Player Matchup

Agni
Agni
Adam_John_Kanis
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,228 Elo+
Solo
Arachne
Arachne
Alanmesss1019
Arachne
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 70L
1,459 Elo+
Solo
Hachiman
Hachiman
Eyeles12
Hachiman
Level 25
God Stats
0W - 2L
1,246 SR
Queue Stats
8W - 7L
1,611 Elo+
Solo
Yemoja
Yemoja
gzyan
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
newplayrname
Xing Tian
Level 14
God Stats
12W - 6L
1,514 SR
Queue Stats
55W - 48L
1,452 Elo+
Solo
Team Averages
Level 12
1,452 SR
1,450 Elo+

VS

Team Averages
Level 15
1,465 SR
1,420 Elo+
Anubis
Anubis
CANDYBEAST48
Anubis
Level 26
God Stats
13W - 12L
1,500 SR
Queue Stats
22W - 15L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
CGAmbition
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 1
Discordia
Discordia
erontairi
Discordia
Level 8
God Stats
1W - 1L
1,220 SR
Queue Stats
1W - 1L
1,272 Elo+
Solo
Da Ji
Da Ji
i_eat_peepee_123
Da Ji
Level 6
God Stats
4W - 3L
1,665 SR
Queue Stats
10W - 5L
1,516 Elo+
Solo
Neith
Neith
thiegocarvalho
Neith
Level 27
God Stats
126W - 138L
1,441 SR
Queue Stats
194W - 229L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 1
4,999
357
998
6,946
1,516
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
14
7 / 4 / 0
8,268
591
8,756
14,260
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Eyeles12
Hachiman
11
3 / 2 / 5
7,053
504
3,433
6,810
1,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
gzyan
Yemoja
7
0 / 8 / 1
4,987
356
122
7,050
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
newplayrname
Xing Tian
11
2 / 2 / 8
7,433
531
6,496
10,657
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
5 / 4 / 7
7,584
542
9,362
7,896
3,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
CGAmbition
Cabrakan
9
1 / 3 / 4
6,480
463
2,738
8,580
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
erontairi
Discordia
2
0 / 2 / 2
4,641
332
425
1,182
192
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
13 / 2 / 1
10,206
729
10,140
9,046
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 7
7,456
533
8,951
7,977
2,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
23
26
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Arachne
7
4
0
1.75
W
Anubis
5
4
7
2.13
W
Cabrakan
CGAmbition
Cabrakan
1
3
4
1
L
Hachiman
Eyeles12
Hachiman
3
2
5
2.75
W
Discordia
erontairi
Discordia
0
2
2
0.5
L
Yemoja
gzyan
Yemoja
0
8
1
0.06
W
13
2
1
6.75
L
Xing Tian
newplayrname
Xing Tian
2
2
8
3
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
31,616
45,723
Taken
34,681
15,362
Mitigated
16,403
9,132
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
998
166
0
0
6,946
1,516
15
1,641
5,305
11,017
0
L
Arachne
8,756
5,034
0
4,361
14,260
3,851
0
5,075
9,185
0
51,140
W
Anubis
9,362
608
622
3,053
7,896
3,743
684
1,654
6,242
41,586
0
W
Cabrakan
CGAmbition
Cabrakan
2,738
214
1
1,848
8,580
5,747
99
995
7,585
17,316
0
L
Hachiman
Eyeles12
Hachiman
3,433
2,267
0
1,499
6,810
1,561
720
1,259
5,551
0
24,507
W
Discordia
erontairi
Discordia
425
306
0
36
1,182
192
0
260
922
2,120
0
L
Yemoja
gzyan
Yemoja
122
122
253
0
7,050
1,825
0
1,596
5,454
4,152
0
W
10,140
2,363
0
2,195
9,046
3,804
1,846
2,479
6,567
0
64,110
L
Xing Tian
newplayrname
Xing Tian
6,496
957
0
3,019
10,657
6,609
0
2,954
7,703
16,035
0
W
8,951
4,169
0
2,514
7,977
2,917
1,888
2,228
5,749
0
45,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
36,367
168
Minions Killed
331
0
Camps Cleared
0
1,179,561
Distance Traveled
988,802
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,999
357
17
1
0
198,409
0
L
Arachne
8,268
591
93
7
0
278,892
2
W
Anubis
7,584
542
74
5
0
209,180
2
W
Cabrakan
6,480
463
27
2
0
235,509
0
L
Hachiman
7,053
504
43
3
0
253,743
0
W
Discordia
4,641
332
3
0
0
67,669
0
L
Yemoja
4,987
356
2
0
0
175,378
0
W
Da Ji
10,206
729
144
10
0
282,201
1
L
Xing Tian
7,433
531
13
1
0
273,139
1
W
Neith
7,456
533
83
6
0
194,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role