Player Matchup

Bellona
Bellona
HoneyPotSwirls
Bellona
Level 18
God Stats
1W - 1L
1,861 SR
Queue Stats
6W - 8L
1,532 Elo+
Party 1
Terra
Terra
WyldeWickedOne
Terra
Level 126
God Stats
1W - 1L
1,385 SR
Queue Stats
75W - 46L
1,613 Elo+
Party 1
Janus
Janus
xXinkoneXx
Janus
Level 117
God Stats
2W - 1L
1,642 SR
Queue Stats
59W - 30L
1,639 Elo+
Party 1
Team Averages
Level 87
1,629 SR
1,595 Elo+

VS

Team Averages
Level 20
1,500 SR
1,412 Elo+
Chang'e
Chang'e
AGolfer2NV
Chang'e
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,283 Elo+
Party 2
Medusa
Medusa
Deadmanwalkn35
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
skininthegame
Cerberus
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
95W - 104L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,962
596
3,824
7,961
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 0
6,167
617
2,921
8,215
7,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
9
0 / 4 / 0
5,918
592
6,423
6,820
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AGolfer2NV
Chang'e
12
2 / 0 / 4
7,689
769
7,394
6,447
2,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 5
7,021
702
6,144
6,231
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
skininthegame
Cerberus
11
5 / 0 / 3
8,235
824
5,885
9,007
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AGolfer2NV
Chang'e
2
0
4
4
W
1
1
5
3.5
L
0
2
1
0.25
L
1
2
0
0.5
W
Cerberus
skininthegame
Cerberus
5
0
3
6.5
L
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
19,423
22,996
Taken
21,685
16,355
Mitigated
12,066
5,841
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AGolfer2NV
Chang'e
7,394
834
2,249
3,467
6,447
2,097
41
1,886
4,331
34,292
0
W
6,144
2,054
0
1,188
6,231
2,046
756
3,558
2,388
0
32,823
L
3,824
830
0
1,624
7,961
7,010
0
5,049
2,912
0
8,312
L
2,921
347
1,673
2,188
8,215
7,366
0
4,256
3,959
9,378
0
W
Cerberus
skininthegame
Cerberus
5,885
284
0
2,538
9,007
7,923
516
3,342
5,231
11,988
0
L
Janus
6,423
468
0
356
6,820
1,979
0
3,974
2,846
28,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,047
Gold Earned
22,945
82
Minions Killed
150
0
Camps Cleared
0
502,657
Distance Traveled
562,922
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,689
769
75
8
0
192,937
5
W
Medusa
7,021
702
44
4
0
175,384
1
L
Bellona
5,962
596
17
2
0
165,717
1
L
Terra
6,167
617
12
1
0
157,409
0
W
Cerberus
8,235
824
31
3
0
194,601
1
L
Janus
5,918
592
53
5
0
179,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role