Player Matchup

Janus
Janus
JA2-JR
Janus
Level 80
God Stats
0W - 1L
1,084 SR
Queue Stats
3W - 11L
1,331 Elo+
Party 1
Jormungandr
Jormungandr
bluerex116
Jormungandr
Level 159
God Stats
8W - 7L
1,212 SR
Queue Stats
163W - 207L
1,452 Elo+
Party 1
Thor
Thor
xEbonXAnge1x
Thor
Level 147
God Stats
1W - 2L
1,395 SR
Queue Stats
76W - 88L
1,403 Elo+
Party 1
Team Averages
Level 129
1,230 SR
1,395 Elo+

VS

Team Averages
Level 88
1,549 SR
1,479 Elo+
Danzaburou
Danzaburou
AK TimberWolf
Danzaburou
Level 128
God Stats
7W - 4L
1,500 SR
Queue Stats
231W - 269L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LightSpeedRover
Morgan Le Fay
Level 129
God Stats
4W - 6L
1,437 SR
Queue Stats
150W - 158L
1,481 Elo+
Solo
Da Ji
Da Ji
i_eat_peepee_123
Da Ji
Level 6
God Stats
2W - 3L
1,709 SR
Queue Stats
9W - 10L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JA2-JR
Janus
16
2 / 6 / 6
10,817
601
10,624
16,487
6,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
bluerex116
Jormungandr
15
6 / 7 / 6
12,546
697
17,413
27,011
27,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 9 / 5
11,510
639
7,539
18,027
15,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AK TimberWolf
Danzaburou
17
5 / 6 / 12
13,251
736
13,471
15,539
6,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
LightSpeedRover
Morgan Le Fay
18
7 / 3 / 9
13,017
723
17,119
13,754
6,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 10
13,586
755
19,759
20,120
23,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
22
22
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AK TimberWolf
Danzaburou
5
6
12
1.83
L
Janus
JA2-JR
Janus
2
6
6
0.83
W
Morgan Le Fay
LightSpeedRover
Morgan Le Fay
7
3
9
3.83
L
Jormungandr
bluerex116
Jormungandr
6
7
6
1.29
W
10
3
10
5
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
50,349
61,525
Taken
49,413
48,793
Mitigated
36,139
4,697
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AK TimberWolf
Danzaburou
13,471
5,596
477
2,746
15,539
6,249
1,095
10,482
5,057
0
60,417
L
Janus
JA2-JR
Janus
10,624
1,049
0
0
16,487
6,165
132
5,850
10,427
52,546
0
W
Morgan Le Fay
LightSpeedRover
Morgan Le Fay
17,119
1,538
0
4,601
13,754
6,185
1,126
7,139
6,615
68,980
0
L
Jormungandr
bluerex116
Jormungandr
17,413
3,676
0
4,197
27,011
27,258
176
5,390
21,018
43,051
0
W
19,759
5,996
0
4,206
20,120
23,705
794
10,416
9,704
0
38,647
L
7,539
1,105
0
500
18,027
15,370
468
5,879
11,728
0
22,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
39,854
164
Minions Killed
203
0
Camps Cleared
0
835,418
Distance Traveled
909,594
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,251
736
87
5
0
273,402
4
L
Janus
10,817
601
70
4
0
270,932
5
W
Morgan Le Fay
13,017
723
82
5
0
325,737
3
L
Jormungandr
12,546
697
58
3
0
284,435
1
W
Da Ji
13,586
755
34
2
0
310,455
2
L
Thor
11,510
639
36
2
0
280,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role