Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ASadPancake149
Bacchus
Level 32
God Stats
11W - 3L
1,826 SR
Queue Stats
238W - 223L
1,530 Elo+
Party 1
Ganesha
Ganesha
SemiBuzzed
Ganesha
Level 59
God Stats
7W - 2L
1,627 SR
Queue Stats
68W - 97L
1,483 Elo+
Solo
Hel
Hel
death hunter496
Hel
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
750W - 751L
1,546 Elo+
Party 1
Artemis
Artemis
long_n_lanky9
Artemis
Level 88
God Stats
4W - 6L
1,507 SR
Queue Stats
648W - 636L
1,539 Elo+
Solo
Team Averages
Level 93
1,592 SR
1,520 Elo+

VS

Team Averages
Level 82
1,525 SR
1,545 Elo+
Chronos
Chronos
Anci3ntM3t3or
Chronos
Level 128
God Stats
1W - 3L
1,544 SR
Queue Stats
246W - 235L
1,556 Elo+
Party 2
Hera
Hera
FlamingPetals
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo
Susano
Susano
Hoontsmcgoonts
Susano
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
Kovenbabe
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,405 Elo+
Party 2
Chang'e
Chang'e
Wicked Uno
Chang'e
Level 157
God Stats
3W - 2L
1,579 SR
Queue Stats
363W - 336L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 2 / 17
10,584
814
18,475
10,874
6,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 20
10,655
820
8,448
15,092
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
SemiBuzzed
Ganesha
17
0 / 1 / 23
10,590
815
11,950
20,623
18,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 14
9,953
766
5,586
11,025
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
18
12 / 2 / 11
11,350
873
16,896
14,255
7,585
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
1 / 2 / 2
10,385
799
11,199
16,784
6,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 2
8,216
632
12,292
11,036
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 7 / 5
9,105
700
10,419
12,952
5,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Kovenbabe
Jing Wei
14
1 / 7 / 2
8,057
620
5,191
11,627
5,719
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Wicked Uno
Chang'e
13
2 / 6 / 3
8,078
621
10,117
12,710
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
27
Kills
8
8
Deaths
27
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
17
6.25
W
4
1
20
14
L
Chronos
1
2
2
1
L
2
5
2
0.6
L
2
7
5
0.64
L
Jing Wei
Kovenbabe
Jing Wei
1
7
2
0.29
W
Ganesha
SemiBuzzed
Ganesha
0
1
23
11.5
L
Chang'e
Wicked Uno
Chang'e
2
6
3
0.58
W
7
2
14
7
W
Artemis
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,355
Damage
49,218
71,869
Taken
65,109
55,488
Mitigated
25,854
48,964
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,475
3,483
758
1,473
10,874
6,024
2,590
5,562
5,312
0
45,509
W
8,448
307
2,579
3,466
15,092
16,890
235
6,755
8,337
12,628
0
L
Chronos
11,199
3,422
1,073
3,427
16,784
6,564
0
5,600
11,184
33,204
0
L
12,292
2,767
1,439
2,376
11,036
3,822
0
3,504
7,532
27,193
0
L
10,419
719
2,125
1,506
12,952
5,361
0
5,756
7,196
0
16,918
L
Jing Wei
Kovenbabe
Jing Wei
5,191
3,641
219
22
11,627
5,719
0
5,099
6,528
0
18,351
W
Ganesha
SemiBuzzed
Ganesha
11,950
599
2,905
3,256
20,623
18,538
481
8,415
12,208
32,770
0
L
Chang'e
Wicked Uno
Chang'e
10,117
463
4,141
3,416
12,710
4,388
0
6,025
6,685
14,734
0
W
5,586
650
21,559
6,319
11,025
6,451
960
6,152
4,873
11,697
0
W
Artemis
16,896
5,780
2,722
3,927
14,255
7,585
1,448
6,724
7,531
0
32,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
43,841
140
Minions Killed
121
0
Camps Cleared
0
1,225,620
Distance Traveled
1,026,891
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,584
814
67
5
0
233,675
0
W
Bacchus
10,655
820
16
1
0
223,757
1
L
Chronos
10,385
799
48
4
0
218,860
1
L
Hera
8,216
632
16
1
0
200,750
1
L
Susano
9,105
700
15
1
0
218,815
1
L
Jing Wei
8,057
620
31
2
0
192,321
0
W
Ganesha
10,590
815
0
0
0
261,934
2
L
Chang'e
8,078
621
11
1
0
196,145
1
W
Hel
9,953
766
12
1
0
247,953
0
W
Artemis
11,350
873
45
3
0
258,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role