Player Matchup

Zhong Kui
Zhong Kui
KingQnn
Zhong Kui
Level 27
God Stats
5W - 6L
1,594 SR
Queue Stats
8W - 8L
1,583 Elo+
Solo
Thanatos
Thanatos
SpiritsOfSorrow
Thanatos
Level 13
God Stats
1W - 1L
1,776 SR
Queue Stats
24W - 29L
1,463 Elo+
Solo
Ymir
Ymir
mishajuxy
Ymir
Level 28
God Stats
51W - 65L
1,541 SR
Queue Stats
81W - 88L
1,546 Elo+
Solo
Artemis
Artemis
rudster172
Artemis
Level 14
God Stats
0W - 3L
1,535 SR
Queue Stats
21W - 37L
1,372 Elo+
Solo
Vulcan
Vulcan
uwu Gust
Vulcan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,494 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,492 Elo+

VS

Team Averages
Level 26
1,614 SR
1,609 Elo+
Ao Kuang
Ao Kuang
HondoRincondo
Ao Kuang
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 65L
1,549 Elo+
Solo
Neith
Neith
So Moku
Neith
Level 29
God Stats
61W - 46L
1,500 SR
Queue Stats
227W - 153L
1,628 Elo+
Solo
Zeus
Zeus
ThePhenom1313
Zeus
Level 28
God Stats
178W - 79L
1,724 SR
Queue Stats
600W - 336L
1,656 Elo+
Party 1
Sobek
Sobek
ValdyrBliss
Sobek
Level 29
God Stats
3W - 3L
1,564 SR
Queue Stats
20W - 13L
1,536 Elo+
Solo
Fenrir
Fenrir
bigdawg9191
Fenrir
Level 25
God Stats
68W - 22L
1,782 SR
Queue Stats
449W - 261L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingQnn
Zhong Kui
18
6 / 4 / 5
12,277
1,116
20,139
16,409
11,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
15
4 / 10 / 2
10,272
934
10,724
15,708
6,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
17
1 / 8 / 6
11,441
1,040
7,698
23,433
22,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
rudster172
Artemis
16
1 / 10 / 4
9,694
881
6,651
15,145
6,597
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
uwu Gust
Vulcan
14
0 / 9 / 1
8,594
781
4,098
12,422
5,404
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

61

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HondoRincondo
Ao Kuang
17
5 / 5 / 13
11,130
1,012
9,167
14,071
5,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
So Moku
Neith
17
3 / 2 / 18
10,940
995
11,343
7,390
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
15 / 3 / 18
13,125
1,193
28,273
7,148
3,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 24
11,524
1,048
8,725
16,437
19,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
19
14 / 1 / 17
12,812
1,165
18,848
10,482
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
131
12
Kills
41
41
Deaths
12
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
HondoRincondo
Ao Kuang
5
5
13
2.3
L
Zhong Kui
KingQnn
Zhong Kui
6
4
5
2.13
W
Neith
So Moku
Neith
3
2
18
6
L
Thanatos
4
10
2
0.5
W
15
3
18
8
W
4
1
24
16
W
Fenrir
14
1
17
22.5
L
Ymir
1
8
6
0.5
L
Artemis
rudster172
Artemis
1
10
4
0.3
L
Vulcan
uwu Gust
Vulcan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,310
Damage
76,356
83,117
Taken
55,528
52,652
Mitigated
38,784
12,001
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
HondoRincondo
Ao Kuang
9,167
4,015
0
3,153
14,071
5,719
0
9,868
4,203
14,701
0
L
Zhong Kui
KingQnn
Zhong Kui
20,139
1,110
0
4,565
16,409
11,751
0
7,734
8,675
43,993
0
W
Neith
So Moku
Neith
11,343
7,317
0
3,225
7,390
3,326
0
3,640
3,750
0
41,881
L
Thanatos
10,724
4,027
0
3,736
15,708
6,426
0
10,285
5,423
0
19,167
W
28,273
2,771
0
775
7,148
3,102
0
4,896
2,252
45,053
0
W
8,725
1,035
0
4,939
16,437
19,009
0
8,347
8,090
18,774
0
W
Fenrir
18,848
7,052
0
1,197
10,482
7,628
0
5,184
5,298
0
29,170
L
Ymir
7,698
1,095
0
3,120
23,433
22,474
0
11,845
11,588
23,532
0
L
Artemis
rudster172
Artemis
6,651
2,891
0
330
15,145
6,597
0
7,489
7,656
0
26,676
L
Vulcan
uwu Gust
Vulcan
4,098
1,774
0
250
12,422
5,404
0
8,812
3,610
9,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
59,531
138
Minions Killed
169
5
Camps Cleared
7
819,125
Distance Traveled
986,960
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,130
1,012
6
1
3
187,812
0
L
Zhong Kui
12,277
1,116
36
3
3
212,316
2
W
Neith
10,940
995
75
7
1
170,588
0
L
Thanatos
10,272
934
10
1
1
193,857
0
W
Zeus
13,125
1,193
49
4
1
194,036
1
W
Sobek
11,524
1,048
18
2
1
204,641
1
W
Fenrir
12,812
1,165
21
2
1
229,883
0
L
Ymir
11,441
1,040
49
4
1
177,257
0
L
Artemis
9,694
881
33
3
0
149,357
0
L
Vulcan
8,594
781
10
1
0
86,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role