Player Matchup

Ymir
Ymir
AACannon
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
MrVarne
Thor
Level 23
God Stats
1W - 1L
1,183 SR
Queue Stats
154W - 165L
1,281 Elo+
Solo
Jormungandr
Jormungandr
NOT_Ivan_EXT_777
Jormungandr
Level 28
God Stats
2W - 0L
1,761 SR
Queue Stats
27W - 29L
1,264 Elo+
Solo
Neith
Neith
abdullah225sh
Neith
Level 25
God Stats
41W - 39L
1,477 SR
Queue Stats
188W - 196L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
therealunxpected
Morgan Le Fay
Level 17
God Stats
9W - 2L
1,710 SR
Queue Stats
11W - 5L
1,530 Elo+
Solo
Team Averages
Level 20
1,526 SR
1,401 Elo+

VS

Team Averages
Level 13
1,442 SR
1,176 Elo+
Anubis
Anubis
CustosDeInferno
Anubis
Level 16
God Stats
11W - 9L
1,311 SR
Queue Stats
50W - 74L
1,203 Elo+
Party 1
Yemoja
Yemoja
DefilerBruh
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
947 Elo+
Party 1
Mercury
Mercury
Itachi23
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Nemesis
Nemesis
JulyFox
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,078 Elo+
Party 1
Cthulhu
Cthulhu
Kurroy
Cthulhu
Level 16
God Stats
10W - 9L
1,399 SR
Queue Stats
52W - 75L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
4 / 2 / 4
5,635
564
3,898
6,822
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
MrVarne
Thor
9
3 / 2 / 2
5,632
563
1,811
6,589
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
NOT_Ivan_EXT_777
Jormungandr
9
4 / 1 / 4
5,617
562
5,216
5,684
2,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 1
6,049
605
3,984
4,096
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
therealunxpected
Morgan Le Fay
10
1 / 0 / 1
6,038
604
1,304
2,647
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,499
550
6,301
5,020
2,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
6
0 / 1 / 3
4,710
471
1,563
3,606
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Itachi23
Mercury
5
0 / 6 / 0
4,055
406
1,537
4,975
1,168
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
JulyFox
Nemesis
5
0 / 3 / 1
3,931
393
1,194
4,831
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kurroy
Cthulhu
6
2 / 4 / 0
4,289
429
3,224
5,931
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
4
3
L
3
3
0
1
L
Yemoja
0
1
3
1.5
L
Mercury
Itachi23
Mercury
0
6
0
0
L
Nemesis
JulyFox
Nemesis
0
3
1
0.17
L
Cthulhu
Kurroy
Cthulhu
2
4
0
0.5
W
Thor
MrVarne
Thor
3
2
2
2
W
Jormungandr
NOT_Ivan_EXT_777
Jormungandr
4
1
4
6
W
4
0
1
4.5
W
Morgan Le Fay
therealunxpected
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,213
Damage
13,819
25,838
Taken
24,363
8,566
Mitigated
9,222
6,675
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,898
1,580
0
502
6,822
2,449
69
4,579
2,103
10,007
0
L
6,301
871
0
1,669
5,020
2,149
89
3,473
1,547
23,703
0
L
Yemoja
1,563
587
677
488
3,606
1,548
243
1,768
1,838
9,040
0
L
Mercury
Itachi23
Mercury
1,537
684
0
0
4,975
1,168
0
387
4,588
0
10,687
L
Nemesis
JulyFox
Nemesis
1,194
338
0
586
4,831
1,417
0
938
3,893
0
7,945
L
Cthulhu
Kurroy
Cthulhu
3,224
760
149
649
5,931
2,940
186
3,852
2,079
11,137
0
W
Thor
MrVarne
Thor
1,811
367
0
3,132
6,589
1,752
0
1,923
4,636
0
22,166
W
Jormungandr
NOT_Ivan_EXT_777
Jormungandr
5,216
1,356
120
480
5,684
2,479
0
2,825
2,719
26,190
0
W
3,984
1,330
0
1,641
4,096
1,237
1,205
0
4,096
0
23,837
W
Morgan Le Fay
therealunxpected
Morgan Le Fay
1,304
167
0
800
2,647
649
1,167
1,451
1,196
30,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
22,484
234
Minions Killed
105
0
Camps Cleared
0
925,157
Distance Traveled
874,076
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,635
564
21
2
0
185,585
2
L
Anubis
5,499
550
37
4
0
168,656
0
L
Yemoja
4,710
471
19
2
0
181,185
0
L
Mercury
4,055
406
21
2
0
158,280
2
L
Nemesis
3,931
393
16
2
0
214,362
1
L
Cthulhu
4,289
429
12
1
0
151,593
0
W
Thor
5,632
563
52
5
0
178,485
0
W
Jormungandr
5,617
562
40
4
0
212,912
0
W
Neith
6,049
605
48
5
0
169,709
2
W
Morgan Le Fay
6,038
604
73
7
0
178,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role