Player Matchup

Izanami
Izanami
FuruteraTorikoh
Izanami
Level 67
God Stats
23W - 8L
1,528 SR
Queue Stats
161W - 130L
1,395 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Roux0654
Morgan Le Fay
Level 17
God Stats
8W - 6L
1,168 SR
Queue Stats
39W - 35L
1,414 Elo+
Party 1
Chang'e
Chang'e
hidehide22
Chang'e
Level 85
God Stats
10W - 5L
1,233 SR
Queue Stats
158W - 129L
1,389 Elo+
Party 1
Nemesis
Nemesis
shum297shum
Nemesis
Level 67
God Stats
16W - 15L
1,490 SR
Queue Stats
92W - 93L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
tankrabbitbff2
Erlang Shen
Level 68
God Stats
9W - 9L
1,181 SR
Queue Stats
233W - 222L
1,360 Elo+
Party 1
Team Averages
Level 61
1,320 SR
1,390 Elo+

VS

Team Averages
Level 47
1,375 SR
1,390 Elo+
Baron Samedi
Baron Samedi
Agaluc88
Baron Samedi
Level 47
God Stats
1W - 1L
1,376 SR
Queue Stats
70W - 92L
1,392 Elo+
Party 3
Gilgamesh
Gilgamesh
FireGame6410091
Gilgamesh
Level 42
God Stats
14W - 18L
1,495 SR
Queue Stats
175W - 202L
1,390 Elo+
Solo
Sol
Sol
Kisamka
Sol
Level 17
God Stats
5W - 8L
1,249 SR
Queue Stats
19W - 32L
1,343 Elo+
Party 2
Arachne
Arachne
Martinucho10
Arachne
Level 66
God Stats
21W - 18L
1,387 SR
Queue Stats
330W - 310L
1,464 Elo+
Party 3
Baba Yaga
Baba Yaga
inalmisakov
Baba Yaga
Level 65
God Stats
7W - 17L
1,367 SR
Queue Stats
41W - 56L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,401
529
6,219
8,730
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Roux0654
Morgan Le Fay
15
6 / 0 / 6
8,647
618
10,909
4,902
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
hidehide22
Chang'e
13
4 / 0 / 9
7,308
522
7,163
7,485
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
shum297shum
Nemesis
11
3 / 2 / 4
6,913
494
2,570
9,754
3,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
tankrabbitbff2
Erlang Shen
13
6 / 3 / 6
8,378
598
8,278
11,044
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agaluc88
Baron Samedi
12
1 / 5 / 0
6,673
477
3,225
9,659
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
FireGame6410091
Gilgamesh
11
1 / 6 / 1
7,460
533
3,395
11,769
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
9
0 / 4 / 2
5,630
402
5,024
7,577
1,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Martinucho10
Arachne
10
2 / 4 / 3
6,570
469
7,862
12,244
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
inalmisakov
Baba Yaga
10
1 / 3 / 1
6,125
438
4,967
7,137
1,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
5
6
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Agaluc88
Baron Samedi
1
5
0
0.2
L
Gilgamesh
FireGame6410091
Gilgamesh
1
6
1
0.25
W
3
1
6
6
L
Sol
0
4
2
0.25
L
Arachne
Martinucho10
Arachne
2
4
3
0.88
W
Morgan Le Fay
Roux0654
Morgan Le Fay
6
0
6
9
W
Chang'e
hidehide22
Chang'e
4
0
9
8.5
L
Baba Yaga
inalmisakov
Baba Yaga
1
3
1
0.5
W
Nemesis
shum297shum
Nemesis
3
2
4
2.5
W
Erlang Shen
tankrabbitbff2
Erlang Shen
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
24,473
41,915
Taken
48,386
18,262
Mitigated
15,769
16,975
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Agaluc88
Baron Samedi
3,225
55
685
1,622
9,659
3,691
800
7,439
2,220
30,586
0
L
Gilgamesh
FireGame6410091
Gilgamesh
3,395
1,291
0
224
11,769
4,196
160
2,813
8,956
0
25,866
W
6,219
4,313
0
4,114
8,730
2,979
518
4,134
4,586
0
49,421
L
Sol
5,024
1,292
822
2,168
7,577
1,828
722
2,418
5,159
25,780
0
L
Arachne
Martinucho10
Arachne
7,862
5,104
0
3,946
12,244
4,209
0
3,066
9,178
0
30,012
W
Morgan Le Fay
Roux0654
Morgan Le Fay
10,909
1,483
0
725
4,902
2,021
0
1,727
2,979
59,867
0
W
Chang'e
hidehide22
Chang'e
7,163
358
2,593
4,738
7,485
3,662
102
3,362
4,071
35,884
0
L
Baba Yaga
inalmisakov
Baba Yaga
4,967
115
381
2,063
7,137
1,845
354
2,336
4,801
33,095
0
W
Nemesis
shum297shum
Nemesis
2,570
1,158
0
286
9,754
3,541
0
1,436
8,274
0
31,898
W
Erlang Shen
tankrabbitbff2
Erlang Shen
8,278
4,465
0
4,519
11,044
6,059
0
2,163
8,789
0
43,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
32,458
426
Minions Killed
301
0
Camps Cleared
0
1,417,957
Distance Traveled
1,195,952
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,673
477
70
5
0
223,217
2
L
Gilgamesh
7,460
533
54
4
0
228,164
2
W
Izanami
7,401
529
88
6
0
271,349
5
L
Sol
5,630
402
58
4
0
219,497
3
L
Arachne
6,570
469
52
4
0
278,777
3
W
Morgan Le Fay
8,647
618
110
8
0
277,520
4
W
Chang'e
7,308
522
74
5
0
280,867
4
L
Baba Yaga
6,125
438
67
5
0
246,297
2
W
Nemesis
6,913
494
56
4
0
304,784
6
W
Erlang Shen
8,378
598
98
7
0
283,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role