Player Matchup

Anhur
Anhur
DanbeeKun
Anhur
Level 28
God Stats
1W - 0L
1,245 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Doo4life
Ymir
Level 29
God Stats
2W - 0L
1,746 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
VlunderX
Scylla
Level 92
God Stats
1W - 0L
1,506 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 50
1,499 SR
1,500 Elo+

VS

Team Averages
Level 42
1,529 SR
1,340 Elo+
Discordia
Discordia
AdronStone
Discordia
Level 96
God Stats
5W - 4L
1,588 SR
Queue Stats
220W - 278L
1,369 Elo+
Party 2
Vamana
Vamana
MustHaveLoot
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 112L
1,309 Elo+
Party 2
Ra
Ra
Sluzhi
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DanbeeKun
Anhur
13
7 / 4 / 10
11,027
735
14,631
12,925
5,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
3 / 4 / 17
10,193
680
5,009
13,842
12,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
VlunderX
Scylla
18
11 / 0 / 10
11,931
795
15,978
6,318
2,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdronStone
Discordia
12
2 / 8 / 1
8,836
589
8,813
11,237
4,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
14
5 / 3 / 3
10,362
691
8,386
17,965
8,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
12
1 / 10 / 5
9,025
602
5,463
13,334
5,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
21
Kills
8
8
Deaths
21
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
AdronStone
Discordia
2
8
1
0.31
W
Anhur
DanbeeKun
Anhur
7
4
10
3
W
Ymir
3
4
17
2.88
L
Vamana
5
3
3
2.17
L
Ra
1
10
5
0.35
W
Scylla
VlunderX
Scylla
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,618
Damage
22,662
33,085
Taken
42,536
20,862
Mitigated
18,152
4,466
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AdronStone
Discordia
8,813
392
0
2,170
11,237
4,168
0
6,250
4,987
29,103
0
W
Anhur
DanbeeKun
Anhur
14,631
6,845
0
3,392
12,925
5,467
1,005
4,400
8,525
0
35,947
W
Ymir
5,009
1,328
0
0
13,842
12,779
275
6,616
7,226
15,700
0
L
Vamana
8,386
4,067
0
5,148
17,965
8,462
0
6,418
11,547
0
34,073
L
Ra
5,463
518
496
1,984
13,334
5,522
0
8,319
5,015
28,847
0
W
Scylla
VlunderX
Scylla
15,978
1,266
0
1,074
6,318
2,616
1,780
3,260
3,058
74,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
28,223
172
Minions Killed
141
0
Camps Cleared
0
852,766
Distance Traveled
727,397
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,836
589
38
3
0
230,201
3
W
Anhur
11,027
735
34
2
0
276,250
4
W
Ymir
10,193
680
18
1
0
274,153
4
L
Vamana
10,362
691
47
3
0
297,250
1
L
Ra
9,025
602
56
4
0
199,946
2
W
Scylla
11,931
795
120
8
0
302,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role