Player Matchup

Danzaburou
Danzaburou
BurghfieldBen
Danzaburou
Level 29
God Stats
51W - 64L
1,418 SR
Queue Stats
111W - 170L
1,323 Elo+
Solo
Anubis
Anubis
Jce617
Anubis
Level 26
God Stats
16W - 24L
1,449 SR
Queue Stats
62W - 80L
1,319 Elo+
Party 1
Loki
Loki
SmRsandro
Loki
Level 26
God Stats
12W - 26L
1,360 SR
Queue Stats
38W - 46L
1,278 Elo+
Party 1
Ah Puch
Ah Puch
StealthyPrawn95
Ah Puch
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 37L
1,094 Elo+
Party 1
Yemoja
Yemoja
WintersEmbrace12
Yemoja
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
70W - 83L
1,500 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,303 Elo+

VS

Team Averages
Level 22
1,509 SR
1,247 Elo+
Ymir
Ymir
Capmax01
Ymir
Level 18
God Stats
9W - 4L
1,792 SR
Queue Stats
29W - 40L
1,250 Elo+
Party 2
Agni
Agni
ManuToast
Agni
Level 24
God Stats
0W - 3L
1,278 SR
Queue Stats
132W - 165L
1,220 Elo+
Solo
Fafnir
Fafnir
Tisuke0
Fafnir
Level 11
God Stats
4W - 2L
1,253 SR
Queue Stats
13W - 16L
1,157 Elo+
Party 2
Scylla
Scylla
alexby28_
Scylla
Level 28
God Stats
10W - 9L
1,530 SR
Queue Stats
60W - 89L
1,289 Elo+
Party 3
Kali
Kali
yunesaxa
Kali
Level 28
God Stats
3W - 2L
1,694 SR
Queue Stats
48W - 59L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BurghfieldBen
Danzaburou
19
5 / 6 / 8
13,347
513
17,455
19,677
8,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jce617
Anubis
20
18 / 4 / 4
15,170
583
39,673
28,488
15,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
18 / 6 / 2
14,407
554
19,274
20,344
11,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 2 / 0
7,976
307
450
2,559
635
17
1 / 2 / 10
11,490
442
5,932
11,003
10,807
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 4 / 5
10,940
421
8,194
17,636
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
20
8 / 8 / 2
13,403
516
19,076
22,595
7,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Tisuke0
Fafnir
12
4 / 9 / 2
9,205
354
7,835
19,913
18,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
alexby28_
Scylla
15
0 / 15 / 8
9,965
383
8,703
24,178
7,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
16
2 / 6 / 6
11,076
426
10,675
22,420
9,169
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
42
Kills
17
20
Deaths
42
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BurghfieldBen
Danzaburou
5
6
8
1.5
L
Ymir
3
4
5
1.38
W
Anubis
Jce617
Anubis
18
4
4
5
L
Agni
8
8
2
1.13
W
Loki
18
6
2
3.17
W
0
2
0
0
L
Fafnir
Tisuke0
Fafnir
4
9
2
0.56
W
1
2
10
3
L
Scylla
alexby28_
Scylla
0
15
8
0.27
L
Kali
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,784
Damage
54,483
82,071
Taken
106,742
47,327
Mitigated
57,390
34,487
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BurghfieldBen
Danzaburou
17,455
9,085
0
6,384
19,677
8,793
11,758
11,857
7,469
0
88,139
L
Ymir
8,194
1,344
0
3,485
17,636
14,523
512
6,072
11,564
50,842
0
W
Anubis
Jce617
Anubis
39,673
3,299
375
20,598
28,488
15,764
924
15,169
13,199
116,914
0
L
Agni
19,076
1,833
136
2,081
22,595
7,331
1,052
12,750
9,845
70,810
0
W
Loki
19,274
6,564
0
4,038
20,344
11,328
176
7,549
12,651
0
91,959
W
450
151
0
142
2,559
635
0
750
1,809
6,148
0
L
Fafnir
Tisuke0
Fafnir
7,835
2,812
0
1,911
19,913
18,536
371
7,167
12,746
20,806
0
W
5,932
853
1,620
1,330
11,003
10,807
1,597
7,658
3,135
25,603
0
L
Scylla
alexby28_
Scylla
8,703
1,578
0
3,480
24,178
7,831
1,695
9,345
14,833
41,268
0
L
Kali
10,675
7,291
330
3,618
22,420
9,169
440
10,721
11,699
0
49,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,390
Gold Earned
54,589
499
Minions Killed
330
0
Camps Cleared
0
1,857,689
Distance Traveled
1,851,927
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,347
513
151
6
0
406,497
0
L
Ymir
10,940
421
82
3
0
393,599
0
W
Anubis
15,170
583
166
6
0
380,641
0
L
Agni
13,403
516
91
4
0
383,469
0
W
Loki
14,407
554
143
6
0
493,821
1
W
Ah Puch
7,976
307
13
1
0
97,735
0
L
Fafnir
9,205
354
27
1
0
398,661
1
W
Yemoja
11,490
442
26
1
0
478,995
0
L
Scylla
9,965
383
64
2
0
305,524
1
L
Kali
11,076
426
66
3
0
370,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role