Player Matchup

Morgan Le Fay
Morgan Le Fay
Chandelinus
Morgan Le Fay
Level 41
God Stats
4W - 2L
1,298 SR
Queue Stats
95W - 98L
1,537 Elo+
Party 3
King Arthur
King Arthur
DviineTimo
King Arthur
Level 27
God Stats
3W - 5L
1,431 SR
Queue Stats
48W - 51L
1,477 Elo+
Party 2
Ymir
Ymir
FatFrank
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 155L
1,493 Elo+
Solo
Freya
Freya
Jurre99
Freya
Level 84
God Stats
2W - 3L
1,410 SR
Queue Stats
77W - 103L
1,446 Elo+
Party 2
Bastet
Bastet
Xargeros
Bastet
Level 101
God Stats
4W - 1L
1,443 SR
Queue Stats
95W - 86L
1,542 Elo+
Party 3
Team Averages
Level 76
1,417 SR
1,499 Elo+

VS

Team Averages
Level 98
1,659 SR
1,445 Elo+
Artio
Artio
Flow976
Artio
Level 24
God Stats
1W - 2L
1,656 SR
Queue Stats
19W - 19L
1,383 Elo+
Party 1
Hachiman
Hachiman
HarmbeTheSavior
Hachiman
Level 152
God Stats
0W - 2L
1,549 SR
Queue Stats
12W - 17L
1,383 Elo+
Party 1
Ratatoskr
Ratatoskr
LamaDesTodes
Ratatoskr
Level 158
God Stats
8W - 8L
1,624 SR
Queue Stats
427W - 419L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lullig
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,885 SR
Queue Stats
180W - 168L
1,454 Elo+
Solo
Sol
Sol
migoskotostra
Sol
Level 49
God Stats
52W - 49L
1,580 SR
Queue Stats
262W - 291L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chandelinus
Morgan Le Fay
20
6 / 3 / 12
13,846
513
20,293
17,380
7,030
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
DviineTimo
King Arthur
20
4 / 2 / 5
13,414
497
15,403
22,522
26,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
18
2 / 3 / 9
12,084
448
7,833
23,077
19,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Jurre99
Freya
20
6 / 3 / 3
13,151
487
12,869
21,832
10,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Xargeros
Bastet
20
9 / 2 / 13
14,515
538
25,902
19,834
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Flow976
Artio
17
2 / 4 / 8
11,873
440
6,178
24,212
30,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
17
1 / 5 / 8
11,643
431
14,360
20,425
8,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
LamaDesTodes
Ratatoskr
20
2 / 5 / 3
12,588
466
7,710
19,535
8,964
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
lullig
Morgan Le Fay
18
7 / 10 / 4
12,620
467
19,146
21,770
9,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 3 / 3
13,595
504
21,275
25,845
13,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
27
Kills
13
13
Deaths
27
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chandelinus
Morgan Le Fay
6
3
12
4
W
King Arthur
DviineTimo
King Arthur
4
2
5
3.25
W
Ymir
2
3
9
2.17
L
Artio
Flow976
Artio
2
4
8
1.5
L
Hachiman
1
5
8
1
W
Freya
Jurre99
Freya
6
3
3
2.5
L
Ratatoskr
LamaDesTodes
Ratatoskr
2
5
3
0.7
W
Bastet
Xargeros
Bastet
9
2
13
7.75
L
Morgan Le Fay
lullig
Morgan Le Fay
7
10
4
0.9
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,300
Damage
68,669
104,645
Taken
111,787
71,934
Mitigated
71,430
29,488
Healing
36,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chandelinus
Morgan Le Fay
20,293
1,707
416
4,297
17,380
7,030
1,743
10,688
6,692
103,826
0
W
King Arthur
DviineTimo
King Arthur
15,403
359
0
4,466
22,522
26,168
0
12,642
9,880
266
86,260
W
Ymir
7,833
1,139
0
5,224
23,077
19,891
0
11,447
11,630
45,626
0
L
Artio
Flow976
Artio
6,178
350
1,436
8,387
24,212
30,508
202
12,170
11,855
28,882
0
L
Hachiman
14,360
6,955
0
4,233
20,425
8,542
384
8,128
12,235
0
98,084
W
Freya
Jurre99
Freya
12,869
4,652
0
14,835
21,832
10,692
990
6,753
15,079
95,634
0
L
Ratatoskr
LamaDesTodes
Ratatoskr
7,710
1,046
0
2,839
19,535
8,964
226
5,487
13,920
0
110,500
W
Bastet
Xargeros
Bastet
25,902
7,873
0
250
19,834
8,153
365
5,069
14,765
0
144,902
L
Morgan Le Fay
lullig
Morgan Le Fay
19,146
1,071
315
3,593
21,770
9,472
820
10,061
11,305
77,209
0
L
21,275
3,738
0
15,972
25,845
13,944
58
4,579
21,211
114,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,010
Gold Earned
62,319
743
Minions Killed
690
0
Camps Cleared
0
2,595,266
Distance Traveled
2,402,287
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,846
513
175
6
0
520,389
4
W
King Arthur
13,414
497
177
7
0
521,712
0
W
Ymir
12,084
448
65
2
0
507,435
9
L
Artio
11,873
440
40
1
0
495,429
4
L
Hachiman
11,643
431
156
6
0
434,885
8
W
Freya
13,151
487
151
6
0
471,114
3
L
Ratatoskr
12,588
466
186
7
0
528,080
9
W
Bastet
14,515
538
175
6
0
574,616
3
L
Morgan Le Fay
12,620
467
108
4
0
435,039
6
L
Sol
13,595
504
200
7
0
508,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role