Player Matchup

Tyr
Tyr
Cleissy
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,677 Elo+
Solo
Arachne
Arachne
PinkCutekk
Arachne
Level 85
God Stats
2W - 2L
1,334 SR
Queue Stats
71W - 77L
1,406 Elo+
Party 1
Sol
Sol
SparEsmart
Sol
Level 28
God Stats
5W - 1L
1,676 SR
Queue Stats
46W - 30L
1,589 Elo+
Solo
Cupid
Cupid
bry47
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
chasufan
Cthulhu
Level 16
God Stats
3W - 1L
1,580 SR
Queue Stats
17W - 16L
1,394 Elo+
Solo
Team Averages
Level 33
1,518 SR
1,490 Elo+

VS

Team Averages
Level 26
1,467 SR
1,514 Elo+
Artemis
Artemis
Gabriel2245603
Artemis
Level 17
God Stats
8W - 6L
1,201 SR
Queue Stats
424W - 475L
1,468 Elo+
Solo
Poseidon
Poseidon
MrsKorean702
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,601 Elo+
Solo
Athena
Athena
NØØBOVICH
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 48L
1,605 Elo+
Solo
Tiamat
Tiamat
dekarslayer
Tiamat
Level 27
God Stats
29W - 33L
1,407 SR
Queue Stats
322W - 344L
1,385 Elo+
Solo
Fenrir
Fenrir
eternal nyx4
Fenrir
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
198W - 210L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
7 / 1 / 1
11,570
609
10,543
18,579
11,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
PinkCutekk
Arachne
14
1 / 2 / 5
8,945
471
6,116
11,926
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 4 / 3
10,593
558
19,321
16,402
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
bry47
Cupid
13
0 / 7 / 4
7,894
415
3,839
8,366
2,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
chasufan
Cthulhu
14
2 / 4 / 2
8,673
456
6,788
16,282
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,842
413
1,079
8,631
3,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
MrsKorean702
Poseidon
17
10 / 2 / 4
11,113
585
17,534
11,094
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
16
5 / 3 / 1
9,886
520
12,442
17,354
11,472
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
0 / 4 / 3
7,293
384
6,808
14,254
7,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
12
3 / 5 / 0
7,666
403
5,411
16,974
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
18
Kills
18
18
Deaths
18
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
7
1
1
7.5
L
0
4
0
0
L
Poseidon
MrsKorean702
Poseidon
10
2
4
6
L
Athena
5
3
1
1.83
W
Arachne
PinkCutekk
Arachne
1
2
5
1.75
W
8
4
3
2.38
W
Cupid
bry47
Cupid
0
7
4
0.29
W
Cthulhu
chasufan
Cthulhu
2
4
2
0.75
L
Tiamat
0
4
3
0.38
L
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
43,274
71,555
Taken
68,307
34,247
Mitigated
33,067
26,846
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
10,543
752
0
10,571
18,579
11,930
1,554
8,430
9,971
0
68,077
L
1,079
398
0
220
8,631
3,021
88
919
7,682
0
41,341
L
Poseidon
MrsKorean702
Poseidon
17,534
4,303
0
3,650
11,094
4,627
546
2,524
8,279
77,022
0
L
Athena
12,442
2,705
0
5,604
17,354
11,472
84
6,202
11,062
58,734
0
W
Arachne
PinkCutekk
Arachne
6,116
4,330
0
3,039
11,926
5,115
17
5,260
6,544
0
57,032
W
19,321
4,370
0
8,093
16,402
5,968
4,152
9,566
6,580
85,817
0
W
Cupid
bry47
Cupid
3,839
1,747
243
1,366
8,366
2,425
0
5,797
2,289
0
30,162
W
Cthulhu
chasufan
Cthulhu
6,788
620
0
3,534
16,282
8,809
185
6,485
9,387
38,924
0
L
Tiamat
6,808
713
0
2,914
14,254
7,673
0
8,834
5,211
33,239
0
L
Fenrir
5,411
941
0
375
16,974
6,274
0
6,980
9,964
0
45,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,675
Gold Earned
43,800
490
Minions Killed
442
0
Camps Cleared
0
1,816,070
Distance Traveled
1,756,707
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,570
609
131
7
0
409,828
3
L
Artemis
7,842
413
84
4
0
273,686
0
L
Poseidon
11,113
585
130
7
0
366,005
1
L
Athena
9,886
520
99
5
0
424,653
1
W
Arachne
8,945
471
97
5
0
401,175
9
W
Sol
10,593
558
133
7
0
327,728
1
W
Cupid
7,894
415
64
3
0
329,806
3
W
Cthulhu
8,673
456
65
3
0
347,533
0
L
Tiamat
7,293
384
49
3
0
322,631
0
L
Fenrir
7,666
403
80
4
0
369,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role