Player Matchup

Tiamat
Tiamat
IceIceBuzz
Tiamat
Level 148
God Stats
7W - 8L
1,582 SR
Queue Stats
441W - 318L
1,638 Elo+
Party 1
Fenrir
Fenrir
Lok127
Fenrir
Level 42
God Stats
12W - 6L
1,722 SR
Queue Stats
42W - 36L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Thizzi091
Gilgamesh
Level 100
God Stats
20W - 16L
1,703 SR
Queue Stats
443W - 392L
1,575 Elo+
Party 1
Team Averages
Level 97
1,669 SR
1,569 Elo+

VS

Team Averages
Level 84
1,571 SR
1,475 Elo+
Eset
Eset
Finesse-Kid2050
Eset
Level 86
God Stats
15W - 16L
1,610 SR
Queue Stats
615W - 673L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
Truetm98
Kumbhakarna
Level 87
God Stats
5W - 3L
1,572 SR
Queue Stats
114W - 119L
1,469 Elo+
Solo
Danzaburou
Danzaburou
cyborgss
Danzaburou
Level 80
God Stats
29W - 36L
1,532 SR
Queue Stats
524W - 663L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IceIceBuzz
Tiamat
15
4 / 2 / 2
10,592
623
15,881
12,144
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lok127
Fenrir
13
2 / 7 / 3
9,788
576
6,162
16,101
7,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Thizzi091
Gilgamesh
14
1 / 6 / 5
9,884
581
12,761
20,053
15,438
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
11,106
653
12,611
9,951
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Truetm98
Kumbhakarna
15
5 / 0 / 10
10,971
645
8,165
17,914
17,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
cyborgss
Danzaburou
15
7 / 4 / 5
12,128
713
14,444
12,991
5,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
15
15
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Tiamat
IceIceBuzz
Tiamat
4
2
2
2.5
L
Fenrir
Lok127
Fenrir
2
7
3
0.5
L
Gilgamesh
Thizzi091
Gilgamesh
1
6
5
0.58
W
Kumbhakarna
Truetm98
Kumbhakarna
5
0
10
10
W
Danzaburou
cyborgss
Danzaburou
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
35,220
48,298
Taken
40,856
32,381
Mitigated
26,119
11,099
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,611
897
640
2,181
9,951
3,563
324
5,252
4,699
34,629
0
L
Tiamat
IceIceBuzz
Tiamat
15,881
917
172
4,024
12,144
9,430
42
4,367
7,607
55,874
0
L
Fenrir
Lok127
Fenrir
6,162
1,739
0
2,451
16,101
7,513
0
7,742
7,969
0
22,292
L
Gilgamesh
Thizzi091
Gilgamesh
12,761
2,637
0
4,452
20,053
15,438
0
7,789
11,946
0
35,352
W
Kumbhakarna
Truetm98
Kumbhakarna
8,165
2,803
243
2,879
17,914
17,485
212
5,808
12,106
24,071
0
W
Danzaburou
cyborgss
Danzaburou
14,444
6,075
0
2,056
12,991
5,071
716
4,821
8,170
0
42,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
34,205
155
Minions Killed
164
0
Camps Cleared
0
893,541
Distance Traveled
865,331
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,106
653
64
4
0
277,132
7
L
Tiamat
10,592
623
75
4
0
309,942
4
L
Fenrir
9,788
576
39
2
0
279,726
0
L
Gilgamesh
9,884
581
41
2
0
303,873
0
W
Kumbhakarna
10,971
645
28
2
0
307,652
2
W
Danzaburou
12,128
713
72
4
0
280,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role