Player Matchup

Morgan Le Fay
Morgan Le Fay
II6ixGheeII
Morgan Le Fay
Level 68
God Stats
2W - 5L
1,220 SR
Queue Stats
27W - 35L
1,328 Elo+
Party 1
Chaac
Chaac
Ivory10537
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,102 Elo+
Party 1
Gilgamesh
Gilgamesh
Mando-World
Gilgamesh
Level 75
God Stats
6W - 11L
1,483 SR
Queue Stats
70W - 80L
1,292 Elo+
Party 1
Team Averages
Level 62
1,401 SR
1,241 Elo+

VS

Team Averages
Level 98
1,539 SR
1,400 Elo+
Tyr
Tyr
TacoMasterMDizl
Tyr
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 125L
1,363 Elo+
Solo
Mercury
Mercury
WheezingFoil420
Mercury
Level 68
God Stats
46W - 38L
1,589 SR
Queue Stats
155W - 137L
1,441 Elo+
Solo
Anubis
Anubis
batdaman023
Anubis
Level 160
God Stats
2W - 0L
1,528 SR
Queue Stats
9W - 12L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
II6ixGheeII
Morgan Le Fay
16
4 / 4 / 3
11,721
651
15,284
14,809
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
1 / 4 / 5
9,745
541
5,049
13,794
14,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Mando-World
Gilgamesh
14
2 / 6 / 6
10,877
604
12,101
17,147
5,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
11,024
612
8,535
22,436
20,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 2 / 7
12,595
700
12,833
12,103
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
6 / 2 / 7
12,403
689
18,043
11,992
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
7
Kills
14
14
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
II6ixGheeII
Morgan Le Fay
4
4
3
1.38
L
Chaac
1
4
5
0.88
L
Gilgamesh
Mando-World
Gilgamesh
2
6
6
0.83
W
2
4
7
1.38
W
6
2
7
4.75
W
Anubis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,434
Damage
39,411
45,750
Taken
46,531
25,025
Mitigated
31,992
9,420
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
II6ixGheeII
Morgan Le Fay
15,284
1,021
241
3,744
14,809
5,163
0
4,842
9,543
62,338
0
L
Chaac
5,049
444
0
4,154
13,794
14,117
0
4,417
8,872
0
17,558
L
Gilgamesh
Mando-World
Gilgamesh
12,101
2,192
0
1,281
17,147
5,745
0
7,294
9,292
0
29,135
W
8,535
1,001
0
6,562
22,436
20,626
135
6,705
15,179
0
35,085
W
12,833
5,047
0
2,680
12,103
5,499
2,105
3,536
8,312
0
55,312
W
Anubis
18,043
577
1,955
3,737
11,992
5,867
541
4,044
7,756
57,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
36,022
154
Minions Killed
194
0
Camps Cleared
0
887,398
Distance Traveled
1,043,334
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,721
651
96
5
0
307,230
0
L
Chaac
9,745
541
19
1
0
266,180
2
L
Gilgamesh
10,877
604
39
2
0
313,988
0
W
Tyr
11,024
612
39
2
0
372,046
3
W
Mercury
12,595
700
59
3
0
393,618
2
W
Anubis
12,403
689
96
5
0
277,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role