Player Matchup

Bakasura
Bakasura
AOE Soldier
Bakasura
Level 45
God Stats
1W - 1L
1,418 SR
Queue Stats
42W - 29L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
ChicaBonitas
Gilgamesh
Level 26
God Stats
5W - 0L
1,507 SR
Queue Stats
21W - 25L
1,295 Elo+
Party 2
Baron Samedi
Baron Samedi
JeffThreats
Baron Samedi
Level 49
God Stats
2W - 0L
1,750 SR
Queue Stats
21W - 24L
1,303 Elo+
Party 2
Team Averages
Level 40
1,558 SR
1,339 Elo+

VS

Team Averages
Level 83
1,527 SR
1,320 Elo+
Artemis
Artemis
Aluckyglitch
Artemis
Level 121
God Stats
1W - 2L
1,489 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Faze Tebone
Cerberus
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 21L
961 Elo+
Solo
Kukulkan
Kukulkan
Godzarmz
Kukulkan
Level 122
God Stats
1W - 1L
1,592 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AOE Soldier
Bakasura
20
7 / 3 / 6
17,065
711
15,877
23,696
12,616
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
ChicaBonitas
Gilgamesh
18
7 / 3 / 8
15,120
630
11,402
25,585
11,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
JeffThreats
Baron Samedi
20
5 / 6 / 11
16,091
670
19,887
22,908
12,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aluckyglitch
Artemis
20
7 / 5 / 5
16,277
678
24,877
20,780
12,338
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Faze Tebone
Cerberus
10
0 / 6 / 1
11,471
478
803
8,408
2,512
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Godzarmz
Kukulkan
19
5 / 8 / 3
14,686
612
25,122
25,664
12,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
12
12
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AOE Soldier
Bakasura
7
3
6
3.33
L
Artemis
Aluckyglitch
Artemis
7
5
5
1.9
W
Gilgamesh
ChicaBonitas
Gilgamesh
7
3
8
3.67
L
Cerberus
Faze Tebone
Cerberus
0
6
1
0.08
L
Kukulkan
Godzarmz
Kukulkan
5
8
3
0.81
W
Baron Samedi
JeffThreats
Baron Samedi
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,166
Damage
50,802
72,189
Taken
54,852
36,542
Mitigated
27,674
17,278
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AOE Soldier
Bakasura
15,877
12,119
0
5,156
23,696
12,616
1,030
8,604
15,092
0
78,775
L
Artemis
Aluckyglitch
Artemis
24,877
7,657
529
1,760
20,780
12,338
94
5,759
14,735
0
76,645
W
Gilgamesh
ChicaBonitas
Gilgamesh
11,402
2,918
958
2,149
25,585
11,855
1,237
9,955
15,630
0
38,647
L
Cerberus
Faze Tebone
Cerberus
803
244
0
491
8,408
2,512
0
3,197
5,021
6,508
0
L
Kukulkan
Godzarmz
Kukulkan
25,122
775
1,468
5,788
25,664
12,824
0
10,931
14,193
98,895
0
W
Baron Samedi
JeffThreats
Baron Samedi
19,887
2,469
1,588
7,427
22,908
12,071
1,462
7,366
15,542
84,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
42,434
264
Minions Killed
245
0
Camps Cleared
0
1,216,186
Distance Traveled
860,653
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,065
711
104
4
0
442,713
0
L
Artemis
16,277
678
107
4
0
320,481
5
W
Gilgamesh
15,120
630
51
2
0
414,296
2
L
Cerberus
11,471
478
22
1
0
175,635
0
L
Kukulkan
14,686
612
116
5
0
364,537
4
W
Baron Samedi
16,091
670
109
5
0
359,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role