Player Matchup

Ymir
Ymir
 
Ymir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DoiRaboz
Nemesis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,189 Elo+
Solo
Ah Puch
Ah Puch
Mekomania
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
NERIVAR
Chernobog
Level 29
God Stats
5W - 6L
1,651 SR
Queue Stats
26W - 34L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
PrimitoU4
Sun Wukong
Level 18
God Stats
19W - 17L
1,549 SR
Queue Stats
58W - 57L
1,309 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,385 Elo+

VS

Team Averages
Level 14
1,628 SR
1,354 Elo+
Cthulhu
Cthulhu
Flamiuss
Cthulhu
Level 6
God Stats
4W - 1L
1,874 SR
Queue Stats
6W - 16L
1,262 Elo+
Solo
Artemis
Artemis
FujimaruRizuka
Artemis
Level 18
God Stats
5W - 3L
1,739 SR
Queue Stats
44W - 47L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
Gat0_Bueno0
Sun Wukong
Level 16
God Stats
2W - 4L
1,529 SR
Queue Stats
32W - 35L
1,362 Elo+
Solo
Ra
Ra
Kaisut
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
YoungMinakami
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
7 / 5 / 2
11,720
510
10,958
15,115
11,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
DoiRaboz
Nemesis
19
7 / 3 / 5
12,761
555
11,145
23,677
8,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Mekomania
Ah Puch
17
8 / 3 / 6
12,219
531
14,456
14,119
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
NERIVAR
Chernobog
16
3 / 10 / 10
10,773
468
10,573
18,020
6,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
PrimitoU4
Sun Wukong
20
7 / 1 / 11
13,397
582
15,329
17,391
14,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flamiuss
Cthulhu
15
3 / 4 / 12
9,926
432
13,005
17,734
15,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 7 / 3
9,908
431
14,019
14,415
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Gat0_Bueno0
Sun Wukong
14
1 / 3 / 5
9,175
399
10,137
16,193
7,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
15
0 / 11 / 2
9,480
412
7,409
13,405
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
YoungMinakami
Thanatos
18
11 / 7 / 2
12,096
526
14,851
18,403
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
32
Kills
22
22
Deaths
32
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
5
2
1.6
W
Nemesis
DoiRaboz
Nemesis
7
3
5
3.17
L
Cthulhu
Flamiuss
Cthulhu
3
4
12
2.25
L
7
7
3
1.21
L
Sun Wukong
Gat0_Bueno0
Sun Wukong
1
3
5
1.17
L
Ra
0
11
2
0.09
W
Ah Puch
Mekomania
Ah Puch
8
3
6
3.67
W
Chernobog
NERIVAR
Chernobog
3
10
10
0.8
W
Sun Wukong
PrimitoU4
Sun Wukong
7
1
11
12.5
L
Thanatos
YoungMinakami
Thanatos
11
7
2
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,461
Damage
59,421
88,322
Taken
80,150
46,001
Mitigated
40,666
25,581
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,958
1,286
597
1,079
15,115
11,778
351
2,487
12,365
47,728
0
W
Nemesis
DoiRaboz
Nemesis
11,145
5,912
0
6,134
23,677
8,983
1,422
4,195
19,332
0
106,782
L
Cthulhu
Flamiuss
Cthulhu
13,005
963
485
2,590
17,734
15,774
448
7,558
10,176
40,399
0
L
14,019
6,588
0
1,639
14,415
5,491
2,199
5,268
9,147
0
55,498
L
Sun Wukong
Gat0_Bueno0
Sun Wukong
10,137
1,998
0
3,090
16,193
7,684
0
3,673
12,520
0
51,165
L
Ra
7,409
1,817
316
1,155
13,405
4,941
590
5,423
7,982
50,664
0
W
Ah Puch
Mekomania
Ah Puch
14,456
2,381
0
3,924
14,119
5,016
2,042
4,323
9,656
62,872
0
W
Chernobog
NERIVAR
Chernobog
10,573
4,898
0
4,410
18,020
6,181
1,539
5,332
12,393
0
48,369
W
Sun Wukong
PrimitoU4
Sun Wukong
15,329
1,572
0
9,437
17,391
14,043
2,781
3,544
13,637
242
73,125
L
Thanatos
YoungMinakami
Thanatos
14,851
4,410
0
13,661
18,403
6,776
0
3,714
14,689
0
78,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,870
Gold Earned
50,585
518
Minions Killed
484
0
Camps Cleared
0
1,999,204
Distance Traveled
1,922,029
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,720
510
66
3
0
369,894
5
W
Nemesis
12,761
555
131
6
0
455,681
0
L
Cthulhu
9,926
432
55
2
0
443,808
2
L
Artemis
9,908
431
95
4
0
312,439
3
L
Sun Wukong
9,175
399
89
4
0
463,878
4
L
Ra
9,480
412
122
5
0
281,091
2
W
Ah Puch
12,219
531
103
4
0
388,485
3
W
Chernobog
10,773
468
69
3
0
366,587
0
W
Sun Wukong
13,397
582
149
6
0
418,557
5
L
Thanatos
12,096
526
123
5
0
420,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role