Player Matchup

Artemis
Artemis
Calipe17
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Jxck on 60hz
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
962 Elo+
Solo
Ymir
Ymir
Rafass444
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Vidzarra
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
bubbuone
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,392 Elo+

VS

Team Averages
Level 13
1,425 SR
1,280 Elo+
Neith
Neith
EfraLopez1212
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gabi45100
Cthulhu
Level 12
God Stats
7W - 10L
1,475 SR
Queue Stats
7W - 14L
1,167 Elo+
Solo
Sol
Sol
Galactic X Nova
Sol
Level 26
God Stats
2W - 2L
1,267 SR
Queue Stats
37W - 38L
1,169 Elo+
Party 1
Nemesis
Nemesis
HeroHunter1233
Nemesis
Level 23
God Stats
2W - 1L
1,382 SR
Queue Stats
13W - 25L
1,062 Elo+
Party 1
Ra
Ra
thebgquent18
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calipe17
Artemis
12
4 / 4 / 0
7,177
478
5,603
7,727
2,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Jxck on 60hz
Nemesis
9
3 / 12 / 1
6,565
438
4,537
13,280
4,638
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
1
0 / 2 / 0
4,483
299
216
1,463
548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
5 / 10 / 1
7,088
473
4,051
10,411
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 13 / 2
5,635
376
1,820
11,863
6,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 5
6,901
460
2,241
8,777
2,384
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Gabi45100
Cthulhu
12
10 / 2 / 3
8,551
570
6,250
10,481
7,241
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
14 / 0 / 4
9,456
630
10,228
6,235
3,202
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
4 / 2 / 6
7,490
499
2,617
7,888
2,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 5 / 8
8,552
570
8,320
6,928
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
12
Kills
37
41
Deaths
15
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Calipe17
Artemis
4
4
0
1
W
4
6
5
1.08
W
Cthulhu
Gabi45100
Cthulhu
10
2
3
5.75
W
14
0
4
16
W
4
2
6
3.5
L
Nemesis
Jxck on 60hz
Nemesis
3
12
1
0.29
L
Ymir
0
2
0
0
L
5
10
1
0.55
L
0
13
2
0.08
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,227
Damage
29,656
44,744
Taken
40,309
18,313
Mitigated
17,891
4,163
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Calipe17
Artemis
5,603
2,548
0
1,817
7,727
2,826
2,792
4,259
3,468
0
30,621
W
2,241
581
0
1,943
8,777
2,384
35
225
8,552
0
10,958
W
Cthulhu
Gabi45100
Cthulhu
6,250
1,751
29
0
10,481
7,241
482
1,347
9,134
38,169
0
W
10,228
5,302
0
2,421
6,235
3,202
3,346
288
5,947
50,864
0
W
2,617
716
0
1,121
7,888
2,597
1,399
465
7,423
0
27,161
L
Nemesis
Jxck on 60hz
Nemesis
4,537
3,392
0
1,149
13,280
4,638
43
6,747
6,533
0
17,045
L
Ymir
216
216
0
0
1,463
548
0
812
651
660
0
L
4,051
1,479
12
910
10,411
3,633
685
6,762
3,649
25,057
0
L
1,820
1,287
0
275
11,863
6,668
53
6,218
5,645
0
13,966
W
8,320
2,180
473
1,806
6,928
2,467
1,384
1,942
4,986
36,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
40,950
159
Minions Killed
280
0
Camps Cleared
0
1,028,480
Distance Traveled
1,344,863
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,177
478
64
4
0
251,674
0
W
Neith
6,901
460
9
1
0
261,575
4
W
Cthulhu
8,551
570
60
4
0
258,418
0
W
Sol
9,456
630
89
6
0
280,385
0
W
Nemesis
7,490
499
55
4
0
313,952
0
L
Nemesis
6,565
438
28
2
0
248,839
4
L
Ymir
4,483
299
2
0
0
50,003
0
L
Ra
7,088
473
40
3
0
230,648
2
L
Tyr
5,635
376
25
2
0
247,316
0
W
Ra
8,552
570
67
4
0
230,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role