Player Matchup

Neith
Neith
BSKxKRAKEN
Neith
Level 65
God Stats
0W - 6L
1,194 SR
Queue Stats
74W - 74L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
Da_Boosh_7
Sun Wukong
Level 96
God Stats
1W - 4L
1,420 SR
Queue Stats
205W - 204L
1,442 Elo+
Solo
Fenrir
Fenrir
ELG00N-_-
Fenrir
Level 113
God Stats
14W - 17L
1,431 SR
Queue Stats
490W - 509L
1,416 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
deadxscene
Morgan Le Fay
Level 104
God Stats
24W - 19L
1,369 SR
Queue Stats
519W - 566L
1,437 Elo+
Solo
Sylvanus
Sylvanus
johndm1994
Sylvanus
Level 128
God Stats
2W - 1L
1,755 SR
Queue Stats
7W - 9L
1,403 Elo+
Party 1
Team Averages
Level 101
1,434 SR
1,445 Elo+

VS

Team Averages
Level 106
1,533 SR
1,439 Elo+
Bellona
Bellona
ADBM666
Bellona
Level 129
God Stats
4W - 2L
1,445 SR
Queue Stats
97W - 93L
1,444 Elo+
Solo
Hades
Hades
Dark_knight7457
Hades
Level 109
God Stats
18W - 8L
1,627 SR
Queue Stats
128W - 145L
1,424 Elo+
Solo
Sol
Sol
RagingRussell69
Sol
Level 67
God Stats
3W - 3L
1,317 SR
Queue Stats
408W - 374L
1,449 Elo+
Solo
Chaac
Chaac
Yaboyrobbb818
Chaac
Level 81
God Stats
22W - 23L
1,528 SR
Queue Stats
213W - 198L
1,427 Elo+
Solo
Susano
Susano
jturner72
Susano
Level 142
God Stats
1W - 1L
1,746 SR
Queue Stats
694W - 801L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 3 / 9
8,712
459
10,645
14,667
5,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
Da_Boosh_7
Sun Wukong
17
3 / 4 / 2
10,016
527
8,723
13,569
11,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
ELG00N-_-
Fenrir
13
9 / 7 / 6
9,544
502
10,844
15,548
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
deadxscene
Morgan Le Fay
16
5 / 3 / 3
10,106
532
10,373
10,053
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
johndm1994
Sylvanus
14
3 / 2 / 7
8,897
468
8,660
15,331
14,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADBM666
Bellona
16
3 / 5 / 1
10,101
532
12,571
16,192
14,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 5 / 5
10,655
561
11,105
16,388
10,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 4
9,690
510
11,429
11,050
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 4 / 3
8,874
467
11,281
16,990
10,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
jturner72
Susano
17
6 / 5 / 4
10,586
557
6,497
14,752
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
22
Kills
18
19
Deaths
22
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
ADBM666
Bellona
3
5
1
0.7
L
Neith
2
3
9
2.17
L
Sun Wukong
Da_Boosh_7
Sun Wukong
3
4
2
1
W
4
5
5
1.3
L
Fenrir
ELG00N-_-
Fenrir
9
7
6
1.71
W
2
3
4
1.33
W
3
4
3
1.13
L
Morgan Le Fay
deadxscene
Morgan Le Fay
5
3
3
2.17
L
Sylvanus
johndm1994
Sylvanus
3
2
7
3.25
W
Susano
jturner72
Susano
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,245
Damage
52,883
69,168
Taken
75,372
40,577
Mitigated
44,732
23,150
Healing
30,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ADBM666
Bellona
12,571
7,388
0
4,026
16,192
14,699
793
0
16,192
0
63,383
L
Neith
10,645
5,602
0
4,212
14,667
5,313
0
5,547
9,120
0
52,429
L
Sun Wukong
Da_Boosh_7
Sun Wukong
8,723
2,143
0
2,247
13,569
11,492
956
949
12,620
0
61,051
W
11,105
611
21
7,027
16,388
10,381
1,362
7,359
8,468
66,676
0
L
Fenrir
ELG00N-_-
Fenrir
10,844
2,756
0
1,803
15,548
5,520
24
4,584
10,964
0
41,229
W
11,429
2,863
0
5,145
11,050
3,428
1,936
2,999
8,011
71,427
0
W
11,281
2,897
549
7,905
16,990
10,429
350
6,127
10,823
0
38,965
L
Morgan Le Fay
deadxscene
Morgan Le Fay
10,373
535
0
2,834
10,053
3,518
180
5,391
4,662
62,102
0
L
Sylvanus
johndm1994
Sylvanus
8,660
1,829
3,517
8,537
15,331
14,734
0
6,063
9,268
30,522
0
W
Susano
jturner72
Susano
6,497
1,197
0
5,518
14,752
5,795
0
1,859
12,845
0
63,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,275
Gold Earned
49,906
446
Minions Killed
563
0
Camps Cleared
0
1,610,262
Distance Traveled
1,752,574
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,101
532
128
7
0
344,540
1
L
Neith
8,712
459
95
5
0
307,111
3
L
Sun Wukong
10,016
527
139
7
0
356,036
2
W
Hades
10,655
561
137
7
0
337,881
2
L
Fenrir
9,544
502
51
3
0
320,211
0
W
Sol
9,690
510
130
7
0
332,847
2
W
Chaac
8,874
467
66
3
0
370,401
9
L
Morgan Le Fay
10,106
532
118
6
0
347,664
6
L
Sylvanus
8,897
468
43
2
0
279,240
4
W
Susano
10,586
557
102
5
0
366,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role