Player Matchup

Danzaburou
Danzaburou
BadAlias
Danzaburou
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 21L
1,548 Elo+
Solo
Arachne
Arachne
NEKYUKG
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Tinysoul
Ah Puch
Level 11
God Stats
4W - 9L
1,311 SR
Queue Stats
9W - 13L
1,232 Elo+
Solo
Anubis
Anubis
nero5314
Anubis
Level 18
God Stats
7W - 0L
1,929 SR
Queue Stats
23W - 13L
1,488 Elo+
Solo
Bakasura
Bakasura
riel7991
Bakasura
Level 17
God Stats
13W - 20L
1,015 SR
Queue Stats
264W - 247L
1,386 Elo+
Solo
Team Averages
Level 12
1,451 SR
1,429 Elo+

VS

Team Averages
Level 7
1,479 SR
1,428 Elo+
Terra
Terra
DebiMandrake
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fòóxey
Morgan Le Fay
Level 16
God Stats
11W - 11L
1,420 SR
Queue Stats
60W - 64L
1,229 Elo+
Party 1
Nu Wa
Nu Wa
Tinypown
Nu Wa
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Ymir
Ymir
WLBart
Ymir
Level 11
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Neith
Neith
theakamee
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BadAlias
Danzaburou
20
16 / 1 / 22
14,229
1,423
30,301
12,026
5,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
NEKYUKG
Arachne
18
12 / 1 / 20
12,266
1,227
19,396
10,258
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Tinysoul
Ah Puch
16
1 / 1 / 19
9,670
967
5,355
6,191
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
nero5314
Anubis
18
11 / 3 / 23
12,199
1,220
16,184
10,650
4,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
riel7991
Bakasura
17
6 / 4 / 21
10,688
1,069
9,154
11,697
4,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 4
9,934
993
4,229
23,789
19,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Fòóxey
Morgan Le Fay
14
0 / 9 / 3
8,687
869
5,085
14,482
9,457
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Tinypown
Nu Wa
16
4 / 8 / 5
10,808
1,081
15,807
13,658
4,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
WLBart
Ymir
15
4 / 7 / 4
10,748
1,075
10,149
20,487
18,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
theakamee
Neith
15
1 / 10 / 4
9,391
939
9,378
13,684
5,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
30
46
Kills
10
10
Deaths
46
105
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BadAlias
Danzaburou
16
1
22
27
L
1
12
4
0.25
L
Morgan Le Fay
Fòóxey
Morgan Le Fay
0
9
3
0.17
W
Arachne
NEKYUKG
Arachne
12
1
20
22
L
Nu Wa
Tinypown
Nu Wa
4
8
5
0.81
W
Ah Puch
Tinysoul
Ah Puch
1
1
19
10.5
L
Ymir
WLBart
Ymir
4
7
4
0.86
W
Anubis
nero5314
Anubis
11
3
23
7.5
W
Bakasura
riel7991
Bakasura
6
4
21
4.13
L
Neith
theakamee
Neith
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,390
Damage
44,648
50,822
Taken
86,100
20,085
Mitigated
57,335
13,184
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BadAlias
Danzaburou
30,301
17,614
0
4,325
12,026
5,139
0
8,296
3,730
0
54,800
L
4,229
2,081
770
2,208
23,789
19,553
0
4,152
19,357
10,958
0
L
Morgan Le Fay
Fòóxey
Morgan Le Fay
5,085
867
0
426
14,482
9,457
0
4,269
9,963
17,101
0
W
Arachne
NEKYUKG
Arachne
19,396
15,837
0
2,498
10,258
4,121
0
6,330
3,928
0
35,901
L
Nu Wa
Tinypown
Nu Wa
15,807
4,466
162
966
13,658
4,504
0
3,790
9,798
42,637
0
W
Ah Puch
Tinysoul
Ah Puch
5,355
1,016
0
806
6,191
2,242
0
4,526
1,665
23,825
0
L
Ymir
WLBart
Ymir
10,149
1,996
0
568
20,487
18,585
0
5,841
14,237
26,453
0
W
Anubis
nero5314
Anubis
16,184
1,631
498
4,679
10,650
4,091
0
8,285
2,365
38,931
0
W
Bakasura
riel7991
Bakasura
9,154
7,137
0
378
11,697
4,492
0
7,833
3,864
0
13,530
L
Neith
theakamee
Neith
9,378
4,761
0
540
13,684
5,236
0
3,487
9,987
0
25,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,052
Gold Earned
49,568
203
Minions Killed
173
5
Camps Cleared
3
808,915
Distance Traveled
603,367
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,229
1,423
46
5
1
163,459
0
L
Terra
9,934
993
8
1
0
122,810
0
L
Morgan Le Fay
8,687
869
24
2
1
114,419
1
W
Arachne
12,266
1,227
42
4
1
195,633
0
L
Nu Wa
10,808
1,081
61
6
2
117,719
0
W
Ah Puch
9,670
967
36
4
0
148,114
2
L
Ymir
10,748
1,075
44
4
0
136,691
0
W
Anubis
12,199
1,220
58
6
3
125,431
0
W
Bakasura
10,688
1,069
21
2
0
176,278
0
L
Neith
9,391
939
36
4
0
111,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role