Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CaptClappin8316
Thor
Level 26
God Stats
2W - 3L
1,598 SR
Queue Stats
23W - 14L
1,673 Elo+
Party 1
Izanami
Izanami
P3RVYSAGE69
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,253 Elo+
Party 1
Sylvanus
Sylvanus
R KING ANDERSON
Sylvanus
Level 146
God Stats
5W - 5L
1,775 SR
Queue Stats
124W - 100L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowDownKill
Gilgamesh
Level 160
God Stats
3W - 6L
1,631 SR
Queue Stats
351W - 353L
1,602 Elo+
Party 1
Team Averages
Level 93
1,601 SR
1,538 Elo+

VS

Team Averages
Level 67
1,549 SR
1,553 Elo+
Hachiman
Hachiman
SirNecrotic
Hachiman
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,650 Elo+
Party 2
Ymir
Ymir
VivasaltXQ
Ymir
Level 39
God Stats
8W - 10L
1,385 SR
Queue Stats
527W - 526L
1,428 Elo+
Solo
Chang'e
Chang'e
cokecancaulk
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 52L
1,694 Elo+
Party 2
Bastet
Bastet
dobbleF
Bastet
Level 55
God Stats
2W - 0L
1,475 SR
Queue Stats
39W - 44L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
ogMdog
Gilgamesh
Level 144
God Stats
6W - 3L
1,884 SR
Queue Stats
307W - 245L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 7 / 2
7,218
451
9,957
10,673
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 4 / 1
8,984
562
7,197
11,395
4,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
P3RVYSAGE69
Izanami
12
3 / 3 / 2
7,551
472
2,717
8,395
2,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
9
0 / 4 / 4
6,519
407
4,771
13,298
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ShadowDownKill
Gilgamesh
14
1 / 5 / 1
8,002
500
8,013
13,616
10,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SirNecrotic
Hachiman
14
1 / 4 / 3
8,076
505
4,748
7,688
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 10
8,523
533
7,295
10,828
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
cokecancaulk
Chang'e
15
7 / 2 / 6
9,553
597
11,448
13,053
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
dobbleF
Bastet
14
3 / 2 / 6
8,701
544
4,764
9,164
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
ogMdog
Gilgamesh
15
8 / 2 / 4
10,139
634
11,898
13,954
6,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
23
23
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
7
2
0.29
L
8
4
1
2.13
L
Izanami
P3RVYSAGE69
Izanami
3
3
2
1.33
L
Sylvanus
0
4
4
0.5
L
Gilgamesh
ShadowDownKill
Gilgamesh
1
5
1
0.3
W
Hachiman
SirNecrotic
Hachiman
1
4
3
0.63
W
4
3
10
3
W
Chang'e
cokecancaulk
Chang'e
7
2
6
5
W
Bastet
dobbleF
Bastet
3
2
6
3
W
Gilgamesh
ogMdog
Gilgamesh
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
40,153
57,377
Taken
54,687
30,542
Mitigated
22,940
11,768
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,957
804
0
1,500
10,673
3,967
0
4,817
5,856
42,475
0
L
7,197
1,282
0
2,826
11,395
4,048
322
2,716
8,679
0
45,215
L
Izanami
P3RVYSAGE69
Izanami
2,717
2,322
0
1,270
8,395
2,705
2,275
1,650
6,745
0
37,830
L
Sylvanus
4,771
959
877
3,074
13,298
9,210
0
7,472
5,826
15,876
0
L
Gilgamesh
ShadowDownKill
Gilgamesh
8,013
1,802
0
2,221
13,616
10,612
0
2,088
11,528
0
48,566
W
Hachiman
SirNecrotic
Hachiman
4,748
2,711
0
2,141
7,688
2,197
1,688
834
6,778
0
47,624
W
7,295
1,781
0
2,241
10,828
6,311
35
4,233
6,369
29,837
0
W
Chang'e
cokecancaulk
Chang'e
11,448
742
1,161
8,083
13,053
4,198
354
5,959
6,725
64,856
0
W
Bastet
dobbleF
Bastet
4,764
1,341
0
3,707
9,164
3,619
0
1,842
7,168
0
50,183
W
Gilgamesh
ogMdog
Gilgamesh
11,898
3,426
0
4,334
13,954
6,615
528
973
12,919
0
43,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
44,992
351
Minions Killed
404
0
Camps Cleared
0
1,370,039
Distance Traveled
1,560,117
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,218
451
80
5
0
272,849
5
L
Thor
8,984
562
89
6
0
311,746
1
L
Izanami
7,551
472
82
5
0
274,192
0
L
Sylvanus
6,519
407
19
1
0
246,342
4
L
Gilgamesh
8,002
500
81
5
0
264,910
0
W
Hachiman
8,076
505
76
5
0
256,501
1
W
Ymir
8,523
533
52
3
0
322,276
0
W
Chang'e
9,553
597
107
7
0
316,646
5
W
Bastet
8,701
544
97
6
0
352,823
0
W
Gilgamesh
10,139
634
72
5
0
311,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role