Player Matchup

Rama
Rama
B-Boyy62
Rama
Level 116
God Stats
1W - 1L
1,739 SR
Queue Stats
33W - 23L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fabsrica
Morgan Le Fay
Level 123
God Stats
6W - 4L
1,552 SR
Queue Stats
771W - 766L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
Zaveline
Gilgamesh
Level 106
God Stats
9W - 11L
1,523 SR
Queue Stats
343W - 349L
1,505 Elo+
Party 2
Tiamat
Tiamat
mikakira
Tiamat
Level 156
God Stats
2W - 5L
1,464 SR
Queue Stats
108W - 112L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rornain
Tsukuyomi
Level 155
God Stats
11W - 10L
1,515 SR
Queue Stats
83W - 88L
1,502 Elo+
Party 2
Team Averages
Level 131
1,559 SR
1,523 Elo+

VS

Team Averages
Level 86
1,527 SR
1,491 Elo+
Sol
Sol
Aketeah
Sol
Level 142
God Stats
5W - 4L
1,575 SR
Queue Stats
134W - 123L
1,517 Elo+
Party 3
Loki
Loki
BlazePhoenix123
Loki
Level 115
God Stats
82W - 70L
1,557 SR
Queue Stats
262W - 281L
1,499 Elo+
Party 1
Cupid
Cupid
Mastigo
Cupid
Level 48
God Stats
8W - 8L
1,457 SR
Queue Stats
28W - 44L
1,398 Elo+
Solo
Aphrodite
Aphrodite
Scipiia
Aphrodite
Level 49
God Stats
2W - 1L
1,535 SR
Queue Stats
28W - 28L
1,529 Elo+
Party 3
Bellona
Bellona
abdisatar
Bellona
Level 75
God Stats
21W - 8L
1,514 SR
Queue Stats
97W - 85L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 8 / 10
15,462
483
29,083
24,568
11,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Fabsrica
Morgan Le Fay
20
10 / 6 / 9
14,527
454
32,079
19,334
9,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Zaveline
Gilgamesh
20
6 / 9 / 14
16,322
510
23,254
39,533
52,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
mikakira
Tiamat
20
0 / 7 / 7
14,889
465
8,302
19,798
21,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
rornain
Tsukuyomi
20
5 / 13 / 11
13,966
436
22,092
34,326
18,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
11 / 9 / 13
18,519
579
32,851
38,904
21,669
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
21 / 6 / 10
21,516
672
29,953
30,723
13,589
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Mastigo
Cupid
20
1 / 7 / 7
15,335
479
13,494
29,648
11,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Scipiia
Aphrodite
20
2 / 3 / 19
16,014
500
14,539
24,142
20,428
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
abdisatar
Bellona
20
8 / 5 / 16
20,545
642
20,393
36,881
43,039
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
108
30
Kills
43
43
Deaths
30
51
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sol
11
9
13
1.94
L
Rama
9
8
10
1.75
W
21
6
10
4.33
L
Morgan Le Fay
Fabsrica
Morgan Le Fay
10
6
9
2.42
W
Cupid
Mastigo
Cupid
1
7
7
0.64
W
Aphrodite
Scipiia
Aphrodite
2
3
19
3.83
L
Gilgamesh
Zaveline
Gilgamesh
6
9
14
1.44
W
Bellona
abdisatar
Bellona
8
5
16
3.2
L
Tiamat
mikakira
Tiamat
0
7
7
0.5
L
Tsukuyomi
rornain
Tsukuyomi
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,810
Damage
111,230
137,559
Taken
160,298
114,353
Mitigated
110,314
24,496
Healing
76,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
32,851
12,848
0
17,476
38,904
21,669
7,928
9,896
29,008
126,223
8,478
L
Rama
29,083
16,189
0
5,206
24,568
11,765
510
9,568
14,680
0
99,440
W
29,953
13,841
0
11,230
30,723
13,589
1,994
9,761
20,962
0
172,769
L
Morgan Le Fay
Fabsrica
Morgan Le Fay
32,079
2,797
0
3,317
19,334
9,602
0
7,416
11,758
83,801
0
W
Cupid
Mastigo
Cupid
13,494
6,332
1,091
14,897
29,648
11,589
817
9,052
20,596
0
118,471
W
Aphrodite
Scipiia
Aphrodite
14,539
2,175
10,703
15,679
24,142
20,428
1,610
7,613
16,529
60,680
0
L
Gilgamesh
Zaveline
Gilgamesh
23,254
3,910
0
4,281
39,533
52,629
0
16,358
22,765
3,642
84,434
W
Bellona
abdisatar
Bellona
20,393
5,172
0
5,681
36,881
43,039
2,117
11,654
25,227
15,006
86,067
L
Tiamat
mikakira
Tiamat
8,302
1,533
0
3,313
19,798
21,675
374
5,969
13,749
92,830
0
L
Tsukuyomi
rornain
Tsukuyomi
22,092
7,941
0
8,379
34,326
18,682
0
9,655
24,191
0
104,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,166
Gold Earned
91,929
703
Minions Killed
795
0
Camps Cleared
0
2,680,310
Distance Traveled
3,178,126
12
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
18,519
579
155
5
0
577,780
9
L
Rama
15,462
483
164
5
0
554,150
3
W
Loki
21,516
672
222
7
0
676,447
13
L
Morgan Le Fay
14,527
454
95
3
0
555,509
7
W
Cupid
15,335
479
126
4
0
563,420
3
W
Aphrodite
16,014
500
114
4
0
698,112
5
L
Gilgamesh
16,322
510
102
3
0
614,680
2
W
Bellona
20,545
642
178
6
0
662,367
6
L
Tiamat
14,889
465
195
6
0
448,506
0
L
Tsukuyomi
13,966
436
147
5
0
507,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role