Player Matchup

Chaac
Chaac
SeasonedSoiler
Chaac
Level 25
God Stats
8W - 7L
1,510 SR
Queue Stats
129W - 162L
1,357 Elo+
Solo
Fenrir
Fenrir
gmaggia
Fenrir
Level 105
God Stats
19W - 30L
1,533 SR
Queue Stats
557W - 1,078L
1,160 Elo+
Solo
Freya
Freya
infinity_garouV
Freya
Level 15
God Stats
5W - 5L
1,201 SR
Queue Stats
170W - 185L
1,206 Elo+
Solo
Team Averages
Level 48
1,415 SR
1,241 Elo+

VS

Team Averages
Level 40
1,357 SR
1,303 Elo+
Achilles
Achilles
BR0KENSWORD_0
Achilles
Level 48
God Stats
3W - 4L
1,132 SR
Queue Stats
17W - 30L
1,153 Elo+
Solo
Sol
Sol
PagelFamilyOf4
Sol
Level 47
God Stats
22W - 13L
1,451 SR
Queue Stats
208W - 249L
1,355 Elo+
Party 1
Nemesis
Nemesis
PinkLettuce360
Nemesis
Level 24
God Stats
3W - 1L
1,488 SR
Queue Stats
21W - 24L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,903
608
11,317
14,097
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
gmaggia
Fenrir
11
4 / 8 / 0
8,485
653
10,934
13,496
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 9 / 2
7,352
566
3,898
12,539
3,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BR0KENSWORD_0
Achilles
14
9 / 2 / 10
10,439
803
9,879
14,178
7,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
13 / 0 / 8
11,570
890
17,447
11,080
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 19
9,423
725
4,554
9,166
3,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
23
23
Deaths
4
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Achilles
BR0KENSWORD_0
Achilles
9
2
10
7
W
13
0
8
17
W
1
2
19
5.25
L
0
6
3
0.25
L
Fenrir
gmaggia
Fenrir
4
8
0
0.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
31,880
40,132
Taken
34,424
19,705
Mitigated
13,742
5,599
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BR0KENSWORD_0
Achilles
9,879
5,241
696
1,760
14,178
7,007
656
1,429
12,389
0
26,113
W
17,447
7,534
0
5,565
11,080
3,477
2,149
1,577
9,413
65,169
0
W
4,554
1,027
0
180
9,166
3,258
220
1,084
7,872
0
15,909
L
11,317
968
0
2,166
14,097
11,288
897
6,575
7,522
192
35,080
L
Fenrir
gmaggia
Fenrir
10,934
2,629
0
2,743
13,496
4,739
90
5,221
8,275
0
26,141
L
3,898
1,199
0
690
12,539
3,678
114
5,651
6,888
16,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
31,432
98
Minions Killed
153
0
Camps Cleared
0
615,613
Distance Traveled
747,470
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,439
803
31
2
0
245,794
0
W
Sol
11,570
890
94
7
0
238,603
0
W
Nemesis
9,423
725
28
2
0
263,073
0
L
Chaac
7,903
608
43
3
0
216,189
0
L
Fenrir
8,485
653
30
2
0
201,157
0
L
Freya
7,352
566
25
2
0
198,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role