Player Matchup

Apollo
Apollo
G4zing0
Apollo
Level 8
God Stats
11W - 3L
1,965 SR
Queue Stats
16W - 8L
1,696 Elo+
Party 2
Fafnir
Fafnir
Jelycent
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,751 Elo+
Party 2
Odin
Odin
MrRising
Odin
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Raxiyeen
Baron Samedi
Level 44
God Stats
1W - 0L
1,728 SR
Queue Stats
22W - 18L
1,669 Elo+
Party 2
Gilgamesh
Gilgamesh
Toribey
Gilgamesh
Level 59
God Stats
18W - 9L
1,858 SR
Queue Stats
22W - 18L
1,669 Elo+
Party 2
Team Averages
Level 29
1,710 SR
1,657 Elo+

VS

Team Averages
Level 49
1,595 SR
1,511 Elo+
Merlin
Merlin
Exploss
Merlin
Level 24
God Stats
15W - 10L
1,579 SR
Queue Stats
50W - 31L
1,580 Elo+
Party 1
Sobek
Sobek
JoeinBlack
Sobek
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 22L
1,486 Elo+
Party 1
Anubis
Anubis
SayDeLeet
Anubis
Level 14
God Stats
8W - 2L
1,719 SR
Queue Stats
21W - 11L
1,643 Elo+
Party 1
Mercury
Mercury
TheWillOfD
Mercury
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
13W - 23L
1,242 Elo+
Solo
Fenrir
Fenrir
Леша
Fenrir
Level 159
God Stats
2W - 1L
1,652 SR
Queue Stats
54W - 44L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
G4zing0
Apollo
14
5 / 6 / 10
9,517
501
8,047
13,173
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Jelycent
Fafnir
14
4 / 3 / 14
10,002
526
8,600
17,418
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
17
6 / 3 / 12
10,585
557
7,661
11,834
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Baron Samedi
Raxiyeen
Baron Samedi
16
5 / 3 / 6
10,338
544
12,306
12,430
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Toribey
Gilgamesh
19
18 / 2 / 6
12,369
651
20,341
15,845
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exploss
Merlin
13
3 / 8 / 0
8,329
438
12,302
12,548
4,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
12
0 / 8 / 3
8,410
443
4,613
18,614
12,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SayDeLeet
Anubis
14
1 / 9 / 4
8,830
465
7,605
12,097
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TheWillOfD
Mercury
17
6 / 6 / 0
10,248
539
7,154
13,601
5,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Леша
Fenrir
14
6 / 7 / 7
9,700
511
14,899
18,173
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
38
Kills
16
17
Deaths
38
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Exploss
Merlin
3
8
0
0.38
W
Apollo
G4zing0
Apollo
5
6
10
1.67
W
Fafnir
Jelycent
Fafnir
4
3
14
3.67
L
Sobek
0
8
3
0.19
W
Odin
6
3
12
4
W
Baron Samedi
Raxiyeen
Baron Samedi
5
3
6
2.67
L
Anubis
SayDeLeet
Anubis
1
9
4
0.33
L
Mercury
TheWillOfD
Mercury
6
6
0
1
W
Gilgamesh
Toribey
Gilgamesh
18
2
6
10.5
L
Fenrir
Леша
Fenrir
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,955
Damage
46,573
70,700
Taken
75,033
45,697
Mitigated
36,366
22,954
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Exploss
Merlin
12,302
860
0
1,093
12,548
4,828
186
6,424
5,694
54,220
0
W
Apollo
G4zing0
Apollo
8,047
5,561
0
2,674
13,173
4,279
4,890
4,027
9,146
0
41,341
W
Fafnir
Jelycent
Fafnir
8,600
3,074
0
3,610
17,418
20,692
482
5,503
11,119
22,720
0
L
Sobek
4,613
523
0
900
18,614
12,845
345
6,798
11,612
16,984
0
W
Odin
7,661
4,044
0
3,536
11,834
5,325
282
3,396
8,438
0
56,911
W
Baron Samedi
Raxiyeen
Baron Samedi
12,306
990
2,517
4,873
12,430
5,695
745
5,589
6,841
62,569
0
L
Anubis
SayDeLeet
Anubis
7,605
387
0
2,665
12,097
5,322
1,877
299
11,798
48,755
0
L
Mercury
TheWillOfD
Mercury
7,154
3,444
0
2,400
13,601
5,180
1,217
3,585
9,920
0
62,353
W
Gilgamesh
Toribey
Gilgamesh
20,341
7,307
0
5,744
15,845
9,706
446
5,209
10,636
0
69,165
L
Fenrir
Леша
Fenrir
14,899
4,598
0
4,239
18,173
8,191
0
2,904
15,103
0
42,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,811
Gold Earned
45,517
422
Minions Killed
385
0
Camps Cleared
0
1,761,481
Distance Traveled
1,576,191
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,329
438
86
5
0
308,681
4
W
Apollo
9,517
501
68
4
0
324,454
3
W
Fafnir
10,002
526
23
1
0
344,146
11
L
Sobek
8,410
443
21
1
0
320,454
0
W
Odin
10,585
557
85
4
0
400,135
1
W
Baron Samedi
10,338
544
129
7
0
339,173
2
L
Anubis
8,830
465
99
5
0
253,780
2
L
Mercury
10,248
539
114
6
0
350,555
0
W
Gilgamesh
12,369
651
117
6
0
353,573
0
L
Fenrir
9,700
511
65
3
0
342,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role