Player Matchup

Raijin
Raijin
HRZ593
Raijin
Level 28
God Stats
7W - 5L
1,595 SR
Queue Stats
18W - 14L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirDiamonds
Tsukuyomi
Level 28
God Stats
8W - 6L
1,632 SR
Queue Stats
160W - 152L
1,406 Elo+
Solo
Sol
Sol
chris o g77
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
dopeyJs
Hercules
Level 29
God Stats
27W - 17L
1,565 SR
Queue Stats
85W - 100L
1,329 Elo+
Solo
Ymir
Ymir
nemesisxp3
Ymir
Level 26
God Stats
5W - 5L
1,715 SR
Queue Stats
95W - 107L
1,392 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,418 Elo+

VS

Team Averages
Level 14
1,516 SR
1,431 Elo+
Apollo
Apollo
CptAwkward
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,459 Elo+
Solo
Ymir
Ymir
Jethan JT
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 224L
1,379 Elo+
Solo
Ra
Ra
JonaOsio55
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,096 Elo+
Solo
Cthulhu
Cthulhu
SebastianCM415
Cthulhu
Level 17
God Stats
10W - 15L
1,399 SR
Queue Stats
23W - 36L
1,352 Elo+
Solo
Bastet
Bastet
TabbyCatTV
Bastet
Level 11
God Stats
1W - 1L
1,680 SR
Queue Stats
5W - 2L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HRZ593
Raijin
11
4 / 1 / 2
6,880
529
3,448
2,838
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SirDiamonds
Tsukuyomi
11
3 / 1 / 7
6,953
535
5,588
6,861
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 1
6,290
484
3,299
5,841
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
dopeyJs
Hercules
14
1 / 0 / 2
7,703
593
4,292
9,162
6,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 6
7,349
565
2,850
7,233
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CptAwkward
Apollo
8
0 / 5 / 0
5,296
407
2,080
7,772
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 6 / 0
4,769
367
2,538
9,837
3,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 1
6,131
472
1,451
3,847
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,754
443
6,177
6,913
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
TabbyCatTV
Bastet
9
3 / 2 / 0
5,909
455
4,395
6,183
1,767
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
3
4
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
CptAwkward
Apollo
0
5
0
0
W
Raijin
HRZ593
Raijin
4
1
2
5
L
Ymir
0
6
0
0
L
0
1
1
0.5
L
0
1
0
0
W
Tsukuyomi
SirDiamonds
Tsukuyomi
3
1
7
6.5
L
Bastet
TabbyCatTV
Bastet
3
2
0
1.5
W
3
2
1
1.75
W
Hercules
dopeyJs
Hercules
1
0
2
2
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
16,641
31,935
Taken
34,552
17,195
Mitigated
14,148
11,843
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CptAwkward
Apollo
2,080
762
0
1,441
7,772
2,284
0
4,015
3,757
0
17,585
W
Raijin
HRZ593
Raijin
3,448
226
0
105
2,838
869
430
1,149
1,689
34,972
0
L
Ymir
2,538
293
306
2,478
9,837
3,594
0
3,192
6,645
12,257
0
L
1,451
249
119
1,375
3,847
1,283
265
1,921
1,926
35,206
0
L
6,177
299
0
1,093
6,913
5,220
0
1,138
5,775
33,820
0
W
Tsukuyomi
SirDiamonds
Tsukuyomi
5,588
2,062
0
3,072
6,861
2,184
0
1,234
5,507
0
38,469
L
Bastet
TabbyCatTV
Bastet
4,395
1,552
0
2,342
6,183
1,767
151
331
5,852
0
24,382
W
3,299
1,562
0
2,557
5,841
1,797
1,332
837
5,004
17,122
0
W
Hercules
dopeyJs
Hercules
4,292
1,716
0
4,895
9,162
6,807
0
4,110
4,412
5,493
40,348
W
2,850
123
0
1,214
7,233
5,538
804
2,076
5,157
20,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,175
Gold Earned
27,859
324
Minions Killed
229
0
Camps Cleared
0
1,143,477
Distance Traveled
1,118,072
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,296
407
39
3
0
173,315
2
W
Raijin
6,880
529
63
5
0
234,492
2
L
Ymir
4,769
367
20
2
0
210,348
3
L
Ra
6,131
472
73
6
0
236,633
0
L
Cthulhu
5,754
443
45
3
0
262,336
0
W
Tsukuyomi
6,953
535
75
6
0
248,369
0
L
Bastet
5,909
455
52
4
0
235,440
0
W
Sol
6,290
484
33
3
0
191,821
0
W
Hercules
7,703
593
114
9
0
229,754
1
W
Ymir
7,349
565
39
3
0
239,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role