Player Matchup

Tyr
Tyr
CtrlBKN
Tyr
Level 109
God Stats
2W - 1L
1,730 SR
Queue Stats
147W - 144L
1,559 Elo+
Party 1
Ymir
Ymir
EndorsTaco
Ymir
Level 36
God Stats
16W - 28L
1,333 SR
Queue Stats
210W - 210L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
FizzBagelpop
Heimdallr
Level 38
God Stats
11W - 8L
1,747 SR
Queue Stats
99W - 105L
1,550 Elo+
Party 4
Pele
Pele
Norwegian Storm
Pele
Level 68
God Stats
17W - 6L
1,718 SR
Queue Stats
386W - 358L
1,670 Elo+
Party 4
Hades
Hades
TCAxSkyborg
Hades
Level 101
God Stats
0W - 1L
1,319 SR
Queue Stats
64W - 72L
1,515 Elo+
Party 1
Team Averages
Level 70
1,570 SR
1,546 Elo+

VS

Team Averages
Level 78
1,461 SR
1,500 Elo+
Sol
Sol
Kama-itachi7
Sol
Level 102
God Stats
4W - 4L
1,407 SR
Queue Stats
701W - 606L
1,592 Elo+
Party 2
Ganesha
Ganesha
LordoftheSloths
Ganesha
Level 22
God Stats
3W - 1L
1,455 SR
Queue Stats
16W - 19L
1,460 Elo+
Party 2
Loki
Loki
MR Wub Wub 02
Loki
Level 146
God Stats
16W - 25L
1,431 SR
Queue Stats
311W - 317L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WolfJas
Morgan Le Fay
Level 16
God Stats
3W - 1L
1,489 SR
Queue Stats
108W - 93L
1,484 Elo+
Party 3
Bakasura
Bakasura
strikeman31
Bakasura
Level 106
God Stats
6W - 3L
1,523 SR
Queue Stats
322W - 275L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
4 / 3 / 2
7,297
521
4,685
11,893
6,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 4
6,236
445
3,580
9,605
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
FizzBagelpop
Heimdallr
12
0 / 4 / 0
6,709
479
2,003
6,748
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 5 / 5
7,372
527
7,250
10,935
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 4
7,155
511
8,506
10,156
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,012
644
6,805
8,558
2,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 5
6,670
476
1,835
5,948
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 2 / 1
8,260
590
7,452
7,989
2,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
WolfJas
Morgan Le Fay
13
3 / 3 / 3
7,852
561
10,384
8,808
3,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
strikeman31
Bakasura
14
5 / 5 / 4
8,611
615
6,406
12,165
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
12
Kills
16
16
Deaths
12
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
3
2
1.67
L
1
2
4
1.5
L
Heimdallr
FizzBagelpop
Heimdallr
0
4
0
0
W
5
1
0
5
W
0
1
5
2.5
W
3
2
1
1.75
L
3
5
5
1.1
L
4
2
4
3
W
Morgan Le Fay
WolfJas
Morgan Le Fay
3
3
3
1.5
W
Bakasura
strikeman31
Bakasura
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,024
Damage
32,882
49,337
Taken
43,468
21,917
Mitigated
17,038
14,836
Healing
17,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
4,685
708
0
4,256
11,893
6,420
0
1,962
9,652
0
33,764
L
3,580
771
417
3,320
9,605
5,281
0
4,280
5,184
19,203
0
L
Heimdallr
FizzBagelpop
Heimdallr
2,003
778
0
1,587
6,748
2,178
0
4,243
2,505
0
32,864
W
6,805
2,181
0
6,724
8,558
2,747
957
247
8,311
71,375
0
W
1,835
263
0
1,650
5,948
3,537
0
2,683
3,177
9,514
0
W
7,452
1,396
0
3,303
7,989
2,509
32
1,203
6,676
0
47,678
L
7,250
2,131
0
2,517
10,935
4,135
0
3,349
7,181
0
45,909
L
8,506
242
179
2,560
10,156
3,903
0
5,190
4,680
34,906
0
W
Morgan Le Fay
WolfJas
Morgan Le Fay
10,384
541
0
3,851
8,808
3,575
639
3,259
5,257
46,360
0
W
Bakasura
strikeman31
Bakasura
6,406
4,478
0
1,825
12,165
4,670
0
3,954
7,961
0
50,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
40,405
346
Minions Killed
435
0
Camps Cleared
0
1,314,474
Distance Traveled
1,362,369
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,297
521
92
7
0
268,147
4
L
Ymir
6,236
445
23
2
0
250,430
1
L
Heimdallr
6,709
479
74
5
0
251,727
2
W
Sol
9,012
644
131
9
0
259,647
0
W
Ganesha
6,670
476
7
1
0
247,902
3
W
Loki
8,260
590
95
7
0
291,338
4
L
Pele
7,372
527
81
6
0
274,126
5
L
Hades
7,155
511
76
5
0
270,044
3
W
Morgan Le Fay
7,852
561
97
7
0
256,573
0
W
Bakasura
8,611
615
105
8
0
306,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role