Player Matchup

Kumbhakarna
Kumbhakarna
BigDigTig
Kumbhakarna
Level 67
God Stats
25W - 20L
1,570 SR
Queue Stats
200W - 232L
1,510 Elo+
Party 1
Anhur
Anhur
Ferizzy
Anhur
Level 13
God Stats
14W - 9L
1,681 SR
Queue Stats
36W - 24L
1,554 Elo+
Party 2
Discordia
Discordia
HajimeLight
Discordia
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 195L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
megadroch
Ah Muzen Cab
Level 102
God Stats
28W - 20L
1,477 SR
Queue Stats
461W - 437L
1,497 Elo+
Solo
Tiamat
Tiamat
ohara567
Tiamat
Level 28
God Stats
9W - 8L
1,508 SR
Queue Stats
75W - 79L
1,532 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,520 Elo+

VS

Team Averages
Level 101
1,644 SR
1,528 Elo+
Medusa
Medusa
Agnimitra
Medusa
Level 158
God Stats
6W - 4L
1,697 SR
Queue Stats
607W - 585L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
UnhealthyCola
Sun Wukong
Level 99
God Stats
30W - 19L
1,658 SR
Queue Stats
862W - 847L
1,544 Elo+
Solo
Thanatos
Thanatos
Zlodeikin
Thanatos
Level 103
God Stats
8W - 8L
1,568 SR
Queue Stats
72W - 67L
1,489 Elo+
Solo
Eset
Eset
rusalto
Eset
Level 67
God Stats
0W - 1L
1,773 SR
Queue Stats
33W - 29L
1,572 Elo+
Solo
Cthulhu
Cthulhu
vixshmine
Cthulhu
Level 80
God Stats
3W - 7L
1,525 SR
Queue Stats
438W - 475L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigDigTig
Kumbhakarna
18
4 / 3 / 17
13,759
550
10,442
27,871
28,388
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Ferizzy
Anhur
20
17 / 8 / 3
15,407
616
33,164
26,240
11,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
HajimeLight
Discordia
18
6 / 11 / 4
12,635
505
9,421
20,950
7,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
megadroch
Ah Muzen Cab
20
5 / 7 / 5
15,345
614
21,597
21,941
10,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
ohara567
Tiamat
20
7 / 6 / 8
14,377
575
18,369
19,558
13,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Agnimitra
Medusa
19
4 / 11 / 7
12,190
488
10,669
22,246
8,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UnhealthyCola
Sun Wukong
20
5 / 3 / 9
13,830
553
16,695
28,166
24,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Zlodeikin
Thanatos
19
14 / 10 / 6
13,435
537
18,358
23,829
10,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
rusalto
Eset
18
4 / 9 / 13
12,186
487
23,669
22,472
8,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
vixshmine
Cthulhu
20
8 / 6 / 10
14,828
593
19,980
29,073
39,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
80
39
Kills
35
35
Deaths
39
37
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
Agnimitra
Medusa
4
11
7
0.68
W
Kumbhakarna
BigDigTig
Kumbhakarna
4
3
17
4.17
W
Anhur
Ferizzy
Anhur
17
8
3
2.31
W
Discordia
HajimeLight
Discordia
6
11
4
0.73
L
Sun Wukong
UnhealthyCola
Sun Wukong
5
3
9
3.17
L
Thanatos
Zlodeikin
Thanatos
14
10
6
1.7
W
Ah Muzen Cab
megadroch
Ah Muzen Cab
5
7
5
1.07
W
Tiamat
ohara567
Tiamat
7
6
8
1.83
L
Eset
rusalto
Eset
4
9
13
1.17
L
Cthulhu
vixshmine
Cthulhu
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,993
Damage
89,371
116,560
Taken
125,786
70,688
Mitigated
91,267
28,269
Healing
39,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Agnimitra
Medusa
10,669
4,754
0
3,471
22,246
8,313
340
7,304
14,838
0
91,697
W
Kumbhakarna
BigDigTig
Kumbhakarna
10,442
2,015
1,728
5,126
27,871
28,388
417
14,591
12,788
35,321
0
W
Anhur
Ferizzy
Anhur
33,164
19,217
0
6,999
26,240
11,264
79
8,118
17,988
0
113,710
W
Discordia
HajimeLight
Discordia
9,421
1,655
0
1,670
20,950
7,402
0
4,978
15,838
69,116
0
L
Sun Wukong
UnhealthyCola
Sun Wukong
16,695
2,128
0
9,889
28,166
24,637
0
6,997
21,007
0
103,787
L
Thanatos
Zlodeikin
Thanatos
18,358
5,220
0
17,157
23,829
10,917
509
6,834
16,831
0
74,826
W
Ah Muzen Cab
megadroch
Ah Muzen Cab
21,597
8,764
0
5,786
21,941
10,180
2,548
6,367
15,478
0
129,729
W
Tiamat
ohara567
Tiamat
18,369
1,481
404
6,556
19,558
13,454
6,064
8,403
10,819
98,309
0
L
Eset
rusalto
Eset
23,669
2,079
1,591
5,537
22,472
8,215
637
8,394
13,877
73,528
0
L
Cthulhu
vixshmine
Cthulhu
19,980
1,633
916
1,380
29,073
39,185
0
7,823
21,001
70,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,523
Gold Earned
66,469
645
Minions Killed
714
0
Camps Cleared
0
2,255,851
Distance Traveled
2,298,023
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,190
488
143
6
0
427,170
5
W
Kumbhakarna
13,759
550
40
2
0
528,298
1
W
Anhur
15,407
616
127
5
0
415,175
4
W
Discordia
12,635
505
103
4
0
420,928
3
L
Sun Wukong
13,830
553
238
10
0
474,750
3
L
Thanatos
13,435
537
100
4
0
445,942
9
W
Ah Muzen Cab
15,345
614
213
9
0
405,280
3
W
Tiamat
14,377
575
162
6
0
486,170
1
L
Eset
12,186
487
115
5
0
442,574
1
L
Cthulhu
14,828
593
118
5
0
507,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role