Player Matchup

Ares
Ares
An battery
Ares
Level 2
God Stats
6W - 11L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
Level 29
God Stats
15W - 10L
1,500 SR
Queue Stats
30W - 28L
1,405 Elo+
Party 4
Cupid
Cupid
Eternal BubbIe
Cupid
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 4
Ravana
Ravana
VOiD Maxx
Ravana
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 47L
956 Elo+
Party 3
Cthulhu
Cthulhu
hydroninja03
Cthulhu
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 4
Team Averages
Level 13
1,500 SR
1,372 Elo+

VS

Team Averages
Level 12
1,506 SR
1,465 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Arius Zeref
Thanatos
Level 8
God Stats
12W - 13L
1,500 SR
Queue Stats
187W - 182L
1,500 Elo+
Party 2
Cerberus
Cerberus
Firemariomon
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
RavenHeart17
Sol
Level 18
God Stats
11W - 16L
1,603 SR
Queue Stats
105W - 144L
1,326 Elo+
Party 2
Fenrir
Fenrir
TTVMICHAEL9341
Fenrir
Level 5
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
9,400
522
5,864
10,057
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
BEASTBOY BOSS8
Gilgamesh
15
11 / 5 / 5
9,997
555
10,752
11,195
4,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 11
9,811
545
7,419
8,851
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
VOiD Maxx
Ravana
12
6 / 4 / 4
8,724
485
6,239
7,496
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
hydroninja03
Cthulhu
15
17 / 2 / 1
10,240
569
15,968
13,569
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
7 / 3 / 2
9,654
536
9,365
13,820
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Arius Zeref
Thanatos
12
2 / 8 / 4
7,706
428
7,063
11,994
3,641
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Firemariomon
Cerberus
9
1 / 12 / 5
6,645
369
3,276
15,582
5,185
11
4 / 7 / 2
7,877
438
5,297
9,895
2,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 12 / 3
6,795
378
6,145
11,876
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
42
Kills
16
18
Deaths
42
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
3
2
2.67
W
3
5
11
1.7
L
Thanatos
Arius Zeref
Thanatos
2
8
4
0.5
W
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
11
5
5
2.7
W
5
2
11
5.25
L
Cerberus
Firemariomon
Cerberus
1
12
5
0.29
L
4
7
2
0.71
L
2
12
3
0.29
W
Ravana
VOiD Maxx
Ravana
6
4
4
2
W
Cthulhu
hydroninja03
Cthulhu
17
2
1
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,242
Damage
31,146
51,168
Taken
63,167
35,152
Mitigated
20,389
8,566
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,365
5,959
0
4,137
13,820
5,614
0
3,378
10,218
0
52,154
W
5,864
1,260
0
874
10,057
8,379
772
914
9,143
17,826
0
L
Thanatos
Arius Zeref
Thanatos
7,063
1,173
0
4,592
11,994
3,641
0
2,066
9,838
0
23,076
W
Gilgamesh
BEASTBOY BOSS8
Gilgamesh
10,752
4,816
354
783
11,195
4,850
1,095
3,693
7,502
22
33,271
W
7,419
2,781
475
3,427
8,851
3,139
2,074
1,832
7,019
0
39,330
L
Cerberus
Firemariomon
Cerberus
3,276
736
0
1,013
15,582
5,185
39
8,329
6,839
15,086
0
L
5,297
1,969
0
1,662
9,895
2,137
88
22
9,873
27,248
0
L
6,145
1,795
0
229
11,876
3,812
0
6,971
4,545
0
14,580
W
Ravana
VOiD Maxx
Ravana
6,239
1,923
0
723
7,496
4,131
2,396
769
6,727
0
31,965
W
Cthulhu
hydroninja03
Cthulhu
15,968
2,099
0
1,930
13,569
14,653
443
1,365
12,204
48,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
38,677
270
Minions Killed
241
0
Camps Cleared
0
1,695,408
Distance Traveled
1,408,203
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,654
536
94
5
0
312,207
0
W
Ares
9,400
522
25
1
0
353,168
0
L
Thanatos
7,706
428
42
2
0
277,271
0
W
Gilgamesh
9,997
555
48
3
0
345,868
2
W
Cupid
9,811
545
72
4
0
303,842
0
L
Cerberus
6,645
369
45
3
0
258,903
1
L
Sol
7,877
438
42
2
0
228,485
0
L
Fenrir
6,795
378
18
1
0
331,337
0
W
Ravana
8,724
485
51
3
0
346,843
0
W
Cthulhu
10,240
569
74
4
0
345,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role