Player Matchup

Heimdallr
Heimdallr
DeyvOMagoLiberal
Heimdallr
Level 26
God Stats
8W - 8L
1,547 SR
Queue Stats
84W - 72L
1,469 Elo+
Party 1
Bellona
Bellona
SucoDeRefriii
Bellona
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 13L
1,063 Elo+
Solo
Arachne
Arachne
Xyz_llllllll06
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 90L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
manaosdepomeloo
Kukulkan
Level 19
God Stats
16W - 9L
1,712 SR
Queue Stats
37W - 24L
1,610 Elo+
Solo
Ymir
Ymir
ricardotorres84
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,176 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,354 Elo+

VS

Team Averages
Level 18
1,447 SR
1,493 Elo+
Scylla
Scylla
 
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TDS_Kauadocouto
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Tonybr2020
King Arthur
Level 26
God Stats
59W - 53L
1,446 SR
Queue Stats
520W - 547L
1,420 Elo+
Solo
Heimdallr
Heimdallr
micropene72
Heimdallr
Level 11
God Stats
2W - 2L
1,287 SR
Queue Stats
19W - 12L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
8
0 / 4 / 1
4,938
494
2,016
7,202
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
7
0 / 1 / 0
4,438
444
2,484
4,145
2,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 4 / 0
5,471
547
1,769
6,640
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
8
0 / 5 / 0
4,922
492
2,625
5,159
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 0
4,035
404
391
5,275
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
10 / 0 / 0
7,304
730
6,231
2,859
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
 
Ymir
8
0 / 0 / 6
5,533
553
1,434
6,257
2,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
TDS_Kauadocouto
Cernunnos
8
5 / 0 / 0
5,118
512
2,040
1,356
487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Tonybr2020
King Arthur
8
0 / 0 / 5
5,138
514
4,221
5,978
2,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
micropene72
Heimdallr
10
4 / 1 / 2
5,891
589
5,364
5,158
1,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
0
0
10
W
Ymir
 
Ymir
0
0
6
3
L
Heimdallr
0
4
1
0.13
L
Bellona
0
1
0
0
W
Cernunnos
TDS_Kauadocouto
Cernunnos
5
0
0
5
W
King Arthur
Tonybr2020
King Arthur
0
0
5
2.5
L
1
4
0
0.25
L
Kukulkan
0
5
0
0
W
Heimdallr
micropene72
Heimdallr
4
1
2
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,285
Damage
19,290
28,421
Taken
21,608
10,492
Mitigated
8,048
5,200
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,231
703
0
500
2,859
842
244
1,360
1,499
31,797
0
W
Ymir
 
Ymir
1,434
648
0
1,469
6,257
2,644
0
1,265
4,992
13,928
0
L
Heimdallr
2,016
1,004
0
2,161
7,202
1,952
208
889
6,283
0
20,918
L
Bellona
2,484
695
0
925
4,145
2,757
0
0
4,145
0
17,895
W
Cernunnos
TDS_Kauadocouto
Cernunnos
2,040
1,257
0
41
1,356
487
0
100
1,256
0
11,894
W
King Arthur
Tonybr2020
King Arthur
4,221
727
0
1,905
5,978
2,325
30
291
5,687
0
22,080
L
1,769
1,172
0
1,248
6,640
2,296
0
1,918
4,590
0
30,514
L
Kukulkan
2,625
279
0
590
5,159
1,432
304
4,161
752
27,741
0
W
Heimdallr
micropene72
Heimdallr
5,364
2,345
0
375
5,158
1,750
620
0
5,158
0
29,343
L
391
154
0
276
5,275
2,055
0
289
4,986
3,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
28,984
215
Minions Killed
219
0
Camps Cleared
0
884,916
Distance Traveled
893,454
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,304
730
72
7
0
198,979
4
W
Ymir
5,533
553
25
3
0
175,695
3
L
Heimdallr
4,938
494
48
5
0
168,807
1
L
Bellona
4,438
444
42
4
0
179,256
0
W
Cernunnos
5,118
512
22
2
0
124,686
0
W
King Arthur
5,138
514
42
4
0
198,113
2
L
Arachne
5,471
547
68
7
0
207,811
0
L
Kukulkan
4,922
492
48
5
0
167,657
3
W
Heimdallr
5,891
589
58
6
0
195,981
4
L
Ymir
4,035
404
9
1
0
161,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role