Player Matchup

Ymir
Ymir
Gold III
Derickthedog
Ymir
Gold III
Level 123
God Stats
134W - 120L
1,524 SR
Queue Stats
331W - 328L
1,446 MMR
Solo
Bellona
Bellona
Gold II
Hayden Spicer
Bellona
Gold II
Level 68
God Stats
24W - 28L
1,442 SR
Queue Stats
191W - 199L
1,409 MMR
Solo
Nemesis
Nemesis
Gold IV
ItsBeatty
Nemesis
Gold IV
Level 128
God Stats
18W - 17L
1,631 SR
Queue Stats
145W - 155L
1,448 MMR
Solo
Medusa
Medusa
Bronze III
Shiesty KP
Medusa
Bronze III
Level 127
God Stats
0W - 1L
1,472 SR
Queue Stats
3W - 4L
1,483 MMR
Solo
Merlin
Merlin
Silver III
pinediux
Merlin
Silver III
Level 83
God Stats
0W - 2L
1,667 SR
Queue Stats
39W - 44L
1,469 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,547 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,631 SR
1,476 MMR
Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
OkvmIII-
Loki
Gold V
Level 137
God Stats
13W - 4L
1,717 SR
Queue Stats
31W - 19L
1,663 MMR
Party 1
Cerberus
Cerberus
Gold IV
TTSSledgeHammer
Cerberus
Gold IV
Level 104
God Stats
2W - 0L
1,487 SR
Queue Stats
20W - 17L
1,433 MMR
Solo
Aphrodite
Aphrodite
Gold III
TheRogeGlez
Aphrodite
Gold III
Level 160
God Stats
25W - 9L
1,784 SR
Queue Stats
323W - 325L
1,488 MMR
Solo
Danzaburou
Danzaburou
Silver I
chubi33315
Danzaburou
Silver I
Level 107
God Stats
26W - 22L
1,665 SR
Queue Stats
133W - 125L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 3
7,750
388
5,409
17,621
11,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
16
0 / 4 / 1
9,679
484
12,357
21,839
15,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
ItsBeatty
Nemesis
14
4 / 7 / 3
9,382
469
10,157
20,118
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Shiesty KP
Medusa
12
1 / 7 / 1
7,944
397
5,291
9,873
2,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
pinediux
Merlin
13
3 / 6 / 0
9,007
450
10,673
9,425
2,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
GilgameshTiamatAthenaCu ChulainnEset

VS

Bans
SetTsukuyomiThanatosChaacTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 2 / 14
10,640
532
6,865
16,619
14,799
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
19
15 / 2 / 6
12,035
602
18,416
13,850
6,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
20
3 / 1 / 3
12,004
600
8,146
14,636
15,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
TheRogeGlez
Aphrodite
18
3 / 2 / 11
10,886
544
13,258
17,929
9,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
chubi33315
Danzaburou
18
7 / 1 / 8
11,935
597
9,414
12,918
5,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
31
32
Deaths
8
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
14
5
L
0
8
3
0.19
L
Bellona
0
4
1
0.13
L
Nemesis
ItsBeatty
Nemesis
4
7
3
0.79
W
Loki
15
2
6
9
L
Medusa
Shiesty KP
Medusa
1
7
1
0.21
W
Cerberus
3
1
3
4.5
W
Aphrodite
TheRogeGlez
Aphrodite
3
2
11
4.25
W
Danzaburou
chubi33315
Danzaburou
7
1
8
11
L
Merlin
pinediux
Merlin
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,887
Damage
56,099
78,876
Taken
75,952
39,967
Mitigated
51,637
21,247
Healing
38,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,865
1,674
3,193
3,720
16,619
14,799
870
4,548
12,071
27,153
0
L
5,409
649
0
3,725
17,621
11,427
0
6,476
11,145
26,569
0
L
Bellona
12,357
4,193
0
7,445
21,839
15,266
180
10,051
11,788
0
67,813
L
Nemesis
ItsBeatty
Nemesis
10,157
5,236
0
7,046
20,118
7,733
0
5,478
14,640
0
48,954
W
Loki
18,416
5,638
0
1,407
13,850
6,725
1,131
683
13,167
0
84,849
L
Medusa
Shiesty KP
Medusa
5,291
3,104
0
1,569
9,873
2,622
612
1,767
8,106
0
33,840
W
Cerberus
8,146
273
0
6,431
14,636
15,041
195
264
14,372
86,037
0
W
Aphrodite
TheRogeGlez
Aphrodite
13,258
1,091
5,768
11,463
17,929
9,538
1,067
6,514
11,415
89,915
0
W
Danzaburou
chubi33315
Danzaburou
9,414
1,794
0
6,165
12,918
5,534
6,331
4,073
8,845
0
77,425
L
Merlin
pinediux
Merlin
10,673
655
0
1,462
9,425
2,919
0
4,497
4,928
52,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,762
Gold Earned
57,500
430
Minions Killed
663
0
Camps Cleared
0
1,674,037
Distance Traveled
1,907,915
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,640
532
30
2
0
362,557
6
L
Ymir
7,750
388
43
2
0
341,425
9
L
Bellona
9,679
484
139
7
0
369,724
5
L
Nemesis
9,382
469
87
4
0
358,772
7
W
Loki
12,035
602
126
6
0
443,626
3
L
Medusa
7,944
397
64
3
0
259,991
1
W
Cerberus
12,004
600
219
11
0
378,408
8
W
Aphrodite
10,886
544
154
8
0
373,000
4
W
Danzaburou
11,935
597
134
7
0
350,324
5
L
Merlin
9,007
450
97
5
0
344,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role