Player Matchup

Ravana
Ravana
AlecAy97
Ravana
Level 103
God Stats
3W - 1L
1,800 SR
Queue Stats
303W - 279L
1,478 Elo+
Solo
Sol
Sol
CannierVlado
Sol
Level 88
God Stats
10W - 8L
1,805 SR
Queue Stats
224W - 232L
1,382 Elo+
Solo
Chaac
Chaac
SlimBoyGlez11
Chaac
Level 69
God Stats
23W - 13L
1,660 SR
Queue Stats
316W - 329L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Trixzta93
Cthulhu
Level 47
God Stats
17W - 17L
1,497 SR
Queue Stats
177W - 203L
1,356 Elo+
Solo
Skadi
Skadi
UnicornWranglr
Skadi
Level 109
God Stats
20W - 18L
1,472 SR
Queue Stats
132W - 132L
1,447 Elo+
Solo
Team Averages
Level 83
1,647 SR
1,422 Elo+

VS

Team Averages
Level 66
1,427 SR
1,378 Elo+
Loki
Loki
HessenFinessin
Loki
Level 64
God Stats
23W - 26L
1,363 SR
Queue Stats
503W - 584L
1,367 Elo+
Solo
Skadi
Skadi
JoE_s_TaliN
Skadi
Level 117
God Stats
0W - 3L
1,279 SR
Queue Stats
43W - 36L
1,355 Elo+
Solo
King Arthur
King Arthur
SaucyFazo
King Arthur
Level 65
God Stats
22W - 28L
1,457 SR
Queue Stats
307W - 343L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
TheRadLime
Baron Samedi
Level 60
God Stats
31W - 30L
1,537 SR
Queue Stats
224W - 257L
1,330 Elo+
Party 1
Artio
Artio
balloflightning
Artio
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlecAy97
Ravana
18
5 / 2 / 12
11,461
521
8,186
13,514
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 1 / 2
13,472
612
27,809
21,305
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 5 / 1
12,482
567
13,273
23,250
17,029
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Trixzta93
Cthulhu
17
5 / 2 / 10
10,969
499
14,269
16,099
9,109
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 2 / 9
11,463
521
13,382
10,272
4,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 0
9,556
434
9,602
18,867
6,764
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 5 / 1
9,486
431
8,426
13,976
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SaucyFazo
King Arthur
19
6 / 3 / 0
11,979
545
21,018
27,434
23,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TheRadLime
Baron Samedi
13
0 / 10 / 3
8,702
396
14,067
18,819
7,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 2
8,378
381
4,292
17,170
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
33
Kills
12
12
Deaths
33
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
AlecAy97
Ravana
5
2
12
5.5
W
16
1
2
17
L
4
8
0
0.5
L
2
5
1
0.5
L
King Arthur
SaucyFazo
King Arthur
6
3
0
2
W
4
5
1
0.9
L
Baron Samedi
TheRadLime
Baron Samedi
0
10
3
0.15
W
Cthulhu
Trixzta93
Cthulhu
5
2
10
5
W
3
2
9
3.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,919
Damage
57,405
84,440
Taken
96,266
44,708
Mitigated
56,177
39,529
Healing
24,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AlecAy97
Ravana
8,186
2,015
0
4,184
13,514
6,239
148
2,560
10,823
0
64,689
W
27,809
6,727
895
15,777
21,305
8,180
3,457
9,710
10,989
100,683
0
L
9,602
2,717
0
2,873
18,867
6,764
0
8,521
10,346
0
65,295
L
8,426
2,971
0
3,100
13,976
4,795
0
6,602
7,374
0
55,016
L
King Arthur
SaucyFazo
King Arthur
21,018
4,370
0
11,133
27,434
23,286
590
3,476
23,958
0
86,196
W
13,273
3,954
0
9,579
23,250
17,029
1,127
126
23,124
0
93,373
L
Baron Samedi
TheRadLime
Baron Samedi
14,067
1,080
916
3,400
18,819
7,990
135
13,694
5,125
55,813
0
W
Cthulhu
Trixzta93
Cthulhu
14,269
1,279
220
7,142
16,099
9,109
0
3,717
12,295
59,552
0
W
13,382
6,639
0
1,732
10,272
4,151
6,413
1,386
8,850
0
75,542
L
4,292
217
150
3,158
17,170
13,342
0
9,785
7,385
19,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,847
Gold Earned
48,101
673
Minions Killed
483
0
Camps Cleared
0
1,907,175
Distance Traveled
1,735,607
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,461
521
105
5
0
410,519
3
W
Sol
13,472
612
169
8
0
389,277
3
L
Loki
9,556
434
90
4
0
370,663
3
L
Skadi
9,486
431
107
5
0
326,675
2
L
King Arthur
11,979
545
162
7
0
332,787
3
W
Chaac
12,482
567
181
8
0
377,976
1
L
Baron Samedi
8,702
396
96
4
0
321,097
0
W
Cthulhu
10,969
499
90
4
0
379,870
1
W
Skadi
11,463
521
128
6
0
349,533
1
L
Artio
8,378
381
28
1
0
384,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role