Player Matchup

Chaac
Chaac
AlmightyAchilles
Chaac
Level 122
God Stats
1W - 3L
1,435 SR
Queue Stats
35W - 59L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V0din
Morgan Le Fay
Level 138
God Stats
0W - 2L
1,740 SR
Queue Stats
33W - 21L
1,533 Elo+
Party 2
Anhur
Anhur
Vampirossa
Anhur
Level 85
God Stats
0W - 2L
1,399 SR
Queue Stats
117W - 117L
1,478 Elo+
Party 2
Team Averages
Level 115
1,525 SR
1,492 Elo+

VS

Team Averages
Level 84
1,393 SR
1,538 Elo+
Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LaPommeJR
Hel
Level 9
God Stats
2W - 3L
1,391 SR
Queue Stats
11W - 7L
1,645 Elo+
Solo
Jing Wei
Jing Wei
dragoneye1893
Jing Wei
Level 118
God Stats
3W - 7L
1,288 SR
Queue Stats
438W - 432L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,955
663
5,502
13,419
13,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
V0din
Morgan Le Fay
12
2 / 3 / 2
7,849
654
14,157
11,369
5,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
2 / 4 / 2
8,237
686
6,211
10,224
4,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 1 / 5
9,896
825
10,356
13,186
8,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 7
8,279
690
8,661
11,884
5,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
dragoneye1893
Jing Wei
14
5 / 1 / 4
9,528
794
8,520
9,185
3,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
5
6.5
L
0
3
2
0.33
W
1
2
7
2.25
L
Morgan Le Fay
V0din
Morgan Le Fay
2
3
2
1
L
Anhur
2
4
2
0.75
W
Jing Wei
dragoneye1893
Jing Wei
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
27,537
35,012
Taken
34,255
23,019
Mitigated
17,117
7,603
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,356
2,373
0
3,679
13,186
8,528
287
5,057
8,129
0
26,390
L
5,502
711
0
2,276
13,419
13,285
0
3,355
10,064
0
22,090
W
8,661
471
4,973
7,776
11,884
5,340
535
5,180
6,704
31,514
0
L
Morgan Le Fay
V0din
Morgan Le Fay
14,157
970
0
2,987
11,369
5,587
0
2,285
9,084
32,901
0
L
Anhur
6,211
2,151
537
1,803
10,224
4,147
42
3,021
7,203
0
26,954
W
Jing Wei
dragoneye1893
Jing Wei
8,520
5,660
0
2,129
9,185
3,249
1,991
3,920
5,265
0
37,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
27,703
117
Minions Killed
129
0
Camps Cleared
0
674,503
Distance Traveled
706,103
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,896
825
28
2
0
232,345
1
L
Chaac
7,955
663
24
2
0
244,828
0
W
Hel
8,279
690
41
3
0
245,415
1
L
Morgan Le Fay
7,849
654
40
3
0
226,008
3
L
Anhur
8,237
686
53
4
0
203,667
3
W
Jing Wei
9,528
794
60
5
0
228,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role