1,639 SR
Queue Stats
27W - 35L
1,298 Elo+
Party 2
Merlin
Merlin
DC_JOSEGUZMAN
Merlin
Level 16
God Stats
10W - 7L
1,585 SR
Queue Stats
37W - 38L
1,272 Elo+
Party 2
Medusa
Medusa
KyroManiac373
Medusa
Level 35
God Stats
11W - 8L
1,651 SR
Queue Stats
113W - 134L
1,468 Elo+
Party 1
Izanami
Izanami
Lode Delta
Izanami
Level 28
God Stats
39W - 35L
1,572 SR
Queue Stats
262W - 289L
1,393 Elo+
Solo
Cthulhu
Cthulhu
POLYZAK
Cthulhu
Level 17
God Stats
12W - 16L
1,389 SR
Queue Stats
15W - 26L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
7,264
559
7,066
6,201
1,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 7
7,645
588
3,729
7,098
2,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
NxtGenShtShow
Baron Samedi
13
3 / 1 / 3
7,905
608
4,332
5,992
2,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
ViscidUncle8
Erlang Shen
14
4 / 0 / 2
7,975
613
4,171
5,336
2,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
W3AK_Velocity
Bakasura
14
7 / 2 / 5
8,527
656
7,203
9,572
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARS_Guzman
Fenrir
7
0 / 4 / 0
5,174
398
2,026
9,452
3,121
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 7 / 0
5,824
448
5,056
8,202
2,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 5 / 0
6,446
496
5,371
7,979
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Lode Delta
Izanami
5
0 / 3 / 0
4,719
363
1,801
2,810
570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
POLYZAK
Cthulhu
8
0 / 6 / 1
5,320
409
2,597
11,216
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
25
Kills
5
5
Deaths
25
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ARS_Guzman
Fenrir
0
4
0
0
L
2
7
0
0.29
W
5
2
4
3.5
W
6
0
7
9.5
L
3
5
0
0.6
L
Izanami
Lode Delta
Izanami
0
3
0
0
W
Baron Samedi
NxtGenShtShow
Baron Samedi
3
1
3
4.5
L
Cthulhu
POLYZAK
Cthulhu
0
6
1
0.08
W
Erlang Shen
ViscidUncle8
Erlang Shen
4
0
2
5
W
Bakasura
W3AK_Velocity
Bakasura
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
16,851
34,199
Taken
39,659
13,786
Mitigated
13,071
15,381
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ARS_Guzman
Fenrir
2,026
849
0
2,222
9,452
3,121
0
0
9,298
0
21,561
L
5,056
448
0
684
8,202
2,137
654
2,377
5,775
25,781
0
W
7,066
3,747
0
2,569
6,201
1,881
1,393
1,251
4,950
0
31,084
W
3,729
1,807
0
1,909
7,098
2,401
572
1,894
5,204
0
14,434
L
5,371
2,553
0
500
7,979
2,502
258
154
7,351
0
30,166
L
Izanami
Lode Delta
Izanami
1,801
1,214
0
467
2,810
570
0
0
2,732
0
13,251
W
Baron Samedi
NxtGenShtShow
Baron Samedi
4,332
589
117
3,203
5,992
2,536
2,634
2,291
3,701
36,776
0
L
Cthulhu
POLYZAK
Cthulhu
2,597
349
0
960
11,216
4,741
192
1,801
9,051
15,320
0
W
Erlang Shen
ViscidUncle8
Erlang Shen
4,171
3,026
0
2,508
5,336
2,628
2,896
387
4,949
0
37,765
W
Bakasura
W3AK_Velocity
Bakasura
7,203
5,584
0
5,075
9,572
4,340
2,971
1,830
7,742
0
30,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
27,483
296
Minions Killed
182
0
Camps Cleared
0
1,190,054
Distance Traveled
887,372
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,174
398
42
3
0
202,754
0
L
Merlin
5,824
448
34
3
0
189,860
0
W
Neith
7,264
559
50
4
0
192,730
1
W
Thor
7,645
588
22
2
0
251,096
1
L
Medusa
6,446
496
57
4
0
193,140
3
L
Izanami
4,719
363
30
2
0
74,818
0
W
Baron Samedi
7,905
608
69
5
0
194,014
1
L
Cthulhu
5,320
409
19
1
0
226,800
0
W
Erlang Shen
7,975
613
68
5
0
274,660
2
W
Bakasura
8,527
656
87
7
0
277,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role