Player Matchup

Horus
Horus
Bronze III
GoldenElite83
Horus
Bronze III
Level 107
God Stats
1W - 0L
1,858 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
Kobo Panda
Chang'e
Gold IV
Level 121
God Stats
1W - 0L
1,727 SR
Queue Stats
6W - 1L
1,684 MMR
Party 1
Chiron
Chiron
Bronze III
Lufaaa
Chiron
Bronze III
Level 89
God Stats
1W - 0L
1,121 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,569 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,557 SR
1,556 MMR
Izanami
Izanami
Silver III
AintGonHapnCapn
Izanami
Silver III
Level 102
God Stats
1W - 1L
1,562 SR
Queue Stats
8W - 11L
1,564 MMR
Solo
Janus
Janus
Gold III
Boudda_Sec
Janus
Gold III
Level 127
God Stats
0W - 1L
1,396 SR
Queue Stats
26W - 24L
1,554 MMR
Solo
Chaac
Chaac
Silver I
DidAnyoneAsk
Chaac
Silver I
Level 48
God Stats
2W - 3L
1,714 SR
Queue Stats
74W - 81L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
8,061
733
4,157
10,631
5,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Kobo Panda
Chang'e
13
3 / 2 / 8
8,438
767
7,012
11,700
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Lufaaa
Chiron
14
10 / 1 / 2
9,697
882
14,624
10,136
3,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AnhurAthenaGilgameshLokiZeus

VS

Bans
PersephoneCthulhuBacchusSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,508
683
7,395
8,602
3,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
12
3 / 4 / 3
7,973
725
10,733
7,089
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 5
8,062
733
7,717
13,644
10,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
6
6
Deaths
13
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Janus
3
4
3
1.13
L
1
4
5
0.88
W
0
3
7
1.17
W
Chang'e
Kobo Panda
Chang'e
3
2
8
3.5
W
Chiron
Lufaaa
Chiron
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,793
Damage
25,845
32,467
Taken
29,335
13,417
Mitigated
16,028
15,131
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,395
4,247
0
170
8,602
3,732
340
1,241
7,361
0
28,303
L
Janus
10,733
147
0
500
7,089
1,840
0
2,051
5,038
31,333
0
L
7,717
850
356
3,219
13,644
10,456
0
3,720
9,924
0
20,068
W
4,157
1,565
917
2,099
10,631
5,970
207
3,317
7,078
0
9,286
W
Chang'e
Kobo Panda
Chang'e
7,012
1,006
4,381
4,582
11,700
3,927
436
2,847
8,679
33,626
0
W
Chiron
Lufaaa
Chiron
14,624
6,388
839
2,313
10,136
3,520
421
3,876
5,977
0
41,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,196
Gold Earned
23,543
135
Minions Killed
132
0
Camps Cleared
0
604,561
Distance Traveled
592,199
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,508
683
49
4
0
195,310
1
L
Janus
7,973
725
63
6
0
204,255
2
L
Chaac
8,062
733
20
2
0
192,634
3
W
Horus
8,061
733
5
0
0
210,652
0
W
Chang'e
8,438
767
59
5
0
191,621
0
W
Chiron
9,697
882
71
6
0
202,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role