Player Matchup

Anhur
Anhur
Codigo-RowoxX
Anhur
Level 26
God Stats
10W - 5L
1,359 SR
Queue Stats
46W - 67L
1,311 Elo+
Solo
Hera
Hera
Maguelokun
Hera
Level 23
God Stats
5W - 7L
1,428 SR
Queue Stats
35W - 56L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
TecoNights
Ao Kuang
Level 29
God Stats
41W - 37L
1,501 SR
Queue Stats
101W - 92L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
lorojoze9701
Gilgamesh
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 14L
1,468 Elo+
Solo
Fafnir
Fafnir
pedro_avila01
Fafnir
Level 23
God Stats
4W - 5L
1,705 SR
Queue Stats
58W - 77L
1,317 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,368 Elo+

VS

Team Averages
Level 14
1,457 SR
1,448 Elo+
Ah Puch
Ah Puch
R4D1K TOX1C
Ah Puch
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 49L
1,392 Elo+
Party 1
Ares
Ares
freire1020
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
juholiver3
Neith
Level 7
God Stats
1W - 2L
1,293 SR
Queue Stats
4W - 9L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
logicalworld
Tsukuyomi
Level 18
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
uvalentin2
Fenrir
Level 18
God Stats
7W - 8L
1,528 SR
Queue Stats
29W - 29L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
8,874
634
7,766
8,880
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 3 / 5
8,550
611
3,901
7,947
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
TecoNights
Ao Kuang
15
6 / 1 / 3
9,084
649
7,357
10,197
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
lorojoze9701
Gilgamesh
13
5 / 1 / 3
9,165
655
5,571
7,114
3,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
5 / 2 / 9
8,682
620
7,252
11,105
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
R4D1K TOX1C
Ah Puch
1
0 / 0 / 0
4,155
297
0
0
0
8
1 / 8 / 4
5,874
420
2,917
12,328
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
11
3 / 4 / 3
6,838
488
7,422
7,851
2,029
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
logicalworld
Tsukuyomi
11
1 / 10 / 4
6,685
478
3,547
11,165
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
uvalentin2
Fenrir
13
4 / 3 / 0
7,471
534
8,409
11,193
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
9
10
Deaths
25
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
4
3
5
2.17
L
Ah Puch
R4D1K TOX1C
Ah Puch
0
0
0
0
W
Ao Kuang
TecoNights
Ao Kuang
6
1
3
7.5
L
1
8
4
0.38
L
Neith
3
4
3
1.13
L
Tsukuyomi
logicalworld
Tsukuyomi
1
10
4
0.3
W
Gilgamesh
lorojoze9701
Gilgamesh
5
1
3
6.5
W
5
2
9
4.75
L
Fenrir
uvalentin2
Fenrir
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,847
Damage
22,295
45,243
Taken
42,537
26,387
Mitigated
18,431
15,182
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,766
3,534
0
3,530
8,880
3,252
1,006
443
8,437
0
46,228
W
3,901
894
72
2,595
7,947
2,811
2,082
216
7,731
48,747
0
L
Ah Puch
R4D1K TOX1C
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
TecoNights
Ao Kuang
7,357
2,941
0
4,577
10,197
4,140
4,567
190
10,007
53,413
0
L
2,917
616
0
1,525
12,328
7,920
0
4,043
8,261
13,115
0
L
Neith
7,422
3,939
0
527
7,851
2,029
0
2,390
5,461
0
26,735
L
Tsukuyomi
logicalworld
Tsukuyomi
3,547
776
0
24
11,165
3,914
39
6,551
4,552
0
22,842
W
Gilgamesh
lorojoze9701
Gilgamesh
5,571
1,804
0
1,671
7,114
3,995
796
267
6,847
0
27,504
W
7,252
1,941
0
2,737
11,105
12,189
290
1,801
9,304
20,661
0
L
Fenrir
uvalentin2
Fenrir
8,409
2,043
0
2,215
11,193
4,568
0
5,378
5,753
0
44,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
31,023
370
Minions Killed
169
0
Camps Cleared
0
1,249,350
Distance Traveled
1,306,355
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,874
634
84
6
0
213,286
0
W
Hera
8,550
611
102
7
0
191,513
2
L
Ah Puch
4,155
297
0
0
0
355,281
0
W
Ao Kuang
9,084
649
91
7
0
284,426
1
L
Ares
5,874
420
7
1
0
228,704
1
L
Neith
6,838
488
46
3
0
194,831
0
L
Tsukuyomi
6,685
478
37
3
0
241,486
3
W
Gilgamesh
9,165
655
55
4
0
286,560
0
W
Fafnir
8,682
620
38
3
0
273,565
0
L
Fenrir
7,471
534
79
6
0
286,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role