Player Matchup

Gilgamesh
Gilgamesh
Cervantes75
Gilgamesh
Level 140
God Stats
2W - 0L
1,720 SR
Queue Stats
20W - 14L
1,539 Elo+
Party 1
Sol
Sol
Flambage
Sol
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 12L
1,619 Elo+
Party 1
Neith
Neith
leopoldus
Neith
Level 133
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 10L
1,589 Elo+
Party 1
Team Averages
Level 131
1,645 SR
1,582 Elo+

VS

Team Averages
Level 121
1,481 SR
1,562 Elo+
Fenrir
Fenrir
Drofox
Fenrir
Level 109
God Stats
0W - 2L
1,362 SR
Queue Stats
44W - 44L
1,542 Elo+
Solo
Athena
Athena
HeavenTrampling
Athena
Level 103
God Stats
0W - 1L
1,399 SR
Queue Stats
24W - 29L
1,449 Elo+
Solo
Tiamat
Tiamat
ØneLove
Tiamat
Level 150
God Stats
30W - 30L
1,682 SR
Queue Stats
309W - 276L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cervantes75
Gilgamesh
13
3 / 1 / 10
9,494
791
6,811
17,718
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 2 / 2
10,094
841
12,127
10,876
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
leopoldus
Neith
13
1 / 0 / 12
8,575
715
9,460
4,870
1,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drofox
Fenrir
12
2 / 5 / 1
8,076
673
5,423
10,145
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
0 / 6 / 1
6,882
574
3,655
15,224
10,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
ØneLove
Tiamat
12
0 / 3 / 3
7,562
630
11,293
9,831
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
2
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cervantes75
Gilgamesh
3
1
10
8
L
Fenrir
Drofox
Fenrir
2
5
1
0.5
W
10
2
2
5.5
L
0
6
1
0.08
W
Neith
leopoldus
Neith
1
0
12
7
L
Tiamat
ØneLove
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,398
Damage
20,371
33,464
Taken
35,200
13,808
Mitigated
22,510
12,234
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cervantes75
Gilgamesh
6,811
1,920
0
5,324
17,718
8,162
310
7,189
10,319
0
26,230
L
Fenrir
Drofox
Fenrir
5,423
1,217
0
1,136
10,145
8,404
0
2,961
7,064
0
15,897
W
12,127
4,155
0
5,330
10,876
3,913
1,400
4,990
5,736
38,224
0
L
3,655
1,349
123
429
15,224
10,240
0
4,014
10,944
13,377
0
W
Neith
leopoldus
Neith
9,460
4,364
0
1,580
4,870
1,733
1,251
2,769
2,071
0
37,688
L
Tiamat
ØneLove
Tiamat
11,293
472
74
3,452
9,831
3,866
43
4,599
5,065
45,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
22,520
156
Minions Killed
117
0
Camps Cleared
0
712,363
Distance Traveled
669,591
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,494
791
31
3
0
243,997
4
L
Fenrir
8,076
673
22
2
0
251,385
5
W
Sol
10,094
841
66
6
0
233,462
2
L
Athena
6,882
574
30
3
0
202,727
1
W
Neith
8,575
715
59
5
0
234,904
4
L
Tiamat
7,562
630
65
5
0
215,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role