Player Matchup

Serqet
Serqet
 
Serqet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bahamut42O
He Bo
Level 23
God Stats
3W - 8L
1,300 SR
Queue Stats
20W - 23L
1,082 Elo+
Solo
Neith
Neith
D-BLOCK504
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HandsQue
Ne Zha
Level 14
God Stats
2W - 3L
1,458 SR
Queue Stats
5W - 7L
1,349 Elo+
Solo
Guan Yu
Guan Yu
JonaOsio55
Guan Yu
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 20L
1,059 Elo+
Solo
Team Averages
Level 12
1,452 SR
1,298 Elo+

VS

Team Averages
Level 25
1,493 SR
1,342 Elo+
Olorun
Olorun
Chiipo
Olorun
Level 22
God Stats
8W - 8L
1,316 SR
Queue Stats
81W - 92L
1,212 Elo+
Party 2
Merlin
Merlin
Hidefinitiontv
Merlin
Level 23
God Stats
12W - 14L
1,465 SR
Queue Stats
79W - 88L
1,226 Elo+
Party 2
Gilgamesh
Gilgamesh
KyroManiac373
Gilgamesh
Level 35
God Stats
12W - 6L
1,604 SR
Queue Stats
113W - 134L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
POLYZAK
Cthulhu
Level 17
God Stats
12W - 16L
1,386 SR
Queue Stats
15W - 26L
1,270 Elo+
Party 1
Ullr
Ullr
Suda_671
Ullr
Level 27
God Stats
4W - 2L
1,695 SR
Queue Stats
87W - 65L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 7 / 3
8,483
471
7,315
12,856
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
14
5 / 3 / 3
8,119
451
6,489
11,098
3,481
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
14
5 / 8 / 2
8,401
467
9,311
16,092
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
HandsQue
Ne Zha
1
0 / 0 / 0
3,432
191
0
0
0
Guan Yu
JonaOsio55
Guan Yu
15
3 / 3 / 2
9,177
510
4,253
11,283
8,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chiipo
Olorun
11
0 / 4 / 4
7,472
415
6,079
8,587
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 6 / 4
9,041
502
9,125
10,295
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
KyroManiac373
Gilgamesh
19
3 / 2 / 1
11,571
643
7,006
9,666
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
POLYZAK
Cthulhu
14
5 / 3 / 4
9,737
541
2,700
14,523
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
18
7 / 3 / 2
11,562
642
13,498
15,881
6,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
17
Kills
20
21
Deaths
18
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
7
3
0.79
L
He Bo
5
3
3
2.17
W
Olorun
Chiipo
Olorun
0
4
4
0.5
L
Neith
5
8
2
0.75
L
Ne Zha
HandsQue
Ne Zha
0
0
0
0
W
5
6
4
1.17
L
Guan Yu
JonaOsio55
Guan Yu
3
3
2
1.33
W
Gilgamesh
KyroManiac373
Gilgamesh
3
2
1
1.75
W
Cthulhu
POLYZAK
Cthulhu
5
3
4
2.33
W
Ullr
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
38,408
51,329
Taken
58,952
21,269
Mitigated
26,643
10,190
Healing
16,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,315
2,029
0
1,186
12,856
4,118
0
3,866
8,742
0
23,116
L
He Bo
6,489
678
0
2,492
11,098
3,481
0
7,420
2,718
41,935
0
W
Olorun
Chiipo
Olorun
6,079
1,294
1,005
1,193
8,587
2,905
700
2,169
6,007
23,444
0
L
Neith
9,311
5,431
0
3,117
16,092
4,965
0
3,369
12,579
0
38,416
L
Ne Zha
HandsQue
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
9,125
340
320
1,005
10,295
3,400
361
2,505
7,648
36,704
0
L
Guan Yu
JonaOsio55
Guan Yu
4,253
576
0
3,395
11,283
8,705
420
1,687
9,386
0
42,209
W
Gilgamesh
KyroManiac373
Gilgamesh
7,006
2,535
0
2,842
9,666
4,640
144
0
9,378
0
83,865
W
Cthulhu
POLYZAK
Cthulhu
2,700
505
0
2,776
14,523
8,857
1,001
1,393
12,972
19,929
0
W
Ullr
13,498
8,925
0
7,799
15,881
6,841
2,855
0
15,317
0
93,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
49,383
252
Minions Killed
449
0
Camps Cleared
0
1,267,153
Distance Traveled
1,642,614
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,483
471
48
3
0
296,740
0
L
He Bo
8,119
451
67
4
0
301,627
2
W
Olorun
7,472
415
42
2
0
271,450
1
L
Neith
8,401
467
51
3
0
300,703
1
L
Ne Zha
3,432
191
0
0
0
0
0
W
Merlin
9,041
502
63
4
0
318,677
1
L
Guan Yu
9,177
510
86
5
0
368,083
0
W
Gilgamesh
11,571
643
161
9
0
368,584
0
W
Cthulhu
9,737
541
29
2
0
392,998
2
W
Ullr
11,562
642
154
9
0
290,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role