Player Matchup

Gilgamesh
Gilgamesh
GingeYoung
Gilgamesh
Level 124
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 6L
1,452 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OneBollock
Morgan Le Fay
Level 151
God Stats
11W - 7L
1,899 SR
Queue Stats
72W - 59L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
Poubly
Hou Yi
Level 127
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 6L
1,551 Elo+
Party 3
Freya
Freya
ToningTen067
Freya
Level 148
God Stats
6W - 2L
1,640 SR
Queue Stats
108W - 88L
1,590 Elo+
Party 3
Cthulhu
Cthulhu
VelcroShoes1
Cthulhu
Level 141
God Stats
10W - 8L
1,783 SR
Queue Stats
173W - 136L
1,561 Elo+
Party 3
Team Averages
Level 138
1,598 SR
1,547 Elo+

VS

Team Averages
Level 117
1,487 SR
1,546 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Alexitor
Fenrir
Level 115
God Stats
1W - 0L
1,512 SR
Queue Stats
25W - 18L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Geiser
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,249 SR
Queue Stats
28W - 17L
1,592 Elo+
Party 2
Athena
Athena
Saboralimon
Athena
Level 95
God Stats
4W - 1L
1,655 SR
Queue Stats
30W - 22L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
sergi0o89
Ne Zha
Level 128
God Stats
6W - 4L
1,517 SR
Queue Stats
72W - 61L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GingeYoung
Gilgamesh
14
2 / 8 / 2
8,517
655
4,745
13,457
5,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
OneBollock
Morgan Le Fay
15
2 / 6 / 5
8,747
673
14,666
13,374
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Poubly
Hou Yi
17
3 / 6 / 3
9,816
755
5,968
10,606
3,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 4
8,278
637
4,004
8,186
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
VelcroShoes1
Cthulhu
16
2 / 6 / 3
10,120
778
11,382
14,845
10,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 2 / 15
10,450
804
12,207
11,501
6,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Alexitor
Fenrir
17
7 / 2 / 10
11,611
893
9,109
12,909
10,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Geiser
Morgan Le Fay
18
8 / 0 / 13
11,623
894
11,337
8,665
3,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
15
2 / 4 / 19
10,323
794
5,423
16,066
15,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
sergi0o89
Ne Zha
17
9 / 3 / 9
11,470
882
15,485
13,708
6,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
10
Kills
30
30
Deaths
11
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
15
5.75
W
Fenrir
Alexitor
Fenrir
7
2
10
6
W
Morgan Le Fay
Geiser
Morgan Le Fay
8
0
13
14.5
L
Gilgamesh
GingeYoung
Gilgamesh
2
8
2
0.38
L
Morgan Le Fay
OneBollock
Morgan Le Fay
2
6
5
0.75
L
Hou Yi
Poubly
Hou Yi
3
6
3
0.75
W
Athena
2
4
19
2.88
L
1
4
4
0.75
L
Cthulhu
VelcroShoes1
Cthulhu
2
6
3
0.58
W
Ne Zha
sergi0o89
Ne Zha
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,765
Damage
53,561
60,468
Taken
62,849
26,999
Mitigated
42,030
6,264
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,207
961
2,504
5,308
11,501
6,516
1,475
4,565
6,936
40,296
0
W
Fenrir
Alexitor
Fenrir
9,109
2,371
0
1,284
12,909
10,327
1,431
5,653
7,256
0
20,643
W
Morgan Le Fay
Geiser
Morgan Le Fay
11,337
2,663
0
1,893
8,665
3,839
2,152
5,493
3,172
51,286
0
L
Gilgamesh
GingeYoung
Gilgamesh
4,745
819
369
786
13,457
5,046
0
7,216
6,241
0
15,115
L
Morgan Le Fay
OneBollock
Morgan Le Fay
14,666
553
0
2,112
13,374
4,915
0
6,452
6,922
35,622
0
L
Hou Yi
Poubly
Hou Yi
5,968
2,723
0
793
10,606
3,786
0
3,593
7,013
0
29,003
W
Athena
5,423
856
765
1,458
16,066
15,052
126
7,753
8,313
13,808
0
L
4,004
1,145
0
1,451
8,186
2,471
0
3,668
4,518
13,393
0
L
Cthulhu
VelcroShoes1
Cthulhu
11,382
227
343
410
14,845
10,781
2
8,218
6,627
34,712
0
W
Ne Zha
sergi0o89
Ne Zha
15,485
3,730
0
3,150
13,708
6,296
761
6,769
6,939
0
40,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
55,477
223
Minions Killed
265
4
Camps Cleared
10
986,221
Distance Traveled
1,240,778
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,450
804
69
5
1
221,553
1
W
Fenrir
11,611
893
27
2
0
264,694
1
W
Morgan Le Fay
11,623
894
85
7
2
226,941
0
L
Gilgamesh
8,517
655
24
2
0
188,022
2
L
Morgan Le Fay
8,747
673
57
4
2
218,480
1
L
Hou Yi
9,816
755
69
5
0
196,311
0
W
Athena
10,323
794
24
2
1
270,866
4
L
Freya
8,278
637
18
1
1
166,773
1
L
Cthulhu
10,120
778
55
4
1
216,635
1
W
Ne Zha
11,470
882
60
5
6
256,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role