Player Matchup

Ah Puch
Ah Puch
GalikinG
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,709 Elo+
Solo
Aphrodite
Aphrodite
MIgzo232
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,476 Elo+
Solo
Mercury
Mercury
NaeŁ91
Mercury
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
10W - 7L
1,596 Elo+
Solo
Anubis
Anubis
RandomHostile
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 51L
1,578 Elo+
Party 2
Jing Wei
Jing Wei
sauzyapple
Jing Wei
Level 21
God Stats
0W - 1L
1,471 SR
Queue Stats
119W - 129L
1,487 Elo+
Party 2
Team Averages
Level 21
1,532 SR
1,569 Elo+

VS

Team Averages
Level 47
1,738 SR
1,563 Elo+
Thanatos
Thanatos
BlueMistx
Thanatos
Level 23
God Stats
2W - 2L
1,433 SR
Queue Stats
52W - 65L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
GhettoB
Kuzenbo
Level 25
God Stats
4W - 1L
1,898 SR
Queue Stats
101W - 118L
1,407 Elo+
Solo
Apollo
Apollo
GoldenTaşakk
Apollo
Level 6
God Stats
11W - 7L
1,841 SR
Queue Stats
26W - 16L
1,799 Elo+
Party 1
Hachiman
Hachiman
Kraakitoo
Hachiman
Level 23
God Stats
5W - 3L
1,663 SR
Queue Stats
38W - 33L
1,442 Elo+
Solo
Anubis
Anubis
Shadow0fGod
Anubis
Level 160
God Stats
81W - 44L
1,854 SR
Queue Stats
178W - 107L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GalikinG
Ah Puch
15
1 / 10 / 8
9,705
388
8,168
21,761
6,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
MIgzo232
Aphrodite
17
1 / 7 / 10
10,075
403
9,579
16,680
10,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
NaeŁ91
Mercury
18
6 / 9 / 4
12,046
482
11,993
23,573
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 14 / 4
12,399
496
18,197
26,170
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
sauzyapple
Jing Wei
16
2 / 9 / 5
10,287
411
8,469
18,070
7,520
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueMistx
Thanatos
19
6 / 6 / 10
14,223
569
8,820
20,173
8,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
GhettoB
Kuzenbo
17
2 / 6 / 17
13,410
536
12,058
21,390
27,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
18 / 1 / 8
16,883
675
23,909
27,411
12,114
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Kraakitoo
Hachiman
20
4 / 0 / 5
14,624
585
12,626
14,144
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
20
19 / 3 / 11
17,122
685
32,019
22,183
12,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
15
Kills
49
49
Deaths
16
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlueMistx
Thanatos
6
6
10
1.83
L
Ah Puch
GalikinG
Ah Puch
1
10
8
0.5
W
Kuzenbo
GhettoB
Kuzenbo
2
6
17
1.75
W
18
1
8
22
W
Hachiman
Kraakitoo
Hachiman
4
0
5
6.5
L
Aphrodite
MIgzo232
Aphrodite
1
7
10
0.86
L
Mercury
NaeŁ91
Mercury
6
9
4
0.89
L
5
14
4
0.5
W
Anubis
19
3
11
8.17
L
Jing Wei
sauzyapple
Jing Wei
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,406
Damage
89,432
106,254
Taken
105,301
47,864
Mitigated
65,657
24,413
Healing
57,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlueMistx
Thanatos
8,820
1,370
570
14,905
20,173
8,775
1,923
4,418
15,755
0
69,613
L
Ah Puch
GalikinG
Ah Puch
8,168
1,059
111
3,261
21,761
6,292
0
11,171
10,590
33,537
0
W
Kuzenbo
GhettoB
Kuzenbo
12,058
3,418
0
999
21,390
27,306
1,427
6,963
14,427
36,723
0
W
23,909
15,971
0
18,124
27,411
12,114
4,563
9,399
18,012
0
160,991
W
Hachiman
Kraakitoo
Hachiman
12,626
7,834
0
8,326
14,144
5,312
8,113
3,562
10,582
0
85,351
L
Aphrodite
MIgzo232
Aphrodite
9,579
1,135
2,745
6,491
16,680
10,773
0
6,646
10,034
47,235
0
L
Mercury
NaeŁ91
Mercury
11,993
5,730
0
4,296
23,573
8,284
0
8,182
15,391
0
68,953
L
18,197
852
0
7,329
26,170
14,995
0
13,778
12,392
84,522
0
W
Anubis
32,019
586
243
13,914
22,183
12,150
3,129
13,092
9,091
134,983
0
L
Jing Wei
sauzyapple
Jing Wei
8,469
5,865
0
180
18,070
7,520
405
4,300
13,770
0
57,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
76,262
470
Minions Killed
680
0
Camps Cleared
0
1,942,274
Distance Traveled
2,103,610
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,223
569
122
5
0
414,791
1
L
Ah Puch
9,705
388
50
2
0
330,430
5
W
Kuzenbo
13,410
536
40
2
0
406,070
0
W
Apollo
16,883
675
187
7
0
437,948
1
W
Hachiman
14,624
585
155
6
0
448,674
1
L
Aphrodite
10,075
403
64
3
0
427,435
2
L
Mercury
12,046
482
123
5
0
453,676
4
L
Anubis
12,399
496
130
5
0
321,739
1
W
Anubis
17,122
685
176
7
0
396,127
3
L
Jing Wei
10,287
411
103
4
0
408,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role