Player Matchup

Tsukuyomi
Tsukuyomi
Carlos-with-a-K
Tsukuyomi
Level 29
God Stats
32W - 33L
1,352 SR
Queue Stats
160W - 228L
1,285 Elo+
Party 1
Guan Yu
Guan Yu
JonaOsio55
Guan Yu
Level 4
God Stats
3W - 4L
1,273 SR
Queue Stats
16W - 20L
1,023 Elo+
Solo
Nox
Nox
The-Ripper560
Nox
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 288L
1,450 Elo+
Solo
Olorun
Olorun
cse_and_desist
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Hou Yi
Hou Yi
sircrustynut91
Hou Yi
Level 25
God Stats
4W - 13L
1,486 SR
Queue Stats
58W - 123L
1,209 Elo+
Party 1
Team Averages
Level 16
1,422 SR
1,293 Elo+

VS

Team Averages
Level 22
1,515 SR
1,393 Elo+
Rama
Rama
Chunim90
Rama
Level 29
God Stats
4W - 1L
1,756 SR
Queue Stats
43W - 51L
1,358 Elo+
Solo
Bakasura
Bakasura
Claxmitity G0D
Bakasura
Level 27
God Stats
6W - 8L
1,145 SR
Queue Stats
31W - 41L
1,228 Elo+
Solo
Ymir
Ymir
LuisCastillo108
Ymir
Level 16
God Stats
3W - 2L
1,672 SR
Queue Stats
15W - 16L
1,441 Elo+
Solo
Mercury
Mercury
Mercury560
Mercury
Level 29
God Stats
9W - 5L
1,500 SR
Queue Stats
275W - 290L
1,437 Elo+
Solo
Artemis
Artemis
XxeduardogamerxX
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Carlos-with-a-K
Tsukuyomi
16
2 / 10 / 5
11,339
436
11,461
22,245
8,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
JonaOsio55
Guan Yu
19
3 / 2 / 2
11,996
461
8,953
17,107
20,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 5 / 1
12,156
468
10,260
17,652
8,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 0 / 0
7,024
270
479
649
120
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 10 / 2
10,357
398
8,804
20,259
7,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
3
0 / 0 / 0
6,047
233
0
0
0
Bakasura
20
3 / 2 / 3
14,124
543
9,967
20,978
10,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 2 / 12
13,610
523
16,262
18,156
10,285
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Mercury560
Mercury
20
11 / 3 / 3
14,607
562
16,184
17,961
9,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 7
12,657
487
9,984
10,619
4,540
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
25
27
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Carlos-with-a-K
Tsukuyomi
2
10
5
0.45
W
Rama
0
0
0
0
W
Bakasura
3
2
3
2.25
L
Guan Yu
JonaOsio55
Guan Yu
3
2
2
2
W
6
2
12
6
W
Mercury
Mercury560
Mercury
11
3
3
4.17
L
2
5
1
0.5
W
5
1
7
8.5
L
0
0
0
0
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
52,397
77,912
Taken
67,714
44,984
Mitigated
34,376
18,139
Healing
19,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Carlos-with-a-K
Tsukuyomi
11,461
4,286
0
4,701
22,245
8,681
634
3,762
18,253
0
55,862
W
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
9,967
6,924
0
11,839
20,978
10,465
1,020
1,467
19,457
0
71,157
L
Guan Yu
JonaOsio55
Guan Yu
8,953
1,452
408
5,369
17,107
20,299
228
4,014
12,598
0
68,557
W
16,262
2,597
0
995
18,156
10,285
2,335
4,267
13,507
85,776
0
W
Mercury
Mercury560
Mercury
16,184
6,701
0
3,554
17,961
9,086
3,772
1,675
16,117
0
116,971
L
10,260
1,394
0
4,456
17,652
8,139
1,530
4,920
12,732
70,699
0
W
9,984
4,715
0
2,739
10,619
4,540
3,728
2,629
7,894
0
63,425
L
479
112
0
153
649
120
84
0
649
5,655
0
L
8,804
2,943
0
3,052
20,259
7,745
443
3,566
16,381
0
60,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,872
Gold Earned
61,045
455
Minions Killed
571
0
Camps Cleared
0
1,677,058
Distance Traveled
1,906,688
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,339
436
87
3
0
341,442
0
W
Rama
6,047
233
0
0
0
0
0
W
Bakasura
14,124
543
191
7
0
430,050
0
L
Guan Yu
11,996
461
133
5
0
497,381
2
W
Ymir
13,610
523
136
5
0
464,780
3
W
Mercury
14,607
562
149
6
0
614,061
0
L
Nox
12,156
468
140
5
0
448,233
0
W
Artemis
12,657
487
95
4
0
397,797
1
L
Olorun
7,024
270
9
0
0
64,542
1
L
Hou Yi
10,357
398
86
3
0
325,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role